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Warning: Cannot modify header information - headers already sent by (output started at /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php:77) in /var/www/principiadiscordia.com/cramulus/includes/WebResponse.php on line 42 http://www.principiadiscordia.com/cramulus/api.php?action=feedcontributions&feedformat=atom&user=140.113.88.160Cramulus - User contributions [en]2025-05-11T23:07:33ZUser contributionsMediaWiki 1.27.0http://www.principiadiscordia.com/cramulus/index.php?title=Dream_of_the_Hunt&diff=1562Dream of the Hunt2010-02-16T20:47:12Z<p>140.113.88.160: comment4, http://ashuraawareness.org/ reductil nz, http://nataliehopesjourney.com/ cytotechnologist in jersey job new new york, http://tomashernandez.org/ interaction retin a and seborrhea, http://scr</p>
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<br />
== Page 2 ==<br />
<br />
'''Character Descriptions'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1: tracker || You are the tracker who is leading the adventure. Take this role if you have a good sense of the nearby geography, and want to point the party at the quillian's tracks. You will be playing a monster during this dream walk.<br />
|- <br />
| Role 2: scaredy cat || Optional: You are intimidated by the idea of facing the Quillian. You will be playing a monster during this dream walk.<br />
|-<br />
| Role 3: Boss || You'll be playing the Quillian in the final encounter. You will be playing a monster during this dream walk.<br />
|-<br />
| Role 4: Hunter || You are determined to take down the Quillian. You will be playing a monster during this dream walk.<br />
|}<br />
<br />
for every two additional characters, add one of them to the shades whenever there is combat. Have them share their stats with one of the other cards.<br />
<br />
== Page 3 ==<br />
<br />
'''Role Play Leads'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 || As this adventure goes on, identify traces of where the Quillian is went. You might see foot prints, see its claw marks on trees, hear a beat moving in the distance, or detect a slightly acrid smell. You will choose where the encounters in this Dream Walk take place. When you come to a spot where there is a good place to fight, tell everybody you hear something. This triggers the next encounter.<br />
|- <br />
| Role 2 || Optional: tell a story you've heard about someone getting mauled and killed by the Quillian. Or nightmares that the Quillian has starred in.<br />
|-<br />
| Role 3 || No special instruction<br />
|-<br />
| Role 4 || No special instruction<br />
|}<br />
<br />
== Page 4 ==<br />
<br />
'''Encounter 1'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 (leader) || nothing<br />
|- <br />
| Role 2 (scaredy cat)|| nothing<br />
|-<br />
| Role 3 (boss)|| Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|-<br />
| Role 4 (hunter)|| Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|}<br />
<br />
== Page 5 ==<br />
<br />
'''Encounter 2'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 (leader) || Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|- <br />
| Role 2 (scaredy cat)|| Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|-<br />
| Role 3 (boss)|| nothing<br />
|-<br />
| Role 4 (hunter)|| nothing<br />
|}<br />
<br />
== Page 6 ==<br />
<br />
'''Encounter 3'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 (leader) || Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|- <br />
| Role 2 (scaredy cat)|| nothing<br />
|-<br />
| Role 3 (boss)|| nothing<br />
|-<br />
| Role 4 (hunter)|| Become a shade with 2 health and attack. After you die, walk out of line of sight and popcorn respawn on a 3-count. You have a total of 2 lives.<br />
|}<br />
<br />
== Page 8 ==<br />
<br />
'''Encounter 4'''<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 (leader) || You have located the Golem's lair.<br />
|- <br />
| Role 2 (scaredy cat)|| You are terrified! Run away and play a shade with 2 health. Popcorn respawn until the Golem is slain.<br />
|-<br />
| Role 3 (boss)|| you become a shade with the following stats: 5 health. dodge x2. You can only walk. Your first swing does 5 damage, then 4, then 3, then 2, then the rest of your swings only do 1. <br />
<br />
You also have the following abilities:<br />
*''Steam Blast'': "By my voice, disengage" x1<br />
*''Steam Up'': if you drink water, whether it's from a water fountain, bottle, or sink, your ''Steam Blast'' ability recharges, and your damage goes back up to 3.<br />
|-<br />
| Role 4 (hunter)|| nothing<br />
|}<br />
<br />
<br />
<br />
<br />
<br />
<br />
== Page Template ==<br />
<br />
{| style="width:75%; height:200px" border="1"<br />
|- <br />
| Role 1 (leader) || nothing<br />
|- <br />
| Role 2 (scaredy cat)|| nothing<br />
|-<br />
| Role 3 (boss)|| nothing<br />
|-<br />
| Role 4 (hunter)|| nothing<br />
|}<br />
<br />
[[Category: TheDreaming]]<br />
[[Category: Dream Walks]]</div>140.113.88.160 Deprecated: header(): Passing null to parameter #3 ($response_code) of type int is deprecated in /var/www/principiadiscordia.com/cramulus/includes/WebResponse.php on line 42
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