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Warning: Cannot modify header information - headers already sent by (output started at /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php:77) in /var/www/principiadiscordia.com/cramulus/includes/WebResponse.php on line 42 http://www.principiadiscordia.com/cramulus/api.php?action=feedcontributions&feedformat=atom&user=24.44.177.35Cramulus - User contributions [en]2025-05-11T05:47:51ZUser contributionsMediaWiki 1.27.0http://www.principiadiscordia.com/cramulus/index.php?title=Dreaming_Class&diff=1520Dreaming Class2010-02-11T13:24:08Z<p>24.44.177.35: cut out design notes section</p>
<hr />
<div><br />
<br />
== Terms ==<br />
<br />
'''Zone:''' some abilities let you create a zone. The ability specifies the shape of the zone, usually a room, or a circle up to ten feet in diameter. The border of the zone can be pre-existing, such as a circle on a tiled floor. You could also create it using chalk, drawing in the sand, or laying down a rope. (hint: a 31 foot rope will create a circle 10 feet in diameter) The border of the zone must be clear to anybody. If there are any breaks or gaps in a zone's border, the spell will not work. Characters must stand clearly on the inside or outside of a zone - you cannot stand with one foot on each side.<br />
<br />
'''Rest:''' some abilities recharge when you rest. To rest, you must concentrate for five minutes. You cannot walk or use game skills while resting. Doing so will reset the count.<br />
<br />
'''Concentration:''' Some skills require you to perform an action for a specified period of time. For example, it takes ten seconds to put poison on a sword, or five minutes of concentration to rest. While concentrating, you cannot move or use game skills. You may talk or take damage, but if you lose consciousness, concentration is broken. Taking a step or being carried also breaks concentration. <br />
<br />
<br />
== Classes ==<br />
<br />
<br />
=== Guardian ===<br />
<br />
{{Class|<br />
|name=Guardian<br />
|description=A guardian is a warrior who specializes in defense. They make great guards and are adept at holding a position or keeping someone else alive.<br />
|skills={{:Skill Martial Styles}}<br />
{{:Skill Flurry}}<br />
{{:Skill Parry}}<br />
{{:Skill Hold The Line}}<br />
{{:Skill Guard Post}}<br />
<br />
|skills2=<br />
{{:Skill On Your Feet}}<br />
{{:Skill Assault Point}}<br />
{{:Skill Fortitude}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
=== Slayer ===<br />
<br />
{{Class|<br />
|name=Slayer<br />
|description=A slayer specializes in big game hunting. They are great at focusing in on one target and defeating it.<br />
|skills={{:Skill Martial Styles}}<br />
{{:Skill Flurry}}<br />
{{:Skill Nemesis}}<br />
{{:Skill The Will To Win}}<br />
{{:Skill Just You And Me}}<br />
<br />
|skills2={{:Skill Slay}}<br />
{{:Skill Fortitude}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
<br />
=== Assassin ===<br />
<br />
{{Class|<br />
|name=Assassin<br />
|description=An assassin is a maneuverable rogue who specializes in taking down big targets and then running away. <br />
|skills={{:Skill Two Weapon Styles}}<br />
{{:Skill Sidestep}}<br />
{{:Skill Flank Attack}}<br />
{{:Skill Back Off}}<br />
<br />
|skills2={{:Skill Poison}}<br />
{{:Skill Blackjack}}<br />
{{:Skill Precision}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
=== Skirmisher ===<br />
{{Class|<br />
|name=Skirmisher<br />
|description=A skirmisher is a melee combatant who does best when out numbered. They specialize in moving around the battlefield and hitting different targets.<br />
|skills={{:Skill Two Weapon Styles}}<br />
{{:Skill Flank Attack}}<br />
{{:Skill Sidestep}}<br />
{{:Skill Back Off}}<br />
<br />
|skills2={{:Skill Hit And Run}}<br />
{{:Skill Finish the Job}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
=== Archer ===<br />
{{Class|<br />
|name=Archer<br />
|description=An archer uses ranged weapons like bows to snipe their enemies from afar. <br />
|skills={{:Skill Bow Use}}<br />
{{:Skill Foot Shot}}<br />
{{:Skill Sharp Shot}}<br />
{{:Skill Camp}}<br />
<br />
|skills2={{:Skill Bullseye}}<br />
{{:Skill Ambush Point}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
=== Sorcerer ===<br />
{{Class|<br />
|name=Sorcerer<br />
|description=Sorcerers specialize in dropping their opponents using magical ranged attacks.<br />
|skills={{:Skill Ice Shards}}<br />
{{:Skill Flame Bolt}}<br />
{{:Skill Tanglefoot}}<br />
<br />
|skills2={{:Skill Roots}}<br />
{{:Skill Lightning Bolt}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
=== Shaman ===<br />
<br />
{{Class|<br />
|name=Shaman<br />
|description=Shaman do not have many offensive abilities, but they use zones and status effects to aid and protect their allies.<br />
|skills={{:Skill Tanglefoot}}<br />
{{:Skill Water of Healing}}<br />
{{:Skill DisarmSpell}}<br />
{{:Skill Mystic Lasso}}<br />
<br />
|skills2={{:Skill Circle Of Force}}<br />
{{:Skill Circle Of Healing}}<br />
{{:Skill Dispel}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
===Summoner===<br />
<br />
{{Class|<br />
|name=Summoner<br />
|description=The summoner may turn Wakes into Shades. <br />
|skills=<br />
{{:Skill Summon Shade}}<br />
{{:Skill Water of Healing}}<br />
{{:Skill Tanglefoot}}<br />
{{:Skill Roots}}<br />
<br />
|skills2={{:Skill Mystic Lasso}}<br />
{{:Skill Toughness}}<br />
{{:Skill Take A Breath}} }}<br />
<br />
<br />
[[Category:TheDreaming]]</div>24.44.177.35 Deprecated: header(): Passing null to parameter #3 ($response_code) of type int is deprecated in /var/www/principiadiscordia.com/cramulus/includes/WebResponse.php on line 42
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