Principia Discordia

Principia Discordia => Propaganda Depository => RPG Ghetto => Topic started by: Sister Fracture on January 26, 2011, 08:10:40 PM

Title: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 26, 2011, 08:10:40 PM
Shit is too easy for you. You have not one, but TWO damage monkeys in the party, not counting the rogue when she gets sneak attacks. How the fuck am I supposed to challenge you when you can kill the boss in a single round?

:argh!:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 26, 2011, 08:31:38 PM
Quote from: Sister Fracture on January 26, 2011, 08:10:40 PM
Shit is too easy for you. You have not one, but TWO damage monkeys in the party, not counting the rogue when she gets sneak attacks. How the fuck am I supposed to challenge you when you can kill the boss in a single round?

:argh!:

Sneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Slyph on January 26, 2011, 08:38:01 PM
QuoteHow the fuck am I supposed to challenge you when you can kill the boss in a single round?

Rust monsters, Level drains, Permanent walls of force, Antimagic fields, Slow fields, NPC betrayal, homebrew monsters, areas with curses and taints from the Book of Vile Darkness, dispiriting Sophie's Choice plots and when all else fails, split the party.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 26, 2011, 08:53:50 PM
Quote from: Slyph on January 26, 2011, 08:38:01 PM
and when all else fails, split the party.

Good luck with that.  This ain't my first rodeo.

Exerpted from Roger's Rules of dungeoneering
1.  NEVER split the party.

2.  If you can't walk upright, find another way around.

3.  Stay the fuck out of the water.  There's nothing there but trouble.

4.  The plot wagon is your friend, the plot hammer is a sign of a sub-par DM.

5.  The cleric is NOT a front ranker.  That's what spears are for.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: President Television on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: President Television on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Slyph on January 26, 2011, 10:12:36 PM
Splitting the party? unpossible?

Would alternating hexes of pit traps / reverse gravity on a delayed pressure trigger, leading to separate encounters work? It wouldn't be "plot hammer" per se, because it's for one combat, not to lead you towards different quests.

I have never played Dungeons and Dragons. I know these words because I have always wanted to.  :oops:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 26, 2011, 10:15:10 PM
Quote from: The Good Reverend Roger on January 26, 2011, 08:31:38 PM
Quote from: Sister Fracture on January 26, 2011, 08:10:40 PM
Shit is too easy for you. You have not one, but TWO damage monkeys in the party, not counting the rogue when she gets sneak attacks. How the fuck am I supposed to challenge you when you can kill the boss in a single round?

:argh!:

Sneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Ohhh. Please explain the bolded more thoroughly?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Slyph on January 26, 2011, 10:25:22 PM
Elevate your rangers and spellcasters, obfuscate your stealthy types, have them attack from the rear etc. You know how when you're bowling, sometimes you knock down some of the pins, and you're left with that 7/20 split bullshit? Think in terms of that. Making shit *awkward*. Make your dudes have a choice between attacking the people fucking them up with axes or the people plinking away from the rear with bows. Consider a failed trap an opportunity for the "guys who have been stalking you for the past half hour" to cry "now" and charge in while the going's good.

Holy shit. I am actually a dungeons and dragons... groupie. Could somebody slit my fucking throat please?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: President Television on January 26, 2011, 10:28:31 PM
Quote from: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.

I was initially going to say that my group is like that, but upon reflection, of the people I play with:
1 likes to play a barbarian, have ridiculously cool gear, and kill shit,
1 likes to be a dainty wizard type and worry and fret about the rash actions of the party,
1 likes to play high-charisma characters despite having absolutely no charisma himself, to the point of not even being able to roleplay a pleasant conversation,
and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.

That last one causes surprisingly little trouble, despite his habit of doing things like going into schoolhouses armed with a greataxe while class is in session.
Myself, I like to play spellcasters who do their best to keep the Chaotic Evil guy and the Charisma guy from getting into serious shit. Me passing off Charisma guy's complete lack of social skills as "assburgers" to guards has even become a running gag. We all have a grand old time.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 26, 2011, 10:33:14 PM
Quote from: Unqualified on January 26, 2011, 10:28:31 PM
Quote from: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.

I was initially going to say that my group is like that, but upon reflection, of the people I play with:
1 likes to play a barbarian, have ridiculously cool gear, and kill shit,
1 likes to be a dainty wizard type and worry and fret about the rash actions of the party,
1 likes to play high-charisma characters despite having absolutely no charisma himself, to the point of not even being able to roleplay a pleasant conversation,
and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.

That last one causes surprisingly little trouble, despite his habit of doing things like going into schoolhouses armed with a greataxe while class is in session.
Myself, I like to play spellcasters who do their best to keep the Chaotic Evil guy and the Charisma guy from getting into serious shit. Me passing off Charisma guy's complete lack of social skills as "assburgers" to guards has even become a running gag. We all have a grand old time.

lol.

No one in my campaigns are allowed to take any Evil alignment. Roger occasionally lets people take LE, if they have a really good reason for it and it fits the story.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: President Television on January 26, 2011, 10:34:54 PM
Quote from: Sister Fracture on January 26, 2011, 10:33:14 PM
Quote from: Unqualified on January 26, 2011, 10:28:31 PM
Quote from: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.

I was initially going to say that my group is like that, but upon reflection, of the people I play with:
1 likes to play a barbarian, have ridiculously cool gear, and kill shit,
1 likes to be a dainty wizard type and worry and fret about the rash actions of the party,
1 likes to play high-charisma characters despite having absolutely no charisma himself, to the point of not even being able to roleplay a pleasant conversation,
and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.

That last one causes surprisingly little trouble, despite his habit of doing things like going into schoolhouses armed with a greataxe while class is in session.
Myself, I like to play spellcasters who do their best to keep the Chaotic Evil guy and the Charisma guy from getting into serious shit. Me passing off Charisma guy's complete lack of social skills as "assburgers" to guards has even become a running gag. We all have a grand old time.

lol.

No one in my campaigns are allowed to take any Evil alignment. Roger occasionally lets people take LE, if they have a really good reason for it and it fits the story.

Yeah, I think I'll do that when my turn comes around. Most of my group likes to be chaotic, so it'll be fun to see how they fare on a continent dominated by paranoid communist dwarves.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 26, 2011, 10:36:49 PM
Quote from: Unqualified on January 26, 2011, 10:34:54 PM
Quote from: Sister Fracture on January 26, 2011, 10:33:14 PM
Quote from: Unqualified on January 26, 2011, 10:28:31 PM
Quote from: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.

I was initially going to say that my group is like that, but upon reflection, of the people I play with:
1 likes to play a barbarian, have ridiculously cool gear, and kill shit,
1 likes to be a dainty wizard type and worry and fret about the rash actions of the party,
1 likes to play high-charisma characters despite having absolutely no charisma himself, to the point of not even being able to roleplay a pleasant conversation,
and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.

That last one causes surprisingly little trouble, despite his habit of doing things like going into schoolhouses armed with a greataxe while class is in session.
Myself, I like to play spellcasters who do their best to keep the Chaotic Evil guy and the Charisma guy from getting into serious shit. Me passing off Charisma guy's complete lack of social skills as "assburgers" to guards has even become a running gag. We all have a grand old time.

lol.

No one in my campaigns are allowed to take any Evil alignment. Roger occasionally lets people take LE, if they have a really good reason for it and it fits the story.

Yeah, I think I'll do that when my turn comes around. Most of my group likes to be chaotic, so it'll be fun to see how they fare on a continent dominated by paranoid communist dwarves.

That sounds fun. Do you write up your own stuff, or use pre-written?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: President Television on January 26, 2011, 10:39:41 PM
Quote from: Sister Fracture on January 26, 2011, 10:36:49 PM
Quote from: Unqualified on January 26, 2011, 10:34:54 PM
Quote from: Sister Fracture on January 26, 2011, 10:33:14 PM
Quote from: Unqualified on January 26, 2011, 10:28:31 PM
Quote from: The Good Reverend Roger on January 26, 2011, 10:08:55 PM
Quote from: Unqualified on January 26, 2011, 10:06:30 PM
Quote from: The Good Reverend Roger on January 26, 2011, 09:36:55 PM
Quote from: Unqualified on January 26, 2011, 09:28:49 PM
What exactly do the terms "plot wagon" and "plot hammer" mean, anyway? I've seen you use them before.

Plot wagon:  The DM's steering of the party along the plot.  Good players will go along.

Plot hammer:  As above, but the party has no choice, and is usually a spectator/slave to the plot, rather than the center of it.

Ah. I'll try to keep that in mind for when I DM.

Players that deliberately overturn the plotwagon are usually either too used to plot hammers, or total dicks.

I was initially going to say that my group is like that, but upon reflection, of the people I play with:
1 likes to play a barbarian, have ridiculously cool gear, and kill shit,
1 likes to be a dainty wizard type and worry and fret about the rash actions of the party,
1 likes to play high-charisma characters despite having absolutely no charisma himself, to the point of not even being able to roleplay a pleasant conversation,
and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.

That last one causes surprisingly little trouble, despite his habit of doing things like going into schoolhouses armed with a greataxe while class is in session.
Myself, I like to play spellcasters who do their best to keep the Chaotic Evil guy and the Charisma guy from getting into serious shit. Me passing off Charisma guy's complete lack of social skills as "assburgers" to guards has even become a running gag. We all have a grand old time.

lol.

No one in my campaigns are allowed to take any Evil alignment. Roger occasionally lets people take LE, if they have a really good reason for it and it fits the story.

Yeah, I think I'll do that when my turn comes around. Most of my group likes to be chaotic, so it'll be fun to see how they fare on a continent dominated by paranoid communist dwarves.

That sounds fun. Do you write up your own stuff, or use pre-written?

Write my own, of course.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Pope Pixie Pickle on January 26, 2011, 10:41:12 PM
In our Dark Sun D&d game no one has bothered to take an alignment. It still good fun when we make the dm cry "but you guys killed my monster! It didnt even do any damage" tho.

Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Telarus on January 26, 2011, 10:53:57 PM
I still want to run D&D where we replace the alignment words with random draws from a bag /cut-up style/.

Setup the whole double-axis with dada.

"My Druid's Neutral Orange."

Protection from Sweet!

Sword +2, +5 vs BOOM creatures!

"Oh, he's an Prickly Anti-Paladin."

Make it obvious that these are primarily ways to have "teams" in the meta-game.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 27, 2011, 12:09:03 AM
Quote from: Unqualified on January 26, 2011, 10:28:31 PM

and 1 is as the above barbarian, except that he always takes Chaotic Evil for his alignment.


I don't allow evil alignments, except for the RARE Lawful Evil, if the player can pull it off, and if it fits the campaign.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 27, 2011, 12:09:45 AM
Quote from: Telarus on January 26, 2011, 10:53:57 PM
I still want to run D&D where we replace the alignment words with random draws from a bag /cut-up style/.

Setup the whole double-axis with dada.

"My Druid's Neutral Orange."

Protection from Sweet!

Sword +2, +5 vs BOOM creatures!

"Oh, he's an Prickly Anti-Paladin."

Make it obvious that these are primarily ways to have "teams" in the meta-game.

One solution I used was to have everyone prepare characters, then right before we started, I had everyone pass their character to the left.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 27, 2011, 02:16:56 AM
LAWL SUPER HUGE ADVANCED FIENDISH DIRE RAT. Only a CR 3. :lulz:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 27, 2011, 02:21:52 AM
Quote from: Sister Fracture on January 27, 2011, 02:16:56 AM
LAWL SUPER HUGE ADVANCED FIENDISH DIRE RAT. Only a CR 3. :lulz:

Did you know you can legally place 7 templates on a purple worm?  It's true.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 27, 2011, 02:33:50 AM
Quote from: The Good Reverend Roger on January 27, 2011, 02:21:52 AM
Quote from: Sister Fracture on January 27, 2011, 02:16:56 AM
LAWL SUPER HUGE ADVANCED FIENDISH DIRE RAT. Only a CR 3. :lulz:

Did you know you can legally place 7 templates on a purple worm?  It's true.
:aaa:

WHOOOOOOOOO!
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Don Coyote on January 27, 2011, 02:41:22 AM
Quote from: The Good Reverend Roger on January 26, 2011, 08:31:38 PM
Quote from: Sister Fracture on January 26, 2011, 08:10:40 PM
Shit is too easy for you. You have not one, but TWO damage monkeys in the party, not counting the rogue when she gets sneak attacks. How the fuck am I supposed to challenge you when you can kill the boss in a single round?

:argh!:

Sneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Force fights during periods of low visibility, too include smoke and fog not just low light, with monsters that can give themselves concealment, Blur type effects, and/or/to include monsters that would be less effected by adverse conditions.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Requia ☣ on January 27, 2011, 06:20:44 AM
I've never had much trouble with evil players, but I make it clear that it must be motivated evil (IE, greed sloth etc), and not killing babies for shits and giggles.  (Killing babies cause you're getting payed too works.  I have an easy solution to that in that I don't offer my players money for things I don't actually want them to do).
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Wizard on January 27, 2011, 09:35:33 PM
QuoteSneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Not sure if  you've seen this article, but its something I've used as a blueprint the few times I've dmed.

http://www.tuckerskobolds.com/ (http://www.tuckerskobolds.com/)
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 27, 2011, 09:42:22 PM
Quote from: Dr. James Semaj on January 27, 2011, 09:35:33 PM
QuoteSneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Not sure if  you've seen this article, but its something I've used as a blueprint the few times I've dmed.

http://www.tuckerskobolds.com/ (http://www.tuckerskobolds.com/)
'

Read the original printing in Dragon, and my campaign has NEVER been the same since.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Wizard on January 27, 2011, 09:48:15 PM
Found this a couple years ago, used some of the ideas in a dungeon crawl. Was met by wails of frustration, but everyone had more fun because it was challenging. The Kobold's have been my DMing blueprint ever since.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Don Coyote on January 27, 2011, 09:50:11 PM
Quote from: The Good Reverend Roger on January 27, 2011, 09:42:22 PM
Quote from: Dr. James Semaj on January 27, 2011, 09:35:33 PM
QuoteSneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Not sure if  you've seen this article, but its something I've used as a blueprint the few times I've dmed.

http://www.tuckerskobolds.com/ (http://www.tuckerskobolds.com/)
'

Read the original printing in Dragon, and my campaign has NEVER been the same since.

I remember reading similar articles in Dragon, only with Goblins, and I have/had an old issue of Dungeon that has this OMFG GOBLINS EVERYWHERE AND THEY ARE SMART WTF RUN!!!!!! dungeon.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Luna on January 31, 2011, 04:48:36 PM
Quote from: Dr. James Semaj on January 27, 2011, 09:35:33 PM
QuoteSneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Not sure if  you've seen this article, but its something I've used as a blueprint the few times I've dmed.

http://www.tuckerskobolds.com/ (http://www.tuckerskobolds.com/)

Heh.  I did things the players still speak about in whispers to a party with nothing but kobolds.

Bloody idiots didn't set a night watch...  After all, level 20's don't NEED any stinkin' night guards, right?

Well, when they woke up with their packs rifled and a lot of nice crap I'd been meaning to remove from their inventories missing, they were, shall we say, disturbed.

Ranger tracked down little kobold footy-prints to a hole, and in they went.

Remember what Roger said earlier about not going where you can't stand up straight?  HOW tall are kobolds?  I assure you, they ain't digging their tunnels bigger so YOU can walk comfortably in to slaughter them.  The big, burly paladin had to leave his plate back with the horses to fit in the tunnels.  (Said horses did appear later, roasting over a spit...) 

Tons of traps.  Deadfalls.  And, over it all, the sound of kobolds giggling...

I let one of 'em escape alive, to carry back the tale.

Was the closest I ever came to a TPK, I do believe that I shouldn't go out of my way to slaughter characters in which players have put time and effort...  And, had they turned around and left at any point, I'd've taken a few more nonlethal shots at 'em for punctuation and let them go, without their stuff.  But, "they're only KOBOLDS..."

Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 06:51:39 PM
Quote from: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.

IMA HUMP THE CHAOS STATUE!  WOOOOOOOOO!  IT'S A DIRTY LITTLE SLAG AND IT WANTS IT!
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 06:56:09 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:51:39 PM
Quote from: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.

IMA HUMP THE CHAOS STATUE!  WOOOOOOOOO!  IT'S A DIRTY LITTLE SLAG AND IT WANTS IT!

:lulz:

If Bruce were allowed in this game with Hogar running about, he'd probably play that little quickling fart-sniffer he loves so much. And he'd be "fucking" everything in sight, including Nurse Enabler's and TGG's characters, consent notwithstanding.  :|  Goddamn, he's such a... A... bastard.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 06:57:57 PM
Quote from: Sister Fracture on January 31, 2011, 06:56:09 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:51:39 PM
Quote from: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.

IMA HUMP THE CHAOS STATUE!  WOOOOOOOOO!  IT'S A DIRTY LITTLE SLAG AND IT WANTS IT!

:lulz:

If Bruce were allowed in this game with Hogar running about, he'd probably play that little quickling fart-sniffer he loves so much. And he'd be "fucking" everything in sight, including Nurse Enabler's and TGG's characters, consent notwithstanding.  :|  Goddamn, he's such a... A... bastard.

More to the point, he's boring.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 07:06:08 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:57:57 PM
Quote from: Sister Fracture on January 31, 2011, 06:56:09 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:51:39 PM
Quote from: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.

IMA HUMP THE CHAOS STATUE!  WOOOOOOOOO!  IT'S A DIRTY LITTLE SLAG AND IT WANTS IT!

:lulz:

If Bruce were allowed in this game with Hogar running about, he'd probably play that little quickling fart-sniffer he loves so much. And he'd be "fucking" everything in sight, including Nurse Enabler's and TGG's characters, consent notwithstanding.  :|  Goddamn, he's such a... A... bastard.

More to the point, he's boring.

And he cheats. Who the fuck cheats at D&D?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 07:13:03 PM
Quote from: Sister Fracture on January 31, 2011, 07:06:08 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:57:57 PM
Quote from: Sister Fracture on January 31, 2011, 06:56:09 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:51:39 PM
Quote from: Sister Fracture on January 31, 2011, 06:49:54 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:44:59 PM
Quote from: Sister Fracture on January 31, 2011, 06:42:22 PM
Quote from: The Good Reverend Roger on January 31, 2011, 06:34:36 PM
Quote from: Sister Fracture on January 31, 2011, 05:41:52 PM
Quote from: The Good Reverend Roger on January 30, 2011, 04:54:27 AM
Stupid Cobbled Man and his stupid chaositech sickening rods.  Bastard.

And Freeky, if that statue of the obese dude starts moving around, Hogar will SODOMIZE IT.  No shit.

I didn't realize Hogar was a chubby chaser. :lulz:

Hogar isn't picky.  Fuck, he's got a damn duck on his helmet, doesn't he?
:lulz: :lulz: :lulz:

He may have to make a hole before he can sodomize it.


I think I have a few pitons in my pack.   :lulz:

Bonus XP if you make all the orifices anatomically correct and then use them.

IMA HUMP THE CHAOS STATUE!  WOOOOOOOOO!  IT'S A DIRTY LITTLE SLAG AND IT WANTS IT!

:lulz:

If Bruce were allowed in this game with Hogar running about, he'd probably play that little quickling fart-sniffer he loves so much. And he'd be "fucking" everything in sight, including Nurse Enabler's and TGG's characters, consent notwithstanding.  :|  Goddamn, he's such a... A... bastard.

More to the point, he's boring.

And he cheats. Who the fuck cheats at D&D?

Other than half the people at Hat's?  :lol:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Sister Fracture on January 31, 2011, 07:15:23 PM
Quote from: The Good Reverend Roger on January 31, 2011, 07:13:03 PM

Other than half the people at Hat's?  :lol:

:lol:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 31, 2011, 07:18:09 PM
Quote from: Luna on January 31, 2011, 04:48:36 PM
Quote from: Dr. James Semaj on January 27, 2011, 09:35:33 PM
QuoteSneaky bastardism.  Use terrain, use hazards, and start thinking of frontal assaults as a pathology, not a tactic.

Not sure if  you've seen this article, but its something I've used as a blueprint the few times I've dmed.

http://www.tuckerskobolds.com/ (http://www.tuckerskobolds.com/)

Heh.  I did things the players still speak about in whispers to a party with nothing but kobolds.

Bloody idiots didn't set a night watch...  After all, level 20's don't NEED any stinkin' night guards, right?

Well, when they woke up with their packs rifled and a lot of nice crap I'd been meaning to remove from their inventories missing, they were, shall we say, disturbed.

Ranger tracked down little kobold footy-prints to a hole, and in they went.

Remember what Roger said earlier about not going where you can't stand up straight?  HOW tall are kobolds?  I assure you, they ain't digging their tunnels bigger so YOU can walk comfortably in to slaughter them.  The big, burly paladin had to leave his plate back with the horses to fit in the tunnels.  (Said horses did appear later, roasting over a spit...) 

Tons of traps.  Deadfalls.  And, over it all, the sound of kobolds giggling...

I let one of 'em escape alive, to carry back the tale.

Was the closest I ever came to a TPK, I do believe that I shouldn't go out of my way to slaughter characters in which players have put time and effort...  And, had they turned around and left at any point, I'd've taken a few more nonlethal shots at 'em for punctuation and let them go, without their stuff.  But, "they're only KOBOLDS..."



The math is weird, there.

If the rogue wasn't able to hear the kobolds at 20th level (perception/listen check would be D20+23 ranks + 2 wisdom - 8 for being asleep = d20+17, minimum 18, average 27.5 vs a kobold with a stealth/move silently of d20+3 = max 23, average 13.5 PER ROUND) there is no real chance the rogue shouldn't have woken up and royally fuckinged the kobolds.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Luna on January 31, 2011, 07:43:27 PM
MUCH earlier edition.  No perception checks back in the stone age... this would have been either 2nd Edition or maybe back into the days of boxed sets.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 26, 2011, 03:22:53 AM
Update:  Much to my disgust, there is apparently no room in the rules for a spell named 16 tons of protection from evil.

:crankey:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 26, 2011, 03:52:00 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:22:53 AM
Update:  Much to my disgust, there is apparently no room in the rules for a spell named 16 tons of protection from evil.

:crankey:

I'm sorry, you just can't drop 16 weights that all say "1 TON" when an evil creature approaches you. 

And it CERTAINLY wouldn't be a forth level spell.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 26, 2011, 03:53:14 AM
Quote from: Science me, babby on December 26, 2011, 03:52:00 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:22:53 AM
Update:  Much to my disgust, there is apparently no room in the rules for a spell named 16 tons of protection from evil.

:crankey:

I'm sorry, you just can't drop 16 weights that all say "1 TON" when an evil creature approaches you. 

And it CERTAINLY wouldn't be a forth level spell.

I was gonna drop one great BIG one.

And I don't see why range increments and material component requirements can't bring it back down to 4th level.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 26, 2011, 03:56:27 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:53:14 AM
Quote from: Science me, babby on December 26, 2011, 03:52:00 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:22:53 AM
Update:  Much to my disgust, there is apparently no room in the rules for a spell named 16 tons of protection from evil.

:crankey:

I'm sorry, you just can't drop 16 weights that all say "1 TON" when an evil creature approaches you. 

And it CERTAINLY wouldn't be a forth level spell.

I was gonna drop one great BIG one.

And I don't see why range increments and material component requirements can't bring it back down to 4th level.

Because it is, essentially, a die or die spell.  Even 9th level spells have saves, except maybe wish.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 26, 2011, 03:59:25 AM
Quote from: Science me, babby on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.

I was thinking maybe a 16 ton weight.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 26, 2011, 04:16:57 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:59:25 AM
Quote from: Science me, babby on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.

I was thinking maybe a 16 ton weight.

How are you going to carry around a 16 ton weight?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Don Coyote on December 26, 2011, 07:11:43 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:22:53 AM
Update:  Much to my disgust, there is apparently no room in the rules for a spell named 16 tons of protection from evil.

:crankey:

I was going to ask but...
Quote from: Science me, babby on December 26, 2011, 04:16:57 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:59:25 AM
Quote from: Science me, babby on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.

I was thinking maybe a 16 ton weight.

How are you going to carry around a 16 ton weight?

Now I just....
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 26, 2011, 04:50:36 PM
Quote from: Science me, babby on December 26, 2011, 04:16:57 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:59:25 AM
Quote from: Science me, babby on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.

I was thinking maybe a 16 ton weight.

How are you going to carry around a 16 ton weight?

You let me worry about that.

TGRR,
Has been reading the livestock rules again.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 28, 2011, 07:52:11 PM
Quote from: The Good Reverend Roger on December 26, 2011, 04:50:36 PM
Quote from: Science me, babby on December 26, 2011, 04:16:57 AM
Quote from: The Good Reverend Roger on December 26, 2011, 03:59:25 AM
Quote from: Science me, babby on December 26, 2011, 03:57:03 AM
Wait.  What kind of material component.

I was thinking maybe a 16 ton weight.

How are you going to carry around a 16 ton weight?

How many livestocks will it take? 

Also, I'd like to see you get it into the dungeon. :lol:

You let me worry about that.

TGRR,
Has been reading the livestock rules again.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 28, 2011, 09:42:05 PM
Quote from: Science me, babby on December 28, 2011, 07:52:11 PM
How many livestocks will it take? 

Also, I'd like to see you get it into the dungeon. :lol:

Is that a yes?

Because I have precisely calculated how many sheep, goats, or mules would be required.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 28, 2011, 11:08:07 PM
Quote from: The Good Reverend Roger on December 28, 2011, 09:42:05 PM
Quote from: Science me, babby on December 28, 2011, 07:52:11 PM
How many livestocks will it take? 

Also, I'd like to see you get it into the dungeon. :lol:

Is that a yes?

Because I have precisely calculated how many sheep, goats, or mules would be required.

Precisely how big and how expensive and what material is a 16 ton weight made out of?

Is it one of the trapezoid prisms?  A cube?  Spherical?  Does it have "16 TONS" painted on the side in white?
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 29, 2011, 12:24:45 AM
Quote from: Science me, babby on December 28, 2011, 11:08:07 PM
Quote from: The Good Reverend Roger on December 28, 2011, 09:42:05 PM
Quote from: Science me, babby on December 28, 2011, 07:52:11 PM
How many livestocks will it take? 

Also, I'd like to see you get it into the dungeon. :lol:

Is that a yes?

Because I have precisely calculated how many sheep, goats, or mules would be required.

Precisely how big and how expensive and what material is a 16 ton weight made out of?

Is it one of the trapezoid prisms?  A cube?  Spherical?  Does it have "16 TONS" painted on the side in white?

A cone, in honor of our Empress.

And yeah, of COURSE it has the 16 tons on the side.  That's half of the bit.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 29, 2011, 12:27:23 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:24:45 AM
A cone, in honor of our Empress.

And yeah, of COURSE it has the 16 tons on the side.  That's half of the bit.

A wise decision.


I'm pretty sure that you wouldn't be able to take it into a cave complex, though, or even a ruined castle, on account of there being corners and such.  It'd be like moving a couch into an upper floor apartment, only without the softness and easily grabbable bits.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 29, 2011, 12:41:15 AM
Quote from: Science me, babby on December 29, 2011, 12:27:23 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:24:45 AM
A cone, in honor of our Empress.

And yeah, of COURSE it has the 16 tons on the side.  That's half of the bit.

A wise decision.


I'm pretty sure that you wouldn't be able to take it into a cave complex, though, or even a ruined castle, on account of there being corners and such.  It'd be like moving a couch into an upper floor apartment, only without the softness and easily grabbable bits.


You let me worry about that shit.  I'm an expert.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 29, 2011, 12:47:47 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:41:15 AM
Quote from: Science me, babby on December 29, 2011, 12:27:23 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:24:45 AM
A cone, in honor of our Empress.

And yeah, of COURSE it has the 16 tons on the side.  That's half of the bit.

A wise decision.


I'm pretty sure that you wouldn't be able to take it into a cave complex, though, or even a ruined castle, on account of there being corners and such.  It'd be like moving a couch into an upper floor apartment, only without the softness and easily grabbable bits.


You let me worry about that shit.  I'm an expert.

Okay okay.  Let's say you got around getting it INTO the dungeon, and the price tag attached to 16 tons of iron. 

Where can you get that smelted?  I mean, who would even have a cone mold fifteen feet long?? 
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on December 29, 2011, 12:54:17 AM
Quote from: Science me, babby on December 29, 2011, 12:47:47 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:41:15 AM
Quote from: Science me, babby on December 29, 2011, 12:27:23 AM
Quote from: The Good Reverend Roger on December 29, 2011, 12:24:45 AM
A cone, in honor of our Empress.

And yeah, of COURSE it has the 16 tons on the side.  That's half of the bit.

A wise decision.


I'm pretty sure that you wouldn't be able to take it into a cave complex, though, or even a ruined castle, on account of there being corners and such.  It'd be like moving a couch into an upper floor apartment, only without the softness and easily grabbable bits.


You let me worry about that shit.  I'm an expert.

Okay okay.  Let's say you got around getting it INTO the dungeon, and the price tag attached to 16 tons of iron. 

Where can you get that smelted?  I mean, who would even have a cone mold fifteen feet long?? 

:pope:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on January 10, 2012, 10:19:57 PM
Quote from: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.

Y(OY ARENT CARRYING A !^ TON CONE AROUND IN A GOVE OF SSTORING.

NOT

HAPPENING.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Don Coyote on January 10, 2012, 10:30:27 PM
Quote from: The Freeky of SCIENCE! on January 10, 2012, 10:19:57 PM
Quote from: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.

Y(OY ARENT CARRYING A !^ TON CONE AROUND IN A GOVE OF SSTORING.

NOT

HAPPENING.

:lol:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 11, 2012, 12:14:38 AM
Quote from: The Freeky of SCIENCE! on January 10, 2012, 10:19:57 PM
Quote from: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.

Y(OY ARENT CARRYING A !^ TON CONE AROUND IN A GOVE OF SSTORING.

NOT

HAPPENING.

I made the glove bigger.   :sad:
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Freeky on January 11, 2012, 12:19:50 AM
Quote from: The Good Reverend Roger on January 11, 2012, 12:14:38 AM
Quote from: The Freeky of SCIENCE! on January 10, 2012, 10:19:57 PM
Quote from: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.

Y(OY ARENT CARRYING A !^ TON CONE AROUND IN A GOVE OF SSTORING.

NOT

HAPPENING.

I made the glove bigger.   :sad:

It woud have to be one of those body gloves.


NOBODY wants to see that.
Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: The Good Reverend Roger on January 11, 2012, 03:08:31 AM
Quote from: The Freeky of SCIENCE! on January 11, 2012, 12:19:50 AM
Quote from: The Good Reverend Roger on January 11, 2012, 12:14:38 AM
Quote from: The Freeky of SCIENCE! on January 10, 2012, 10:19:57 PM
Quote from: The Good Reverend Roger on January 10, 2012, 06:33:51 PM
Quote from: The Freeky of SCIENCE! on December 29, 2011, 12:55:52 AM
Well played, you bastard.  Well played.

Well, it IS a fantasy game.

Y(OY ARENT CARRYING A !^ TON CONE AROUND IN A GOVE OF SSTORING.

NOT

HAPPENING.

I made the glove bigger.   :sad:

It woud have to be one of those body gloves.


NOBODY wants to see that.

I was gonna say a catcher's mitt, but :fap:

Title: Re: Roger, you know what's wrong with the party in Ptolus?
Post by: Don Coyote on December 11, 2012, 03:50:08 AM
Quote from: Telarus on January 26, 2011, 10:53:57 PM
I still want to run D&D where we replace the alignment words with random draws from a bag /cut-up style/.

Setup the whole double-axis with dada.

"My Druid's Neutral Orange."

Protection from Sweet!

Sword +2, +5 vs BOOM creatures!

"Oh, he's an Prickly Anti-Paladin."

Make it obvious that these are primarily ways to have "teams" in the meta-game.

I think I just get fed tinkering with 0ed DnD I'll do with with PF or OSH.