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Hotsuma's Reviews: Shinobi

Started by ~~~~Closed~~~~, May 05, 2004, 10:40:57 AM

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~~~~Closed~~~~

If nothing else, Shinobi teaches us that wall-running is cool. Even though you could wall-run in Nightshade, it wasn't nearly as cool...because you never really needed to. Shinobi on the other hand forces you to wall run by focusing several levels and a few boss battles around doing so. Through out the course of the game, you'll find yourself surrounded by enemies who can, and will dodge your attacks, block your attacks, or just hand your ass to you on a silver platter. facing down against everything from your deceased clansmen, to evil sword weilding ninja dogs. the bosses, with the exception of Hiruko are fairly difficult. and all of them bring along anywhere from 4-8 goonies with them, meaning that you can take a strategiec route to victory, or a frantic hack&slash route. Combat is the heart of the game, due to the fact that your timed through the levels, and time is extended with each group of enemies you kill, the game forces you to get good at fighting. Whether your obliterating the enemies with ninja magic or killing a group and watching them fall to peices, the combat is fast paced and punishes you for mashing buttons wildly.  sadly though, Shinobi fails in one of it's most important aspects, the platformer elements. simply because the game engine was designed for the action, so get to know the grim reaper, because your going to die alot, espesially when that last enemy is perched over a pit of doom and you either can't reach him, or you can't get back to safe ground. and when you do die, you start the entire level over...even if you were literally right in from of the exit. which wouldn't be nearly as bad if the levels weren't so insanely long. if you can get past the few flaws in the game, your in for an enjoyable gaming experience.
4/5

MedeoPlusPlus

I've got one thing to say about Nightshade (Shinobi's sequel):

Dumbass camera + small invisible moving platforms = BAD

Hotsuma, is the camera any good in Shinobi?
1. e4             e5
2. Bc4           Bc5
3. Qf3           Ne7
4. Qxf7++

~~~~Closed~~~~

Quote from: MedeoI've got one thing to say about Nightshade (Shinobi's sequel):

Dumbass camera + small invisible moving platforms = BAD

Hotsuma, is the camera any good in Shinobi?


It functions the same way (static camera controlled by the right analog stick), however unlike Nightshade, it doesn't spaz out if you try and tilt it too far in any one direction.

Shinobi's lock-on also works...unlike Nightshade's...

MedeoPlusPlus

Quote from: MedeoI've got one thing to say about Nightshade (Shinobi's sequel):

Dumbass camera + small invisible moving platforms = BAD

Hotsuma, is the camera any good in Shinobi?

I forgot to mention that the platforms also explode
1. e4             e5
2. Bc4           Bc5
3. Qf3           Ne7
4. Qxf7++

~~~~Closed~~~~

You also forgot to mention a lock-on system that makes you cry out in agony...