Does anybody know of any games that use a battle-grid made up of shapes other then triangles, squares, or hexagons? I know that those are the only regular polygons that will tile the euclidean plane, but surely some videogame designer somewhere must have realized by now that the play area could just as easily be a hyperbolic plane and tileable with just any type of polygon they want.
Does anybody know of any games like this?
That would be very confusing.
(https://s3.amazonaws.com/data.tumblr.com/s61IFaZdzo92sb97YLMpjX1Xo1_1280.jpg)
?
Here's a Rogue-like for yah: http://www.roguetemple.com/z/hyper/
Quote from: Sexy St. Nigel on November 15, 2014, 07:48:36 PM
(https://s3.amazonaws.com/data.tumblr.com/s61IFaZdzo92sb97YLMpjX1Xo1_1280.jpg)
?
I was thinking more like this:
(http://upload.wikimedia.org/wikipedia/commons/4/44/Uniform_tiling_552-t1.png)
or this:
(http://upload.wikimedia.org/wikipedia/commons/a/aa/Uniform_tiling_83-t0.png)
Bear in mind that this type of projection exhibits significant distortion, approaching infinity as ypu approach the edge of the poincare disk. All of the polygons are actually the same size and the lines are all the same length. This wouldn't necessarily present a sign9ficant problem though, as whichever polygon you're centered on - as well as the ones immediately surrounding it - will be relatively undistorted.
Quote from: Prelate Diogenes Shandor on November 16, 2014, 06:18:13 AM
Quote from: Sexy St. Nigel on November 15, 2014, 07:48:36 PM
(https://s3.amazonaws.com/data.tumblr.com/s61IFaZdzo92sb97YLMpjX1Xo1_1280.jpg)
?
I was thinking more like this:
(http://upload.wikimedia.org/wikipedia/commons/4/44/uniform_tiling_552-t1.png)
or this:
(http://upload.wikimwdia.org/wikipedia/commons/a/aa/uniform_tiling_83-t0.png)
Bear in mind that this type of projection exhibits significant distortion, approaching infinity as ypu approach the edge of the poincare disk. All of the polygons are actually the same size and the lines are all the same length. This wouldn't necessarily present a sign9ficant problem though, as whichever polygon you're centered on - as well as the ones immediately surrounding it - will be relatively undistorted.
I'm getting 404s on those.
Same here.
Ok, it should be fixed now. Apparently the web address was case sensitive. Also there was a typo in the second one caused by my tablet's crappy touchscreen.
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
I don't think there are as many regular tilings of the spherical plane as there are of the hyperbolic plane
Quote from: Telarus on November 15, 2014, 11:59:56 PM
Here's a Rogue-like for yah: http://www.roguetemple.com/z/hyper/
Thanks for the suggestion. That game's pretty cool.
Quote from: Sexy St. Nigel on November 17, 2014, 04:30:17 AM
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
That would a mayor improvement of the CIV games.
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 04:14:49 PM
Quote from: Sexy St. Nigel on November 17, 2014, 04:30:17 AM
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
That would a mayor improvement of the CIV games.
In the Universe of Civ, physics is based on Pac Man.
Quote from: Doktor Howl on November 17, 2014, 04:16:52 PM
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 04:14:49 PM
Quote from: Sexy St. Nigel on November 17, 2014, 04:30:17 AM
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
That would a mayor improvement of the CIV games.
In the Universe of Civ, physics is based on Pac Man.
Morality as well, now that you mention it!
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 08:25:34 PM
Quote from: Doktor Howl on November 17, 2014, 04:16:52 PM
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 04:14:49 PM
Quote from: Sexy St. Nigel on November 17, 2014, 04:30:17 AM
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
That would a mayor improvement of the CIV games.
In the Universe of Civ, physics is based on Pac Man.
Morality as well, now that you mention it!
Balls. I am a peaceful and wise tyrant.
Quote from: Doktor Howl on November 17, 2014, 08:30:40 PM
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 08:25:34 PM
Quote from: Doktor Howl on November 17, 2014, 04:16:52 PM
Quote from: Reginald Ret (07/05/1983 - 06/11/2014) on November 17, 2014, 04:14:49 PM
Quote from: Sexy St. Nigel on November 17, 2014, 04:30:17 AM
Oh, yeah, I could see that. But actually the form of non-euclidean mapping I am most surprised to not see is a simple globe.
That would a mayor improvement of the CIV games.
In the Universe of Civ, physics is based on Pac Man.
Morality as well, now that you mention it!
Balls. I am a peaceful and wise tyrant.
Who eats all the smaller dots.