TESTEMONAIL: Right and Discordianism allows room for personal interpretation. You have your theories and I have mine. Unlike Christianity, Discordia allows room for ideas and opinions, and mine is well-informed and based on ancient philosophy and theology, so, my neo-Discordian friends, open your minds to my interpretation and I will open my mind to yours. That's fair enough, right? Just claiming to be discordian should mean that your mind is open and willing to learn and share ideas. You guys are fucking bashing me and your laughing at my theologies and my friends know what's up and are laughing at you and honestly this is my last shot at putting a label on my belief structure and your making me lose all hope of ever finding a ideological group I can relate to because you don't even know what the fuck I'm talking about and everything I have said is based on the founding principals of real Discordianism. Expand your mind.
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The demoscene is a computer art subculture that specializes in producing demos, which are non-interactive audio-visual presentations that run in real-time on a computer. The main goal of a demo is to show off programming, artistic, and musical skills.Source
The demoscene first appeared during the 8-bit era on computers such as the Commodore 64, ZX Spectrum, Atari 800 and Amstrad CPC, and came to prominence during the rise of the 16/32-bit home computers (Mainly the Amiga or Atari ST). In the early years, demos had a strong connection with software cracking. When a cracked program was started, the cracker or his team would take credit with a graphical introduction called a "crack intro" (shortened cracktro). Within a year or two, the making of intros and standalone demos evolved into a new subculture independent of the software (piracy) scene.
New details are emerging about the rowdy behaviour of two Research In Motion executives who were fired for disrupting an intercontinental flight — including that they managed to chew their way out of restraints after being handcuffed by crew members.Source
George Campbell, 45, and Paul Alexander Wilson, 38, each pleaded guilty to mischief for disrupting an Air Canada flight from Toronto to Beijing last week.
The pair seemed heavily intoxicated from the start of the flight, according to one passenger. They drank, passed out, and woke up to continue consuming alcohol and yelling at one another.
Campbell was described as a "rowdy and abusive" passenger who at one point warned that he would "off people when they left the plane," according to the Crown prosecutor.
A flight attendant said that Campbell also lay belly-down in the aisle during the ordeal, and began kicking the floor.
One of the men "assaulted a flight attendant and threatened to punch another," the prosecution told the court.
Crew members eventually handcuffed the two unruly passengers with plastic restraints and then with tape. But they eventually "chewed their way through their restraints."
The pilots, believing they could not make the trip to Beijing for security reasons, decided to divert the plane to Anchorage. As the situation continued to escalate they changed course again and headed for the Vancouver airport, which was closer.
During the final 80 minutes of the flight, "several flight attendants and a couple of passengers" restrained the two men and the crew initiated a "lockdown situation" so that no one was allowed to leave their seats.
Air Canada later pegged its losses for diverting the flight at nearly $200,000 and RIM issued a statement saying that the conduct did not fit with the company's "standards of business behaviour."
On October 31st 2011 at 10pm (ET) We’re attempting a world first…using the power of the internet to contact the dead. We need 100,000 people to join us on Facebook in a live Ouija experiment, where we’ll attempt to initiate conversation with the other side.Source
For The World’s largest Ouija Experiment we want to connect people together via Facebook to focus their collective energy in opening a channel to any entity that might be listening. Is it possible? We aim to prove definitively, yes, live, in front of 100,000 people or more.
ENTROPIC MODELS OF MUSIC: USING INFORMATION THEORY TO ANALYSIS[sic] MUSIC
Author: Ian Jones, SUNY Plattsburgh
Advisor: Delbert Hart, SUNY Plattsburgh
A piece of music has many different characteristics that make that piece unique and recognizable. The fundamental building blocks of music are melody, harmony, and rhythm (Simon 2007). Being able to break down a song into its piece is often an arduous task. Previous work by Watts (1974, 1979), Kerns (2001), and Simon (2006, 2007) have developed adaptations of Entropy equations into forms suitable for music. There are four main equations, Melodic Entropy, Harmonic Entropy, Rhythmic Entropy, and Composite Musical Entropy.[sic]
Claude Shannon developed techniques to describe the limits of compressison and reliability of data whilst being transmitted. The main measure in Information Theory is entropy. Entropy H, is defined as a discrete random variable X and the measure of the amount of uncertainty associated with the value of X.[sic]
Music is clearly a form of information. It can be as complicated a message as a Beethoven Symphony or as simple as a lone vocalist. The question exists is what is the information content of these different composition and aside from their musical complexities, is there greater entropy in a Beethoven piece versus that lone vocalist.[sic]
This study will look at the entropy values of various pieces of music in the form of guitar tablature from modern pop to classical pieces, calculate entropy values for the fundamental pieces of the musics and be able to quantify the music by its entropy values.[sic] If assuming music as a language, and a base line entropy value is established, then an analysis of a particular song ccan be achieved.[sic] Based upon entropy and other factors such as sales and chart positions, it can be determined if popularity correlates to a divergence from the average entropy values. Concisely, can the entropy of a song point to how well a song will be received.[sic]
He was, at some level, manufactured. All of them were these days, of course, and his trained hand purportedly held sway over the vast organic machinery that took raw minds and cooked them, preparing them for lives as butchers, bakers, candlestick makers, doctors, lawyers, television game show hosts, and politicians. The funny thing about power is, like growing up, it only seems nice until you have it.
Now, some poor souls rationalized. "It's no good," they told themselves like junkies, "because it's not enough," and they went off to find the next hit, the next adoring fan or crouching, groveling servant. He knew better.
Power is useless without knowledge. Absolute power, like those lesser forms, was a magnet for delusion, and every decision opened the doors to a new minefield of seductive lies.