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Messages - P3nT4gR4m

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1
Bring and Brag / Re: P3nT's Shoops
« on: January 15, 2017, 12:58:39 pm »
I haven't used zbrush but blender sculpt mode is the same idea.  Transition was a bit weird cos all the tools look the same but they're used totally different in vr.  Imagine if you went into a garage and found out that wheel nuts were now used to loosen and tighten the monkey wrenches which hold  the wheels on. Bit of a mindfuck but very intuitive.


2
Bring and Brag / Re: P3nT's Shoops
« on: January 14, 2017, 01:00:05 am »
You're progressing at an impressive rate!

Thanks! Lot of seemingly unrelated stuff I've picked up over the years is coming together. Plus the sculpting software means I can churn out shit like this in half a motherucken hour! Nothing else is as fast as this. Is like steroids for practice.

My body anatomy is still sketchy as hell but it's headed in the right direction. Heads and faces, tho, I'm getting confident as fuck with now. Spent the best part of six months learning the piss out of that. Still make the odd mistake but is all little stuff now and every time I spot one it gets more dialled in.  By summer bodies will hopefully be the same deal.

3
Bring and Brag / Re: P3nT's Shoops
« on: January 13, 2017, 07:41:20 pm »
Calling this one "Derek and the Bug"


Been fucking around with Pinhead in Blender trying to make him all realistic and shit. If you stand about 50-60 foot away from the screen it's kinda headed in that direction

4
Bring and Brag / Re: P3nT's Shoops
« on: January 11, 2017, 09:18:42 am »
Finished Pinhead


And had a stab at Weird Al Crowley. So much wrong with this but it's progress. Just gotta keep practising I guess.

5
Bring and Brag / Re: P3nT's Shoops
« on: January 08, 2017, 11:40:44 pm »
Here's one I just did with refs.


6
Bring and Brag / Re: P3nT's Shoops
« on: January 05, 2017, 07:39:30 am »
This was easier than it had any business being. Medium has no facility for importing/viewing reference images so the workaround is to lift the HMD off my face and glance at the screen. That's annoying so I haven't done much. Just found out I can copy a reference like a boss. My brain doesn't do 3-d to 2d cos of my perspective-blindness or whatever the fuck you call it but going the other way - looking at a photo then sculpting it in 3d, that's a piece of piss. Copied mostly from a spider anatomy diagram with a few photo refs flung in.

7
Point conceded. I grew up after all that shit. The myth of good guys still hung thick in the air.

8
The mob has always been easy to lead by the nose. It's not rational argument that gets people elected it's image and rhetoric. If the guys with the good PR dept are cool guys then society wins if, on the other hand, some complete wankstain gets a hold of a weapons grade marketing machine then we have a clusterfuck. Protip - there are no good guys anymore, the wankstains sorted that out last century.  :lulz:

9
Bring and Brag / Re: P3nT's Shoops
« on: December 31, 2016, 01:15:23 pm »
I've always had trouble in the past trying to artistic expression on a 2-d surface. I have to try and get the thing from my head from one very specific angle. That's just not how things exist in my head. It's hard as fuck. Makes my eyes go together and my tongue poke out the corner of my mouth. Results are mediocre on a good day.

I don't have this in VR. The immediacy of what I'm creating means I can hold the guitar or the chainsaw and align it up with my minds eye. The simulation and my imagination fuse to create some new kind of thing. More than the sum of it's parts. I can't tell where one ends and the other begins. I'm wearing a motherfucken mental prosthetic that creates a feedback loop. Dreams and vision collide. Reinforce each other.

I place a ball of gloop in space that's rendered to my eyes and from my imagination at the same time. I'm tracing over a mental image, manipulating it in simulation space. Art, any art, is one part learned and practised technical skill and the other vision and imagination. Thing is I always had the imagination part but one of the most important core skills -translating perspective. Nailing down a perfect 2-d representation of the creature in my head, it always seemed slippery and elusive to me.

Last night I jumped into the Rift with a guitar in mind. Knocked it up actual-size. I can't see my hands in the HMD but I can grab the neck of the guitar where I would and my kinaesthetic memory gives me how my hand should look were it there, at the angle I can feel it at.

So much easier to draw a stick man in 3-d space. Don't have to guess the perspective. If his leg is bent toward the viewer the line should be shorter? Fuck right off with all that bollix! If his leg is the length of a motherfucken leg then it's done. Hold my hands apart. About yay-big.

45 minutes speedsculpt






10
Bring and Brag / Re: P3nT's Shoops
« on: December 28, 2016, 04:14:32 pm »



11
Bring and Brag / Re: P3nT's Shoops
« on: December 24, 2016, 07:40:48 pm »
MERRY F'KIN CHRISTMAS YOU SLAAAAAGS!!!



12
Bring and Brag / Re: P3nT's Shoops
« on: December 23, 2016, 02:52:11 pm »
So I spent last night hacking up zombie heads wiff a chainsaw.



Timelapse making of malarkey

13
Bring and Brag / Re: P3nT's Shoops
« on: December 22, 2016, 11:44:21 pm »
And ZOOMBIEEES!!!




14
Bring and Brag / Re: P3nT's Shoops
« on: December 22, 2016, 12:14:08 am »
Moar tits



And faces





This is made up in VR with no references. Tomorrow I'm going to check some anatomy diagrams and pics of people snarling and see if I can tidy it up a bit.

15
Beyond the wall / Re: PICS VIII: 10% LARGER THAN PICS VII
« on: December 21, 2016, 04:32:30 pm »
Been so long since I seen one, I didn't even realise it was one. Was thinking it was some fancy crochet stitch or something! :goatse:

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