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Messages - Brotep

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17
Think for Yourself, Schmuck! / Re: What is Chi?
« on: November 14, 2010, 04:49:53 pm »
While some points are genuinely situated over nerve bundles, I think a great deal of it is the performance side, even in the speedy stuff. Will comment more when I've time fully peruse the article.

18
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 13, 2010, 08:10:39 pm »
Neither, because we're talking Anatomic Separation with Additional Limbs.

According to the sourcebook, limbs detached via Anatomic Separation have the same Super-Movement powers as the character. So if my character has flight, he could detach his arm and cause it to fly into an opponent...

19
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 13, 2010, 05:50:13 pm »
Damnit, comp crashed and lost character sheet. Rebuilding today.

Question, though...Supposing that my character can detach his arms and they fly, would sending an arm hurling at an opponent count as a projectile attack, or melee?

20
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 09, 2010, 05:34:21 am »
Quote
Right now I'm thinking of going the route of a parapalegic/comatose with high levels of astral projection and mental powers, seems a bit min-maxy, but unless I have a better idea by the time I finish my coffee this morning... I'll probably stat it out.
That reminds me of a character concept I never implemented, called "The Sleepwalker". In a waking state he's just your average human being, perhaps even below average. Maybe he's possessed or something, but he has tremendous powers that only come out when he's unconscious. So he'll wander into a situation where he's hopelessly outclassed, get conked on the head, and suddenly start kicking ass and taking names.

Uh, you know that there actually is a Marvel character called the Sleepwalker who is pretty similar to exactly what you described, actually he's a weird otherworldly being who posesses the body of a mild-mannered college student, and can only manifest when that guy is asleep.

http://en.wikipedia.org/wiki/Sleepwalker_%28comics%29

I do now. Guess it's just not that clever a concept. But it would be funny as hell for roleplaying.

21
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 08, 2010, 11:07:27 pm »
I've come up with a substantially funnier idea: a character with extra detachable arms who carries them around in a briefcase.

I was considering something along those lines myself, the "detachable limb" power has a lot of potential, especially when combined with say... cloning.
Interesting, I guess the GM would have to answer the question of whether a duplicate's limb can be attached to the PC.

Mostly I just love the idea of detaching a spare arm and beating somebody over the head with it. He should probably be a juggler, too. A man who can juggle his own arms is truly unstoppable.


Quote
Right now I'm thinking of going the route of a parapalegic/comatose with high levels of astral projection and mental powers, seems a bit min-maxy, but unless I have a better idea by the time I finish my coffee this morning... I'll probably stat it out.
That reminds me of a character concept I never implemented, called "The Sleepwalker". In a waking state he's just your average human being, perhaps even below average. Maybe he's possessed or something, but he has tremendous powers that only come out when he's unconscious. So he'll wander into a situation where he's hopelessly outclassed, get conked on the head, and suddenly start kicking ass and taking names.

22
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 08, 2010, 06:31:11 am »
I've come up with a substantially funnier idea: a character with extra detachable arms who carries them around in a briefcase.

23
Lys, I believe this will explain everything.

I fully approve of this. Take that, pink ribbon.

24
Or Kill Me / Re: Your version of Disordia is as perfectly valid as mine.
« on: November 07, 2010, 04:43:45 am »
No honest, I'm always up for a new program and / or perspective on shit. I'll give that bad boy a read. Google books seems to have that one bar the chapter entitled 'THE BURDEN OF THE VALLEY OF VISION ' for some reason ???

Culture-jamming was a new thing to me when I recently saw The Yes Men Save The World. If that was for reals. OMH. They have huge big brass bollocks. Also hey, its not a threadjack, its on topic totally.

Cool. I'll have to go back and see what that chapter is about. AFAIK Google Books excludes chapters from copyrighted material at random. Or maybe there's something about that one chapter.

Really, though, outside the epic poems it is relatively easy to understand what is going on in Blake by reading him directly. Both that book and Blake's corpus are more about the what and the why than the how.

While I've not (yet) experienced quite the same artistic visionary rapture of creation, I strongly identify with the basic project of making perception less dependent upon the world. I want to know how perception works--not on a neurological level, but an experiential level--and how it can be altered.

So many percepts are, like a Necker Cube, subject to will. The more ambiguity, the more this is so. I noticed there were two ways to experience the taste of a specific restaurant's taco meat--in one way of tasting it was mediocre, and in the other it was unbearably nauseating. By assuming/imagining you can bend all kinds of experiences into more desirable shapes.

25
Or Kill Me / Re: Your version of Disordia is as perfectly valid as mine.
« on: November 07, 2010, 03:52:50 am »
Nobody owns the word, so there's no way to say what is or is not Discordianism. In that I agree with everyone else ITT.
However, some versions of Discordianism, while perfectly legitimate in their claim to the name, are dumb.

In case you're serious, here is a brief description of what I believe to be worthwhile. Muumuus not included.

[threadjack]
Culture-jamming is fun, and mindfucking others ultimately encourages you to mindfuck yourself. Anyone can break shit down, though; one then has an opportunity to build something new.

I believe in structuring experience rather than accepting at face value what is foisted on you by the world, because the world is fucked up chaos.
There is an interesting take on that described in this book, which is written as an exposition of William Blake. For Blake, there is no higher faculty than imagination, and art is the greatest of human endeavors. I am inclined to agree.
[/threadjack]

26
Or Kill Me / Re: Your version of Disordia is as perfectly valid as mine.
« on: November 07, 2010, 12:29:01 am »

                                 /
                         frrrrrrrrrrrrrrrrrrrp!

OK. I'll fix it for you.

Quote
Everyone's Discordia is equally invalid.

Just like everyone's art is equally not art.

DOES THIS MAKE YOU HAPPY OH REALLY REAL ONE?



YESSSS FINALLY

REALLY REAL DISCORDIANISM IS ABOUT PHOTOCHOPS
...AND NOTHING ELSE

27
RPG Ghetto / Re: Mutants and Mastermins anyone?
« on: November 07, 2010, 12:14:39 am »
"Rolling" a con man who accidentally acquired noncorporeality power. Versatile but weak CHA & DEX based character.

28
Aneristic Illusions / Re: MSNBC goes over to the dark side.
« on: November 06, 2010, 06:41:30 pm »
Yes, this is thoroughly inconsistent with what is practiced, but not with what is claimed. I remember a post by Cain somewhere awhile back to the effect that the notion of truth in conservative news is pomo whereas that of liberal news is positivist.

I wonder if Olbermann didn't deliberately enact this in order to spark some outrage and add fuel to the fire on the Democratic side of things. If he was aware of and counting on the enforcement of the policy, his maneuver was well played.

29
The Richard Nixon school of ballet and the arts / Re: Just....Wow...
« on: November 06, 2010, 06:05:46 pm »
 :lulz:

30
Think for Yourself, Schmuck! / Re: Fractal Cult
« on: November 06, 2010, 04:02:44 pm »
I think the basic idea is older than (the concept of) fractals. Not just the homology between the microcosm and the macrocosm, but the notion of countless intermediate layers...

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