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Messages - Pæs

Pages: 1 [2] 3 4 5 ... 167
16
Fuck, Roger. Just saw this on FaceSpace. Hoping for the best, man.

17
I finally was gonna migrate all my shit from my old mac to my new mac, and my old mac is now unresponsive. Grrrr.

In less frustrating news, I learned a new word today, which I think I will have a LOT of use for. "Hoon". https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=hooning

Can confirm, New Zealanders regularly "go for a hoon".

18
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 06, 2016, 10:37:57 pm »
Bears in Requiem do have a warning distance (they had one in vanilla too, but it was never properly implemented).  So long as you don't threaten it by drawing a weapon or moving closer in its threat zone, it should just stroll on by.

Sabre cats, now...that's a different story.  They will be actively stalking you through all that grass.  They have a delightful knockdown attack, btw.

Funny story: just before quitting I turned away from that bear and there was a dead Sabre Cat behind me. Following Faldrus from Rorikstead to Whiterun paid off as a survival strategy.

19
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 06, 2016, 10:43:49 am »
Gradually toggling how pretty I want things to be. Have settled on depth of field being on during play, although getting used to focusing it on any particular thing.






That last one is where I saved for the night, with a bear sneaking up on me. I'm rather concerned.

20
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 05, 2016, 02:50:59 am »
Unless someone else has already done it, I'm going to need to put together a simple Campfire/Alternate Start patch because it pisses me off that I start next to a vanilla static campfire and immediately have to build a new Campfire grade campfire to do campfire things on.

21
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 10:01:12 pm »
I am dying so often. It is awesome.

That does sound like Requiem at work.  Mage = arrow to the face experience.  Warrior = magic to the face experience.  Rogue = all your sneak attacks failing because ROBOTS AND UNDEAD AND ALIENS DON'T HAVE DISCERNIBLE ANATOMY and then getting rekt experience.

OH YEAH, ALTERNATE START PLACED ME IN AN ORC STRONGHOLD. FULL ORCISH ARMOR.

Walk out the gate, Fire Mage. Two fireballs ded.

22
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 08:15:43 am »
I am dying so often. It is awesome.

23
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 07:35:33 am »
Oh yeah, I took out the standard things at the top, including Legendary Patch. I originally had all three unofficial patches, then used TES5Edit USLEEP script to replace them and am still figuring out how to tidy up after that change.

Necromancer was one of the first alternate starts I chose. I probably should have seen it coming, tbh.

24
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 07:25:10 am »
Good tips! Cheers. Will make those patches happen.

25
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 06:47:51 am »
Also suspecting that one of my two ragdoll/physics mods is causing animals to fall out of the sky and die much more frequently than in Vanilla.

26
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 04, 2016, 06:45:24 am »
Cheers! I've been sussing out a loadout for the last few days, based on /r/skyrimmods guide, but that resource seems worth absorbing too.

Currently messing around with the following:

Campfire.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
SkyUI.esp
Dead Body Collision.esp
dD - Realistic Ragdoll Force - Realistic.esp
SMIM-Merged-All.esp
Skyrim Flora Overhaul.esp
Frostfall.esp
WetandCold.esp
WetandCold - Ashes.esp
Hunterborn.esp
Immersive Armors.esp
SFO - Dragonborn.esp
aMidianborn.esp
Brawl Bugs CE.esp
Alternate Start - Live Another Life.esp
Requiem.esp
Requiem - Bugsmasher Edition.esp
Requiem for the Indifferent.esp

Trickiest thing so far was debugging ENBoost crash after Bethesda logo which turned out to be my needing DirectX 9 components I didn't have. Now I'm figuring out what's causing my brawls to break and whether the patch fixes them. Ah, this is exactly how I remember modding.

27
Aneristic Illusions / Re: EU Referendum 23rd June: In or Out?
« on: March 04, 2016, 01:51:36 am »
 :lol:

28
RPG Ghetto / Re: Unified Vidya Games thread
« on: March 02, 2016, 08:38:59 am »
For the first time in years, I have a gaming rig. Skyrim is downloaded, modding best practice is being researched.

29
EVERYTHING IS FINE, 'IS ARM FELL OFF WITHOUT INJURING HIM EVEN A LITTLE. NATURAL CAUSES.

30
Does this make it more or less suspicious?

http://www.theguardian.com/world/2016/feb/20/zimbabwe-us-registered-plane-body-suspected-stowaway

More, because "a pathologist found no injuries internal or external on the body."

So where did all that blood come from, and when did "partially severed arm" start not being an injury?
That was what got me, too.

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