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Maya, Works In Progress

Started by Telarus, January 17, 2009, 10:12:53 PM

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Epimetheus

Yes, this is very cool. The indoor scene is amazing. Something about the shine makes the wood look a little...rubbery, but the whole thing is really well done.
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Telarus

Yeah, it's a little too high reflectivity, and a little to 'low res' samples on the reflectivity map itself. Got those tips from my teacher.

Thanks everybody!
Telarus, KSC,
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Triple Zero

can you also render those scenes with focal blur / depth of field blur? that might add even more realism.
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Telarus

#78
Thanks Trip. I did use some Depth-of-Field in the landscape shot. (The house on the right is to far in the fore-ground and thus blurred), but there wasn't enough detailed stuff in the background to sell it all the way.

I'm also interested in "tilt-shift", and eventually want to render some tilt-shifted scenes that look like miniatures.

If you want a trippy tilt-shift experience, check out Tilt Shifted Van Gogh:

http://www.artcyclopedia.com/hot/tilt-shift-van-gogh.htm

Telarus, KSC,
.__.  Keeper of the Contradictory Cephalopod, Zenarchist Swordsman,
(0o)  Tender to the Edible Zen Garden, Ratcheting Metallic Sex Doll of The End Times,
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Join the Doll Underground! Experience the Phantasmagorical Safari!

Triple Zero

OOOoooooooooohhhhh sweet! Thanks! :D
Ex-Soviet Bloc Sexual Attack Swede of Tomorrow™
e-prime disclaimer: let it seem fairly unclear I understand the apparent subjectivity of the above statements. maybe.

INFORMATION SO POWERFUL, YOU ACTUALLY NEED LESS.