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Started by ~, January 20, 2010, 08:41:57 AM

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Captain Utopia

The mayday tileset in the first post works great for me (flawlessly under wine, too!):
http://mayday.w.staszic.waw.pl/~mayday/upload/DFG21.zip

Also, these links were more than enough to get me started - there may be better tutorials out there, but I can't imagine figuring it out without one:
http://www.principiadiscordia.com/forum/index.php?topic=23826.msg817290#msg817290


Quote from: Horrendous Foreign Love Stoat on February 02, 2010, 09:19:07 AM
I dunno man. Mine keep dying off in the second winter. My theory is, that I should have to kill off about 2/3 of em, for the good of the fortress. hopefully.

I;ve downloaded alpha centuri, but not bothered playing it yet. I'm alternating between mass effect, dwarf fortress, silent hill 2 & pokemon emerald.

Yeah. too much time on my hands.
I switch the labor preferences for my trader to help with the gardening/planting, and the peasants and even kids are quite competent at harvesting/food hauling.  I dunno, I'm heading into my second winter, population rose to 38 with two waves of migrants, I haven't done anything more special than grow plump helmets all year round on a small (I'm in a hot climate) 3*8 farm plot, and my food stores are ~700.

I do also have a fairly competent plant gatherer - I don't have many plants growing in this climate, but I think skilled gatherers extract more per bush -- so that gets you more food overall than multiple unskilled workers.


Quote from: Regret on February 02, 2010, 12:54:27 AM
Have you played Colonization?
either the original or the one based on Civ4.
Also very enjoyable.
I loved Colonization on the Amiga, that was an awesome game.  I had a lot of fun with Anno 1701, too - up until I started playing DF about a week ago that was the most complex exploration game in terms of supply chain management that I'd seen.

Golden Applesauce

Quote from: Requia ☣ on February 02, 2010, 08:15:10 AM
question, hoe do you keep the second wave of settlers from starving? cause the fuckers bring no food with them for me, best I can come up with is to try something with 4 or so farmers in it.

You build up a food stockpile before the second wave comes, or if didn't, set the new guys to "gather plants" and have them harvest stuff from shrubs (there are shrubs on your map, right?  Playing on a desert makes the game a little trickier.)

Are you starting with the "prepare carefully" option?  Starting a planter at the Proficient level means he'll be growing 2-4 (maybe even 3-4, don't remember exactly) plants per seed.  Starting with 15 plump helmet seeds and just continuously replanting them can easily give you several hundred food units of surplus.  If you need seeds faster than they're provided just by dwarves eating the plants (shrooms, in this case), you can brew the plump helmets, which gives you the seeds as a byproduct.

You do know about the above ground / underground farming distinction, right?  When I first played, that messed me up - the seeds that you can start with from embark can all only be planted on underground soil, whereas the seeds from food you gather above ground (wild strawberries, fisher berries, prickle berries, etc) can only be grown above ground.

Also, remember that you can buy food from the traders that come.  If you have a trade depot built before the traders arrive, they'll bring wagons with them and therefore be able to carry more stuff (and more food.)
Q: How regularly do you hire 8th graders?
A: We have hired a number of FORMER 8th graders.

Requia ☣

They ate the food from the traders, all of it

I didn't know I could harvest shrubs though.
Inflatable dolls are not recognized flotation devices.

Captain Utopia

Anyone up for a succession game?

BabylonHoruv

You're a special case, Babylon.  You are offensive even when you don't post.

Merely by being alive, you make everyone just a little more miserable

-Dok Howl

Captain Utopia

It's where someone starts a game, plays for a year, posts updates of significant or interesting events, and then sends the save files to the next person on the list, who does the same. E.g.

http://lparchive.org/LetsPlay/Boatmurdered/

BabylonHoruv

Quote from: FP on February 22, 2010, 03:28:07 AM
It's where someone starts a game, plays for a year, posts updates of significant or interesting events, and then sends the save files to the next person on the list, who does the same. E.g.

http://lparchive.org/LetsPlay/Boatmurdered/

I am up for it, but would not like to be the one who starts.
You're a special case, Babylon.  You are offensive even when you don't post.

Merely by being alive, you make everyone just a little more miserable

-Dok Howl

Captain Utopia

#37
I have a game in progress which may be suitable, it's about 2 years old, pretty small/compact, but I'm not sure what to do next with it.

* Magma pipe leading to central workshops, currently outfitted with magma workshops (smelter,glass,kiln).
* Magma/obsidian farm.
* Proper floodgates for the above to allow for future expansion/rerouting for lava traps
* Lots of food/drink/wood/stone!
* All dwarfs ecstatic
* Has a mist generator in the main hall, powered by four windmills - showers down over four obsidian statues in the bottom-right corner
* No exploratory mining performed apart from one gold seam I struck on the way down, and some minor mining on the bottom layer to find the magma pipe
* Serene landscape - dwarfs don't get molested outside.

This is pretty much it:



The workshops and bedrooms are virtually mirrored on the lower level, and above it is a small farm and barracks/weapon storage.

BabylonHoruv

looks like fun.

By the way, how do I get a cool tileset like that?  I hadn't messed around with that in the fear that it would break things.
You're a special case, Babylon.  You are offensive even when you don't post.

Merely by being alive, you make everyone just a little more miserable

-Dok Howl

Captain Utopia

Yup - the mayday tileset is the one I'm using - just unzip the zip file and click, as it includes the exe.  Apparently it merges the "best" tiles from other sets.  The official version didn't run in wine/linux, but this one does.  It's based on a slightly older version, but it's been stable for me, and that's the main thing I'm concerned about.

Captain Utopia

Quote from: Horrendous Foreign Liam Stoat on February 22, 2010, 09:29:14 AM
oh god yeah. when I get this figured out a bit more, put me down :D they'd all end up dead atm see. lol
I meant to say, this is a perfectly acceptable outcome as long as it's funny   :)

It'd be pretty difficult though, as the fortress is pretty much self-sustaining at this point.

BabylonHoruv

So should I send you my e-mail address so you can send me the save file?  Or is there another way to do it?

Or are we taking turns with it and it is not my turn next?
You're a special case, Babylon.  You are offensive even when you don't post.

Merely by being alive, you make everyone just a little more miserable

-Dok Howl

Captain Utopia

Quote from: BabylonHoruv on February 22, 2010, 09:05:04 PM
So should I send you my e-mail address so you can send me the save file?  Or is there another way to do it?

Or are we taking turns with it and it is not my turn next?
I'm going to write up a little intro, post some pics of dwarf-glory, then figure out how to transfer the save file.  I think it may be too big for email, if so I'll just put it up online somewhere (rapidshare, etc).   I'll play out the winter and pass it over on the first of spring, if you like?  Right now I'm just making sure that the labor prefs are sane, and doing a little bit of tidying up.. I also want to document what the levers do, else I can let you find out by trial and error?  :evil:

Captain Utopia

Here is a little animated intro showing the region of Dyecertain.  It has sadly failed to live up to its ominous name.



The first thing you see when you come in the main (and only) entrance is the shiny gold trade depot.  The main living quarters and work areas are relatively low down, to avoid the ponds.  There are only 38 dwarfs so far, and a pretty simple layout.  Dwarfs are stupid enough without confounding them with confusing layouts!  Gotta go, will write more later.


BabylonHoruv

Quote from: FP on February 22, 2010, 09:48:45 PM
Quote from: BabylonHoruv on February 22, 2010, 09:05:04 PM
So should I send you my e-mail address so you can send me the save file?  Or is there another way to do it?

Or are we taking turns with it and it is not my turn next?
I'm going to write up a little intro, post some pics of dwarf-glory, then figure out how to transfer the save file.  I think it may be too big for email, if so I'll just put it up online somewhere (rapidshare, etc).   I'll play out the winter and pass it over on the first of spring, if you like?  Right now I'm just making sure that the labor prefs are sane, and doing a little bit of tidying up.. I also want to document what the levers do, else I can let you find out by trial and error?  :evil:

Sounds good to me.  And yes, do please tell me what the levers do
You're a special case, Babylon.  You are offensive even when you don't post.

Merely by being alive, you make everyone just a little more miserable

-Dok Howl