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WEREWOLF II

Started by Remington, February 17, 2010, 12:25:54 AM

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Remington

Hear Ye, Hear Ye, the Oracle Speaks!

A cool evening breeze swept over the village of Discordia, sending the grass swaying and the hem of ThatGreenGentleman's dress fluttering. She hummed as she made her way up the hill, skipping along the well-worn path and and stopping every now and then to pick flowers. In her hand she carried a basket of bread, a gift from her parents. She was to deliver it to Old Man Howl, who lived in his laboratory on the top of the hill. Flashes of light and the occasional insane laughter were known to burst from the house in the middle of the night, and most of the residents of Discordia thought Howl to be quite insane. The Green Gentleman didn't mind him though... he always told her stories about the awful desert he had escaped from, of the Lost Highway and annoying assistants and the horrible Machine.

She knocked on the door, once. Twice. No-one answered, so she knocked again, louder this time.

TheGreenGentleman pushed open the door, and stepped inside nervously. The house was completely silent. The only light came from cracks in the ceiling and from the door behind her; darkness hung in the air like a thick fog.

"Mr. Howl? Are you here?" Nothing.

TheGreenGentleman fumbles over to a windows, grabbing one of the dusty curtains and coughing from the dust. She pulled the curtain back, and light shone into the room.

"That should help," she muttered as she dusted her hands off. She turned around...


Her shill scream could be heard all throughout the village.





The villagers gathered outside Doktor Howl's house, and Mistress Freeky held the sobbing GreenGentleman in her arms. The girl's face was white with shock, and her lips were sealed tight with fear. She answered no questions, would listen to no-one, and refused to so much as look at the old wooden house.

The decision was made to enter the house, with Annabel and the Oracle taking the lead. The door creaked open, and the flickering light from Annabel's lantern revealed what had nearly frightened the life out of ThatGreenGentleman.

Doktor Howl's mutilated corpse lay on his own operating table, his intestines ripped out with less-than-surgical precision. Dried blood was encrusted on his delicate scientific instruments, and his eyeballs had been pulled out and stuffed back into their sockets backwards. The entire scene was something out of a macabre horror story, a nightmare made reality.

"Who... or what did this?" Annabel's voice was unsteady as he fought to contain his rising nausea. "What kind of sick creature could do this? A bear?"

The Oracle came forward, determination written large on his face. "No," he said, "Not a bear."

He crouched down beside the operating table, and Annabel passed his lantern down. "There's only one creature capable of this kind of murder, " the Oracle said. He traced a long, deep gouge in the wall, running the length of it with his finger... it was easily an inch deep.



"Werewolf."






------------------------
Werewolf II has begun.



Player List

1. Annabel the Destroyer The Psychic saw it coming but was powerless to alter his own fate, despite the power he had over the fate of others. Lulz were had by all.
2. FP Wolf Fenrir
3. Iason Ouabouche
4. NotPublished
5. Lysergic Wolf Fenrir got the drop on him
6. LMNO
7. Gin
8. Pariarrhea
9. Hoopla
10. Mistress Freeky
11. Fred Wolf Angau caught her out late
12. BDS
13. Dr. James Semaj Wolf Doohan
14. CAPTAIN CHAOS Wolf Doohan doesn't like superheroes
15. Rumckle
16. ThatGreenGentleman
17. Sigmatic
18. Chief Uwachiquen

Players who die will be crossed off the list and colour-coded (green for a lynched person, red for a 'wolfed' person, and purple for a dead wolf.

Is it plugged in?

Remington

Rules
(Read these)


There are three werewolves:
Wolf Fenrir
Wolf Angau
Wolf Doohan

The game is divided into "day" and "night" cycles, which are usually 24 hours each. The extended days are so that members from different timezones can participate equally.


Villagers

For the Villagers, the aim is to kill all the Wolves. At the outset of the game, the Villagers do not know who the Wolves are; it is up to them to figure it out.

The Villagers can vote to 'lynch' someone they suspect of being a wolf during the day cycle of the game. To do so, they must secure a certain number of votes (50% - 60%, the exact number will be declared at the beginning of the day). Wolves can participate in the discussion and vote as well, because the villager don't know who they are. People who have already died in the course of the game are not allowed to talk during the day (only during the night), and hence cannot vote.

The Psychic is on the side of the Villagers; he/she gets one chance each night to make a guess and find out whether or not someone is a Wolf. The Psychic sends me a PM, and I tell him/her whether or not that player is a wolf. What the Psychic does with that information is completely up to them.

An important note as well: If the villagers win, ALL of the villagers win (including the dead ones). Because dead villagers (and wolves) can post during the night, being killed does not necessarily mean the game is over for you.


Wolves

The Wolves win when they have reduced the villagers down to a 2:1 ratio. Once this ratio is reached, the wolves will overrun the town and kill all remaining villagers. This means that if all three wolves are alive, they will win when only 6 villagers remain (9 people total).

Unlike the villagers, each Wolf knows who the other Wolves is. Every night, a Wolf can send me a PM telling me who they want to kill, and then that person will be killed. The Wolves take it in turns: Wolf Fenrir the first night, Wolf Angau the second, and Wolf Doohan the third. On the fourth night, it is Wolf Fenrir's turn again. If a wolf dies, the wolves do not lose a turn. The following morning, I will reveal who was killed.



Also, these are important:
-Make it very clear who you are voting to lynch. In order to count, a vote must be stated as follows:
"I vote to lynch [NAME]". You must have the phrase "I vote to lynch", otherwise it could be construed as a suggestion or something. When voting, add a running total so that keeping track of votes is easier.
"I vote to lynch [Player A].
[Player A]:   1"
You can change your vote, but please keep the running total up to date.

-Dead people (villagers AND wolves) can talk during the night, but ONLY at night.

-Wolves cannot disclose who their partner is, even once they're dead.

-Only players can post in this thread.





It is now night. Wolf Fenrir, please send me your kill. Psychic, send me a guess.
Is it plugged in?

Storebrand

Really nice intro, Remington. 

Freeky

Yeah.



You crazy bastards better not touch mah cats! :argh!:
                  \

NotPublished

In Soviet Russia, sins died for Jesus.

Freeky

I'm not dropping out of the game, but I probably won't be on much for a few days. I'm getting whatever my monkey has, which is vomiting/the shits. Just thought I'd mention it.  :|

The Wizard

Wow. Too bad Doc Howl bought it. His mad science might have helped us against the wolves.
Insanity we trust.

Rumckle

That's exactly something a wolf would say, lynch him!
It's not trolling, it's just satire.

NotPublished

In Soviet Russia, sins died for Jesus.

Pariah

[mindless paranoia]Rumckle is a little too defensive for my liking[/mindless paranoia]
Play safe! Ski only in a clockwise direction! Let's all have fun together!

Rumckle

 :scared:

Anyone of you could be the wolf!
It's not trolling, it's just satire.

NotPublished

Come over here child, AHEE-HEE
In Soviet Russia, sins died for Jesus.

The Wizard

QuoteThat's exactly something a wolf would say, lynch him!

That didn't take long.
Insanity we trust.

Pariah

I say we just kill everyone in the village with a nuke.
It's the only way to be 100% sure.
Play safe! Ski only in a clockwise direction! Let's all have fun together!

NotPublished

Why can't you share your bed? The most loving thing to do is to share your bed with someone. It's very charming. It's very sweet. It's what the whole world should do.
In Soviet Russia, sins died for Jesus.