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Heh

Started by Shibboleet The Annihilator, March 15, 2010, 05:53:39 PM

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Triple Zero

Yes, but in the other forums it means Rocket Propelled Grenade, specifically on the topic of how Dok can acquire them for fun and more fun
Ex-Soviet Bloc Sexual Attack Swede of Tomorrow™
e-prime disclaimer: let it seem fairly unclear I understand the apparent subjectivity of the above statements. maybe.

INFORMATION SO POWERFUL, YOU ACTUALLY NEED LESS.

Shibboleet The Annihilator

RPGs are for suckers, javelins are where it's at.

Jasper

They are cheaper- and as uncle Joe said, quantity has a quality all its own.

Triple Zero

As do rocket-propelled javelin flamethrowers.
Ex-Soviet Bloc Sexual Attack Swede of Tomorrow™
e-prime disclaimer: let it seem fairly unclear I understand the apparent subjectivity of the above statements. maybe.

INFORMATION SO POWERFUL, YOU ACTUALLY NEED LESS.

Shibboleet The Annihilator

...with chainsaw fingers...

Telarus

http://forum.rpg.net/showthread.php?t=416325

Quote from: Trogdor the BurninatorYou know the old Two Cows thing, where you have two cows, and then through some system of government, stuff happens?

Like:

FEUDALISM: You have two cows. Your lord takes some of the milk.

DICTATORSHIP: You have two cows. The government takes both and drafts you.

PURE DEMOCRACY: You have two cows. Your neighbors decide who gets the milk.

Well, how about a TRO edition, where you explain a system (or two, or ten) with Two Cows as a metaphor?

For instance:

EXALTED: You have two cows. No,  wait, you have 2 demi-god dinosaurs that piss heroin. They each know 9 forms of martial arts.
Obviously, mine won't be so good, but I'd love to hear yours!

MOAR FROM THE THREAD:

D&D: You have two cows. You kill them for experience. You would loot their stuff, but what's the point really. Then you notice they were blocking your view of the dungeon entrance. Maybe some of the dungeon critters have shiny stuff.

Weapons of the Gods: You have two cows. One cow knows ass-kicking kung fu. The other cow has really cool powers, but you can't really tell how they work because of poor editing...

Call of Cthulhu: Strange things have been happening. You think you might have two cows, so you investigate. Finding the two cows drives you permanently insane.

Cthulhutech: You have two cows. One pilots a lobotomize cyborg of a Thing that man aren't suppose to know, the other can summon an extraterristial creature to form a bio-powered Armour. Together they fight mi-go, cultist and the old ones, if they're not driven insane by their cool gear.

Paranoia: Knowledge of cows is treason. You have two cloned cows, provided to you by your friend, the Computer! You do not trust them. They make strange ticking noises.

Warhammer Fantasy Role Playing: You have two cows. One is dead. The other has too many legs.

Traveller - You had two cows. One died during character generation. The other is controlled by a room-sized computer and eats 75% of its body weight in hay in order to give milk once a week. It's traditional to dim the lights before milking it.

Unknown Armies: You have two cows. One can't stop eating hamburgers. The other just cries and cries. (Greg Stolze, the author, wrote that one.)

Chaosium's Stormbringer: Thanks to random class generation, you have two cows. The guy next to you is a Melnibonean sorcerer.

Baron Munchausen: Dear Baron, please tell us of the time that you stole two cows from under the nose of the Sultan while disguised as the Palace of Versaille.

Nicotene Girls: You have two cows. During a smoke break they advise you to dump your boyfriend.

Cyberpunk: You were promised two cows for doing this job. But it was a set-up.

Hero System: You have two cows. They both have horns that don't really do any damage, because you ran out of points after buying the Duplication, Hoove Attacks, Bovine Martial Arts, Four Stomachs, Milk Producing Udders, and Fly-Swatting Tail of Doom!

One Roll Engine: You have two cows. Success!

Spirit of the Century: you have two cows. One is a dashing explorer with a heart of gold, and the other a grizzled detective. Several pulp novels have been written about them. Soon they will stop an airship, piloted by the floating brain of Nikolai Tesla, from crashing into your barn.

GURPS: You have two cows. Now you're out of points and cannot learn to farm unless you choose to be bedridden, in which case you can also have laser eyes.

Big Eyes Small Mouth: You have two cow-girls. One pilots a giant robot that shoots lasers, the other is a magical cowgirl.

D&D 3rd ed.: You have two cows. Attempting to milk them provokes an attack of opportunity.... Unless you take the Improved Milking feat.

Earthdawn:  Carefully studying D&D 1E and 2E cows, you built your own two cows from scratch, using a unified mechanic and creating an entire world where all the features of your cows made perfect sense. Unfortunately, your cow supplier went bellyup, and many have forgotten your cows even exist. Your cows may not be as popular as some other breeds, but you're too busy trampling Horrors and looting Kaers to care.

And that was just the better ones from the first 5 pages......  :lol:
Telarus, KSC,
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