News:

TESTEMONAIL:  Right and Discordianism allows room for personal interpretation. You have your theories and I have mine. Unlike Christianity, Discordia allows room for ideas and opinions, and mine is well-informed and based on ancient philosophy and theology, so, my neo-Discordian friends, open your minds to my interpretation and I will open my mind to yours. That's fair enough, right? Just claiming to be discordian should mean that your mind is open and willing to learn and share ideas. You guys are fucking bashing me and your laughing at my theologies and my friends know what's up and are laughing at you and honestly this is my last shot at putting a label on my belief structure and your making me lose all hope of ever finding a ideological group I can relate to because you don't even know what the fuck I'm talking about and everything I have said is based on the founding principals of real Discordianism. Expand your mind.

Main Menu

Colloseum

Started by Cramulus, November 24, 2010, 05:34:19 PM

Previous topic - Next topic

Cramulus

Colosseum

This is an idea kernel which I'll be developing over time based on feedback and participation.

project page: http://principiadiscordia.com/cramulus/index.php?title=Colosseum



Colosseum is a boffer tournament game. To play, all you need is a group of friends and some boffer weapons and possibly some spell packets.

The game is meant to be self-perpetuating and self-scaling -- meaning that the game will work just as well with 10 or 1000 players. Playing the game also advertises the game, and players get bonuses for recruiting new members.


Core Concept

Players join the game via a social networking web portal. This allows them to register in official Colosseum matches and be ranked. They can also host tournaments for a small fee (about $1 per player).

The web portal allows you to find other players and matches in your region.

There are a variety of types of matches, and options exist to play against NPC teams (monsters) or play through other types of scenarios. (think capture the flag)


Combat

Combat takes place using padded boffer weapons and spell packets. Before the tournament, everybody selects a class from a list of 12+ character classes. Each class has 5+ skills, players select a few of them. (A quick character sheet similar to this would be created)

Most combat involves teams, so it may be a good idea to select a class which compliments the others on your team. You get a small bonus for showing up with a team wearing a matching piece of garb or costume.

During a match, players will be able to create special zones which can be used to heal, recharge, or score points. A lot of the match's strategy will involve attacking and defending these zones.