That's why I made a Transmuter, and he was my favorite character I've yet played. It's powergaming, but the kind of powergaming where I have to get creative with it.
Fly,
Disintegrate, and spamming
Dispel Magic are where it's at, with the occasional
Cone of Cold thrown in when you've decided to finish 'em off.
DM: "Upon reaching the edge of the forest, you encounter the western wall of the large stone fortress. You narrowly escaped the guards on patrol earlier, and there's likely to be many more at the gates of the fortress..."
Me: "I cast Stone Shape to put a hole in the wall."
DM: "...Fuck."
The Ranger and Fighter then proceeded to take the lead, find the secret door, and crush the woefully underprepared bosses in a handful of rounds. A massive fortress crawl reduced to about an hour of playtime by one spell, a good Search check, and a few lucky critical hits.
