Hypothes.is: A Peer-Review Layer for the Whole Internet

Started by Cramulus, October 28, 2011, 03:15:48 PM

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Cramulus

File under "metacommentary"------------

Here's another really creative non-profit startup:

http://www.readwriteweb.com/archives/hypothesis_a_peer-review_layer_for_the_internet.php

Their goal is to create a collaborative annotation standard which allow data on the internet to be easily peer reviewed by both experts and crowdsourcing. Essentially a "community peer review".

If you're using their system, you'll see little heat marks on the margins of websites. These marks lead to reputation-weighted peer commentary. This structure is independent of the website itself - it can run on the whole web without the consent of the people it comments on.

Slated to launch in early 2012.

Telarus

Quote from: Cramulus on October 28, 2011, 03:15:48 PM
File under "metacommentary"------------

Here's another really creative non-profit startup:

http://www.readwriteweb.com/archives/hypothesis_a_peer-review_layer_for_the_internet.php

Their goal is to create a collaborative annotation standard which allow data on the internet to be easily peer reviewed by both experts and crowdsourcing. Essentially a "community peer review".

If you're using their system, you'll see little heat marks on the margins of websites. These marks lead to reputation-weighted peer commentary. This structure is independent of the website itself - it can run on the whole web without the consent of the people it comments on.

Slated to launch in early 2012.

I tried something similar a while back ("Trailfire"), but it didn't really take off. I wonder if this concept differs enough (it looks like it on first glance).
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Cramulus

I'd installed some "annotated web" plugins back in the day. The problem IMO was that either nobody was using them (you'd rarely see annotations), and when you did find one, it wasn't insightful, it was just some regular shmuck's opinion which you could get from anywhere.

PMOG, the "passive multiplayer online game" tried to make a game layer to the web using a similar logic to web annotations. If you had the browser plugin installed, you'd be able to see treasure chests and land mines that other people had left on websites. That was a bit more successful, and got me to explore parts of the web I'd otherwise not have visited. But that's a bit off-topic - PMOG didn't add real depth to the web, it was just using web structures for an alternate purpose.

Triple Zero

Quote from: Cramulus on October 28, 2011, 03:31:33 PM
PMOG, the "passive multiplayer online game" tried to make a game layer to the web using a similar logic to web annotations. If you had the browser plugin installed, you'd be able to see treasure chests and land mines that other people had left on websites. That was a bit more successful, and got me to explore parts of the web I'd otherwise not have visited. But that's a bit off-topic - PMOG didn't add real depth to the web, it was just using web structures for an alternate purpose.

Ah yeah that was awesome!

I forget why I never joined that game. But from the stories, it was hilarious.
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