I've been playing some Frostpunk, lately. It's a survival city-simulator with a steampunk aesthetic, where some sort of cataclysm has caused the global climate to cool drastically. The temperature starts at -20 C...and then drops from there.
The ostensible object of the game is to keep your people warm, fed and healthy, while meeting certain objectives that are thrown at you. In reality, though, the game is about managing hope and discontent. It doesn't matter if everyone is alive, and you're producing enough raw materials to keep everything going; if your people are angry about extended hours, cold workplaces, and being fed nothing but thin soup, there's a real possibility you'll find yourself kicked out into the frozen wasteland. Sure, you could shorten working hours...and risk a coal shortfall which causes the generator to shut off in the middle of the night...and then everything freezes, people start getting sick, your medical posts are overwhelmed, and production drops even further.
It's a fun game, and a pretty decent challenge on the higher difficulty settings. There's not a tremendous amount of replay value once you've finished the main scenarios, though.