So about the game of Mao...
...why does no one on here play it?!
Mao is a card game about oppressive rules and defeating the regime of the Chairman. All it takes is a typical 52-card deck, though more decks are ideal for more people. The goal is simple. Start with some number of cards in your hand, and play by The Chairman's Rules to try and empty your hand before anyone else does. The Rules are also simple:
Rule 1: The First Rule of Mao is that you can't talk about The Rules, except for The First Rule.
Rules 2-∞: Figure it out!
When you win a round, you can (or must, depending on The Rules) create a new Rule without telling your fellow Players. The Game goes on, and they must figure out the new Rule, lest they be penalized for breaking it. You can even be penalized if you break your own rule.
A lot of people play with similar handfuls of Rules, but even I don't use all the "normal" Rules that I've seen other Chairmen use. Everyone plays Mao slightly differently, and things can get tricky as the rounds, and new Rules, add up.
So whaddaya think? Wanna go find yourself a Chairman to deal you in?