One day, tired of the mundane LARP sessions playing an NPC, Cram decided to really challenge himself. And so Cram LARPed. He LARPed so hard he became the setting. Players still wander his labyrinthine inner halls, his twisting passages, hoping for the saving throw that will let them escape. And in the backs of their minds the thought gnaws at them, do they even really want to escape at all?