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Local 73rd Hermits Cabal

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Year 23 Imperitivae

A few years back I wanted (and failed) to write a grimoire with Discordian ideas.  This developed into a side path , so I categorize it as a Cabal.  Here I will lay this egg (thinking of the arcade game Joust).  It is meant for people who like Discordianism and grimoiric magick, but are kind of bored with the Principia after a while, and don't actually like that traditional grimoires are always Christian and Jewish.  So this thread will detail some of my ideas.

This side path is entirely about the 73 day seasons.  Instead of looking at seasons as seasons, view seasons more like years with repeating holidays.  The enduser creates holidays that repeat in a much easier time frame than 365.  This develops into a time magic that is sort of like astrological magic, except within a 73 day loop. 

Design the holidays to be something changing every season, for a sense of non-permenance , for a sense of changeableness.  The enduser creating the details of holidays, looping, and linked to specific homemade rituals, the details of which change every season.

From Agrippa talking about ancient Rome, three types of holidays:  Stativae, Conceptivae, Imperitivae

Stativae are holidays fixed at a certain date every time, the 5th, the 50th.   Holidays on the same day every year are Stativae.  These become boring in time, and removed and new ones created.

Conceptivae are moving holidays, for example Christian Easter was a Conceptivae.  Moving holidays connect easily to chaos.  Moving holidays can be determined with dice, divination tools, "second monday of the month", etc.

Imperitivae were holidays declared by the Emperor, suddenly and possibly one-time only.  Within this side-path, declare Imperitivae holidays for sudden seemingly impoertant reasons.  For example, I declare Year 23 Imperitivae, from new years 2023 until new years 2024. 

This connects to astrology.  Stativae are Fixed Stars, Conceptivae are Planets, Imperitivae are Comets.   
Also the Zodiac.  Conceptivae are Mutable, Stativae are Fixed, Imperitivae are Cardinal. 

Use of these ancient style holidays within the 73 day Order pattern is intended to create an easy sense of changable control for the solitary enduser.

Use of the 12-sided dice for divination and numerical randomness.  Ancient Pythagoras worshipped the 12-sided dice, called the Dodecahedron.  The Principia says Pythagoras is Archangle Pythagoras.  This implys Arcangle Pythagoras as an Order entity, and really Discordianism seems to have a sympathy for drug mathematicians.   

The Dodecahedron is useful to obtain 2, 3, 4, 6, 12.  Used alongside simply choosing something from a group, the default "whatever the dice says" is similar to "whatever the establishment says".  The binary of 2 can be used to determine forward or backwards, and from top or from bottom of lists.  In numbers like 10, the extra two become reroll or simply choose something.  When a person simply choses a thing, they are always biased, though the outcome is more pleasant.  Dice rolling produces unwanted outcomes.  This is useful for artistry, to makes choices without conscious control.

The holiday Dodecahedron Conceptivae.   This is a moving holiday to determine the names of the hours.  The idea of lazy magical hours is from grimoires Ars Paulina and Greater Key of Solomon, and also rumors of Saudi Arabian everyday life.

Roll 12-sided dice to choose day from 73-day season.  Numericize season as follows: 12 12 12 1 12 12 12
Disregard day 37.  Roll for 6, to choose set of 12.   Then roll for 2 to determine forward or backwards.  Then roll for 12.

The days have six hours.  These are each 4 normal people hours.  Hour 1 is 6am-10am, Hour 2 is 10am-2pm, Hour 3 is 2pm-6pm, Hour 4 is 6pm-10pm, Hour 5 is 10pm-2am, Hour 6 is 2am-6am.   The day begins at 6am because the sun rises around then.

At the beginning of each season, roll to determine the day of Dodecahedron Conceptivae.  Rename the hours each Dodecahedron Conceptivae.

With time deemphasize one of the hours to be just a number, and emphasize the most remembered hour with too many adjectives.  These are customized magical hours determines by the enduser.  They can be quoted when afraid or to make people laugh.  I like to name hours after intoxicants, after enemies, and after obscure occult spirit names. 

examples of too many adjectives:  "the hour of the fucking ripped chili cheese dog"
"the hour of the hovering uplifting and slowly rotating diced onion cube belt"

also "the hour of heroin", "the hour of tequila", etc


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