anyone played it?
for those that haven't, a bit of info
-infinity engine based, modified AD&D 2E rules, heavily dialogue based
-set in the planescape setting (duh)
-main character is a dude that revives, losing his memories, every time he dies, and ends searching the planes to figure out what the fuck he is and why he can't die, while coming across all the shit his other "incarnations" (ie those versions of himself that had a distinct personality shift after their last death) did, as they've been around for fuck knows how long. REALLY epic shit follows.
-some non-standard game mechanics, most done on purpose, such as no traditional fantasy races, only one sword in the entire game, alignment shifts according to your actions, class switching for the main character (with individual XP pools for each class), and extremely non-standard NPC companions (including but not limited to a floating skull, a celibate succubus and a rogue modron quadrone).
for those that haven't, a bit of info
-infinity engine based, modified AD&D 2E rules, heavily dialogue based
-set in the planescape setting (duh)
-main character is a dude that revives, losing his memories, every time he dies, and ends searching the planes to figure out what the fuck he is and why he can't die, while coming across all the shit his other "incarnations" (ie those versions of himself that had a distinct personality shift after their last death) did, as they've been around for fuck knows how long. REALLY epic shit follows.
-some non-standard game mechanics, most done on purpose, such as no traditional fantasy races, only one sword in the entire game, alignment shifts according to your actions, class switching for the main character (with individual XP pools for each class), and extremely non-standard NPC companions (including but not limited to a floating skull, a celibate succubus and a rogue modron quadrone).