Principia Discordia

Principia Discordia => Propaganda Depository => Topic started by: Ben Shapiro on May 07, 2013, 05:18:12 AM

Title: Extra Cards.
Post by: Ben Shapiro on May 07, 2013, 05:18:12 AM
I currently have cards that people sort might want. I was wondering if any of you have kids, younger siblings, or anyone with kids/ teenagers who would like a deck of cards to play with. Free gift just paypal me the shipping which should be no more than $3.

The cards are from a game called Duel Monsters, or Yu-Gi-Oh in America. If the people interested are new to the game I can include a rulebook, and mat so they know where to place the cards. If the kids prefer certain monsters like warriors,wizards,dragons etc. Let me know I can make it a theme deck. Perfect gift idea for the lazy shopper.

I don't know if I can post this here.
Anyways message me for more details.
Title: Re: Extra Cards.
Post by: Mesozoic Mister Nigel on May 07, 2013, 07:30:43 AM
OH SHIT

Yu-Gi-Oh. I will ask  my kids. They may have outgrown it at this point, but there was a time. Oh yes, there was a time.
Title: Re: Extra Cards.
Post by: Anna Mae Bollocks on May 07, 2013, 07:41:59 AM
Yeah, mine too.
Title: Re: Extra Cards.
Post by: Ben Shapiro on May 07, 2013, 07:25:32 PM
When I got to Regionals, Nationals, and the Championship series to vend, and play competitively most casual players are 13-20 years old. The competitive players are 20-40 years old. This game has surpassed Magic: The Gathering already. If your kids just want to go to a local shop, and play with other friends this game is amazing. You won't have to spend money unless your kdis want to win, or die at a very high level tournament.
Title: Re: Extra Cards.
Post by: The Good Reverend Roger on May 07, 2013, 07:26:54 PM
I was reading an article on how CCGs improve the way people visualize mathematics.  If I can dig it up, I'll post it.
Title: Re: Extra Cards.
Post by: Ben Shapiro on May 08, 2013, 01:54:30 AM
Critical thinking too, and vocabulary. Many times have I only had 1 card in my hand, and nothing else on my side of the field after knowing many endless combos with a deck I designed I ended up with many monsters, and a few cards in my hand. There's lots of keywords that this game uses as a game mechanics, and therefore apply different rulings. There's a difference in this game between sending cards from your hand, and discarding cards from your hand. If you know any kids, or teenagers who might be anti-social, or somewhat socially awkward this game might help them break out of their shell.