Principia Discordia

Principia Discordia => Propaganda Depository => RPG Ghetto => Topic started by: Cramulus on December 12, 2010, 07:11:15 PM

Title: ELDER SCROLLS V
Post by: Cramulus on December 12, 2010, 07:11:15 PM
Bethesda's FINALLY given us a little bit of info about the theater for the next Elderscrolls game

A very minimal tease was shown on Spike TV... this little bit tells us the next game's setting, and what kind of monster they're focusing on. Not a lot of info, but exciting nonetheless.

http://www.youtube.com/watch?v=sRifj-2EEKs
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on December 12, 2010, 07:22:13 PM
Will the gameplay suck less than last time?  It seems Beth can do combat or noncombat gameplay well, but never both at the same time.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on December 12, 2010, 08:14:02 PM
their gameplay has gotten successively better in each game
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on December 12, 2010, 08:20:19 PM
Except for the unworkable leveling system in 4, sure.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 12, 2010, 08:22:39 PM
You mean how everything levels with you?  That is one of the things which is putting me off about playing Oblivion, if I ever finish Morrowind.  I hope it is more like the latter - if you walk into the wrong area, at too low a level, you become a Daedric self-delivering snack service.
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on December 12, 2010, 08:30:46 PM
That's part of it, the other half is that a level can be a minor boost or a major boost, depending on how you play, and if you aren't aware of this the monsters can end up getting stronger even faster than you do.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 13, 2010, 07:21:56 AM
Does Oblivion still use the "increase three stats plus multipliers" system?
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 13, 2010, 08:38:57 AM
Yeah, although there are mods you can get that incorporate more satisfying leveling.  And better encounters.

And mile high floating wizard houses.  :lol:

Title: Re: ELDER SCROLLS V
Post by: AFK on December 13, 2010, 01:33:38 PM
I was never able to completely get through Morrowind.  I would invariably kill the wrong person or lose something or get horribly stuck/lost and so I'd have to start the game over again. 
Title: Re: ELDER SCROLLS V
Post by: Cain on December 13, 2010, 01:39:59 PM
Mark and Recall or Amivisi/Divine Intervention scrolls are incredibly useful if you're lost.

As for killing essential characters...save early, save often.  I know at least one character is incorrectly marked as essential though, you may want to check some of the walkthroughs to make sure.  There are some work arounds as well, I know you can even kill Vivec and still complete the game (though it is far more difficult).
Title: Re: ELDER SCROLLS V
Post by: Cain on December 13, 2010, 01:40:45 PM
Quote from: Sigmatic on December 13, 2010, 08:38:57 AM
Yeah, although there are mods you can get that incorporate more satisfying leveling.  And better encounters.

And mile high floating wizard houses.  :lol:



The modding community make everything better.  Everything.   I want to nominate modders for Time Person of the Year.
Title: Re: ELDER SCROLLS V
Post by: Remington on December 13, 2010, 08:17:38 PM
I installed a mod for Oblivion that made the monsters non-leveled, then ran into a level 25 dungeon hen I was level 3.



Lured one of the bastards out of the dungeon and back to a city, kited him for 5 minutes while the city guards used him for target practice. Epic lootz were had  :lulz:
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on December 13, 2010, 08:20:37 PM
I may have to try the game again if I get a computer that can run it (have it on xbox right now).
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 13, 2010, 08:21:03 PM
Quote from: Rev. What's-His-Name? on December 13, 2010, 01:33:38 PM
I was never able to completely get through Morrowind.  I would invariably kill the wrong person or lose something or get horribly stuck/lost and so I'd have to start the game over again.  

I killed the dweomer guy.  The one with the spider legs?  

What?

He LOOKED like a boss fight.  He was asking for it.  So was Vivec.  That tart.

Quote from: Cain on December 13, 2010, 01:40:45 PM
Quote from: Sigmatic on December 13, 2010, 08:38:57 AM
Yeah, although there are mods you can get that incorporate more satisfying leveling.  And better encounters.

And mile high floating wizard houses.  :lol:



The modding community make everything better.  Everything.   I want to nominate modders for Time Person of the Year.

Did you try the Midas magic mod?  Amazing.  He didn't make it easy at all, but summoning balrogs should not be easy.

(Also for years after playing Morrowind I kept fantasizing about having Mark/Recall.  Such a cool spell.)
Title: Re: ELDER SCROLLS V
Post by: Cain on December 13, 2010, 10:25:26 PM
I actually dont have Oblivion yet, it's on my list for when I finish Morrowind to my satisfaction (so at least one run-through playing as each Great House).
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 13, 2010, 10:34:09 PM
I've tried to go back to it a couple times, but having tasted gameplay without annoying scheeeoop noises every time I grab something, I never stay long.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 13, 2010, 10:37:17 PM
Whenever I get annoyed, I just take it out on a Commona Tong member.

85 starting personality, speechcraft as a major skill and taunt make gameplay so much more enjoyable.
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 14, 2010, 12:57:43 AM
You'd have to get annoyed pretty often.  I recall there being quite a lot of them.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 14, 2010, 10:34:01 AM
Well, as far as my current game is going, not so many hanging around Balmora these days.  Hla Oad isn't looking too good either.  Its amazing how many enemies those guys make, merely by being surly pricks with a taste for a bit of the old ultraviolence.
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on December 15, 2010, 01:00:10 PM
Skyrim?   :sadbanana:

I was really hoping for a Black Marsh or Valenwood setting in this one.

and a fucking dragon.  how original.

on a side note, Sheogorath reminds me of a couple of you spags.  The Shivering Isles was my favorite part of TES IV
Title: Re: ELDER SCROLLS V
Post by: Fredfredly ⊂(◉‿◉)つ on December 15, 2010, 03:14:36 PM
im still working on morrowind D:

Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on December 26, 2010, 05:27:12 AM
Take your time, Morrowind is better.
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 26, 2010, 07:31:37 AM
OR

Give the Nehrim mod a chance.
Title: Re: ELDER SCROLLS V
Post by: Fujikoma on December 26, 2010, 02:27:13 PM
The levelling system drove me nuts as well... So did the freakish bozmer and their high elf cousins in 4. 3 was MUCH better, but the levelling system there was the same, iirc, wasn't it? along with the skill "medium armor" which lacked a trainer, which made it suck but I supposed balanced what was otherwise a superior armor type...

Then, none of the medium armor in 4. I just like to get really high and explore in 4 (kind of like with Fallout 3), but I have a lot of problems with it. Scaling monsters, good gawd, that's just dumb. your goodies and rewards seem to scale as well, which compels me to hide in a house somewhere and spam skills for weeks on end before taking a break, at which point I forget where I am and just start over because I want max stats. I've heard from several people that the best way to play the game is just to avoid leveling, but this strikes me as cheese. The fruits of my labor should be a reward, not some kind of uber-monster phermone curse.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 26, 2010, 03:56:17 PM
There is a master trainer for Medium Armour in Morrowind - you just have to use the Construction Set to activate him in game. 

The real problem with Medium Armour is that the best quality armour of that kind in the game is Indoril Armour - meaning you have to take it off anytime you're near an Ordinator.  I believe there are mods which remedy this, but still...

I also think having the Dark Brotherhood assassins go after you so soon (if you have Tribunal installed, or GOTY edition) is somewhat foolish, as it meant my level one Imperial was rocking an insanely high armour rating after pilfering the would-be assassins gear, and made most Balmora-area enemies far too easy.

On the other hand, the constant assassination attempts does mean my character has cornered the trade in selling extremely high quality light armour....
Title: Re: ELDER SCROLLS V
Post by: Fujikoma on December 26, 2010, 04:16:17 PM
I remember this "feature" well, Cain... I usually murdered the Kajjit in the first town and took his house for my own devilishly occult purposes (training spellcasting abilities), using the bed to rest and coming up stabbing every time one of those jerks would come in to snuff me... LOTS of profit.

One thing 4 didn't have that I missed was the levitation spell... But I found out why when I used enchanted gear to boost my acrobatics as high as I could get it... It has a lot in common with the way they built the maps in fallout 3, find a chink and go over or through the wall, and you find a never-ending sort of dull landscape with the underdeveloped underside of the terrain features showing, it's not just a big, rambling map, going over the wall takes you to a magical world of... Bullshyt. I guess that's just how they had to make it, though.

... On a completely unrelated note, I've found some bizarre things in fallout 3... Did you know that, contrary to any kind of freaking sensible thinking, garden gnomes are one of the best stackable items in the game? I built a ladder up the left hand side of Megaton out of them, then just walked right up there and talked to stockholme... I'm surprised they made him say anything at all, but I was hoping he'd have some kind of easter-egg gear on him... Fat chance.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on December 26, 2010, 04:59:02 PM
I've been playing the series since Daggerfall - including the obscure spinoff games like Redguard and Battlespire. It's interesting to watch the series evolve. I feel that the gameplay has improved by leaps and bounds in each game, but they've also been moving towards more popular and accessible fantasy, which means being kind of generic.

I've always liked the Elder Scrolls series for their sandbox potential. I love having a reactive universe where you can really make up your own little story for your character and you don't have to play the game's plot. Like my last playthough of Oblivion, I decided my character was a highborn elitist Imperial who hated lower class people. And I played the whole game as a quest to serve the rich and assassinate all the homeless people in the Imperial city. It was a lot of work, and a lot of fun - that's a type of adventure you can't have in a game like Final Fantasy or whatever.

I recently re-beat Morrowind. I think it's the best written game in the series - or at least has the most fascinating setting. In any other fantasy setting, Dark Elves are evil subterranean assassins... in this one, they're kind of like a blend of native american and japanese culture, something totally unique and original. And the religions on the isle of Vvardenfell were so well though out, and the tension between them informed so much of the game's drama - I really loved that aspect of it. The game was so packed with sidequests, many of them were totally arbitrary, it made you feel like there was a LOT going on in the setting.

So many fantasy writers and game designers are intent on digging up JRR Tolkein and trying to reconceptualize his version of fantasy. Which is stupid - fantasy could be anything we can imagine, so why are we stuck on these tired old tropes like Elves and Dwarves and Orcs? I guess the answer is accessibility - it's easier to sell a game when your audience already recognizes what you're trying to describe. So my favorite Fantasy is stuff that gets away from the tropes - and I thought Morrowind did the most commendable job of this, they built something that was squarely outside of Tolkein's vision.

I felt that Oblivion made a lot of great gameplay improvements on Morrowind. I hated the inventory system in Morrowind, I hated that you were constantly going to your menu to find this specific potion or scroll for this specific situation, it took you out of the action all the time.  Oblivion's spells are a bit less interesting but they're more balanced. Mana regen makes gameplay much less stop-and-go. Overall, I thought it was a great game and I had a lot of fun playing it.

So for the next game, I'm a bit disappointed that they picked Skyrim, if only because Nord culture is kind of boring, comparatively. I was hoping for the black marsh or something like that. Although IIRC Nords have their own form of magic which involves standing on a mountain top and shouting as loud as you can, which could be incorporated in a cool way.

I'll be interested in how they work dragons (http://www.uesp.net/wiki/Lore:Dragons) into the story again, they've always been a bit mysterious in Tamriel lore. There haven't been actual dragons in the setting for a long time (in game), but they're a big part of it. You can fight young dragons (dragonlings) in Daggerfall, and in Battlespire you see the aftermath of a giant battle involving Imperial dragon riders. You end up walking through this giant dragon skeleton and find this final note written by the dying rider. He talks about his relationship to the dragon like it's his best friend, it was a sad little piece of lore. So they're intelligent - they're probably going to be something more interesting than, say, the flying firebreathing killbeasts in Dragon Age that only exist as antagonists.

I'm also interested in seeing where the setting's story is going. The Empire is falling, Oblivion ends on a very uncertain note. It's the end of an era - what's next?
Title: Re: ELDER SCROLLS V
Post by: Cramulus on December 26, 2010, 05:11:51 PM
Also, I totally agree with what you guys are saying about scaling. In Daggerfall and Morrowind, you started off as basically an incompetent unarmed dude in a setting with lots of powerful thing that can eat you. Level 1 and 2 is spent running from everything and avoiding dangerous places until you're tough enough to brave them. There is high level gear built into the setting, if you can find it, you can get it right off the bat.

And then in Oblivion, everything is scaled to your level. Which theoretically makes for better gameplay because you're not getting devoured by ogres as soon as you leave the city, but it detracts from the realism. As soon as you hit level 15 all the enemies you face are carrying rare daedric gear. Where were those guys two weeks ago?

In Morrowind, I loved how daedric shrines were DEADLY. You had to get prepped to go in. And they were always tough. And there was a lot of money to be made if you were smart. There were altars which would summon horrible fucking demons when you took the gemstones set on the table. But if you got prepared with stealth, chameleon, inviz spells, levitation, any number of possible solutions, you might be able to grab the gear and get out of there before you were nuked by a daedra. You definitely didn't get the same tenseness in Oblivion - if you went in at low level, you fought scamps, if you went in at mid level you fought clanfear, and so on.

I thought the setting felt much more alive in morrowind - where you'd be traveling across the country and randomly stumble upon some daedric ruins... and then you'd have to get the fuck out of there because you were scared shitless at the kind of monsters that typically dwell around those things. "Oh shit I am in a bad place right now." In Oblivion they were just another dungeon.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 26, 2010, 06:02:06 PM
Cram, you really need to read The Malazan Books of the Fallen, btw.  It's so different from generic fantasy (the only real similarities seem to be the Titse races = elves, but even then, they're more like Tolkein's elves, tragic yet insanely powerful immortal beings, than most generic settings.  As for the Jaghut...well, they may look like orcs, but they sure dont act like them).

I may write up a review, since the last book is coming out next month.  Well, the last book of that series anyway, I understand he is contracted to write another, and the co-creator of the Universe has his own series currently ongoing.

Fuji, I preferred Raalen Hlaalo's house.  Mainly as his corpse makes for a great permament container, and he has plenty of shelf space.  And I killed his murderer as a favour to House Hlaalu, so I figure I deserve the joint.  As for the assassins....as a member of the Mages' Guild, a trip to Caldera only costs 8gp.  Taking three sets of full Dark Brotherhood armour to Creeper, who pays full market price for such items, and keeps 5000gp in the store at any one time...oh yeah, now that's what I call a high profit business.
Title: Re: ELDER SCROLLS V
Post by: Fujikoma on December 26, 2010, 11:34:19 PM
Haha, YEAH! Before I found out about the creeper, selling my goods was usually a long journey fraught with disappointment, frustration and expensive travel fees, but I'd enjoy the depth of the characters I met along the way... With the new TSA guidelines, I don't think I'll be using the Strider any time soon. And the mages guild?! Heavens, you'll be lucky if they don't send your butt straight to Guantanamo because you had a potion in your luggage. Honestly, I don't see how that's supposed to work, considering the mythic dawn usually just conjures their weapons anyway.
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on December 26, 2010, 11:55:15 PM
Quote from: Cain on December 26, 2010, 06:02:06 PM
Cram, you really need to read The Malazan Books of the Fallen, btw.  It's so different from generic fantasy (the only real similarities seem to be the Titse races = elves, but even then, they're more like Tolkein's elves, tragic yet insanely powerful immortal beings, than most generic settings.  As for the Jaghut...well, they may look like orcs, but they sure dont act like them).

I may write up a review, since the last book is coming out next month.  Well, the last book of that series anyway, I understand he is contracted to write another, and the co-creator of the Universe has his own series currently ongoing.

Fuji, I preferred Raalen Hlaalo's house.  Mainly as his corpse makes for a great permament container, and he has plenty of shelf space.  And I killed his murderer as a favour to House Hlaalu, so I figure I deserve the joint.  As for the assassins....as a member of the Mages' Guild, a trip to Caldera only costs 8gp.  Taking three sets of full Dark Brotherhood armour to Creeper, who pays full market price for such items, and keeps 5000gp in the store at any one time...oh yeah, now that's what I call a high profit business.

I thought the Jaghut were giants? 

Regardless, I need to go back to reading that.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 27, 2010, 12:30:38 PM
Well, they're taller and broader than humans, it's true, but with the tusked lower jaws and grey-green skin, they seem closer to traditional orcs than giants, in appearance.  I had them around the same height as Thelomen Toblakai in my mind, so 7-8 feet, maybe a little larger.
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 27, 2010, 07:18:32 PM
Okay, so I just offhandedly mentioned it earlier but I've had more of a chance to play it now.

Oblivion players, you absolutely MUST try Nehrim.  Better UI, MUCH better dungeons, original (fucking huge) world and story, and the reinstatement of experience points.

http://www.nehrim.de/indexEV.html
Title: Re: ELDER SCROLLS V
Post by: Cain on December 27, 2010, 08:53:30 PM
Bah, XP.  I actually like the logic behind the TES levelling up system, since I cannot concieve of any possible world where carrying out 50 billion minor courier jobs will result in me being able to stop time, summon elemental princes or go toe-to-toe with a dragon, yet it can apparently happen. 

It does need tweaking, of course, but what doesn't?
Title: Re: ELDER SCROLLS V
Post by: Fujikoma on December 28, 2010, 02:02:32 AM
What about splitting XP into different catagories, like, you might be a level 10 courier, but you can forget competently swinging that battle axe competently until you maliciously slaughter every stray dog in the city 40 times over?
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 28, 2010, 04:46:18 AM
Well-

It's not as simple as that.  They have you earn XP to earn learning points, then you get to go to trainers who will raise your skill for money.

And the encounters aren't leveled in it.  Sometimes you just have to get good at running from giant spiders.
Title: Re: ELDER SCROLLS V
Post by: Cain on December 28, 2010, 07:17:04 PM
Yeah, I read some of the documentation after posting that, and the levelling system doesn't seem quite so bad.  I still think the straight XP route sucks balls though.
Title: Re: ELDER SCROLLS V
Post by: Jasper on December 28, 2010, 07:31:04 PM
It is pretty unrealistic.  

But then, so are HP.  (But too much realism in that area would mean most characters would die in shock before getting a chance to do anything very heroic. :lol:)
Title: Re: ELDER SCROLLS V
Post by: Cain on December 29, 2010, 01:11:54 PM
Yeah true.

Incidentally, it occurs to me a full conversion of Morrowind or Oblivion would be the perfect base for a game based on the Malazan series.  With a few tweaks for the Warrens and some of the unique creatures.  And more spells.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 04, 2011, 04:49:42 PM
Holy fuuuuuuuuuuuck:
http://www.gameranx.com/updates/id/1127/article/morrowind-2011-mod-finished-available-for-download/
Title: Re: ELDER SCROLLS V
Post by: Cain on January 04, 2011, 05:01:45 PM
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

If I didn't think that would destroy my pathetic graphics card, as it probably would, I'd download that shit right now.
Title: Re: ELDER SCROLLS V
Post by: Jasper on January 04, 2011, 08:33:52 PM
Going to try that out, soon as I can dig up my copy of Morrowind.
Title: Re: ELDER SCROLLS V
Post by: Telarus on January 04, 2011, 09:28:16 PM
Damn, nice mod work.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 19, 2011, 03:20:24 AM
http://www.reddit.com/r/gaming/comments/f4nrt/the_elder_scrolls_v_skyrim_hq_scans_better_than
Title: Re: ELDER SCROLLS V
Post by: Jasper on January 19, 2011, 03:33:54 AM
And then I decided that, sure, maybe I am ready for another Bethesda RPG.
Title: Re: ELDER SCROLLS V
Post by: Cain on January 19, 2011, 08:46:05 AM
The prisoner thing is now officially a running gag.
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on January 19, 2011, 01:03:35 PM
Quote from: Cain on January 19, 2011, 08:46:05 AM
The prisoner thing is now officially a running gag.

yeah, it has been for awhile now. 

that morrowind rebuild looks damn good.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on January 19, 2011, 03:12:25 PM
the prisoner thing's always been a part of the series

Arena, Daggerfall, Morrowind, Oblivion... you always begin in Imperial custody, the game begins as you get your freedom back
Title: Re: ELDER SCROLLS V
Post by: Cain on January 19, 2011, 04:08:08 PM
I've mentioned this before, but that the Empire keeps relying on heroes who happen to be petty criminals is not exactly reassuring.

Edit: also, due to a gift card I got, I can now buy Oblivion for much cheaper than it is on Amazon.  If the store ever has it back in stock.  My computer can probably handle that....barely.  It sure as fuck wont be able to handle Skyrim.
Title: Re: ELDER SCROLLS V
Post by: Jasper on January 19, 2011, 04:32:13 PM
Look for a mod called "oldblivion".  It replaces the shaders with older ones, and generally makes oblivion really easy to run at a nice framerate.  Also, open a console and enter tg.  It turns off all that pesky, processor heavy grass.
Title: Re: ELDER SCROLLS V
Post by: Cain on January 19, 2011, 04:40:26 PM
Thanks.  It sucks that, in 2009, I buy a brand new computer and it still cannot cope with games made in 2008.  It was, admittedly, a very cheap one, bought due to necessity, but still...  Also, I still have to wait for the game to be back in stock and who knows?  By that point, I may have a job and invest in a second, high-spec laptop for gaming purposes.
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on January 19, 2011, 05:27:40 PM
in my experience, anything you get off the shelf will still need a decent graphics card added to it to get good game performance.  Hell, I need one just to run the modeling software I use at work.  Fortunately, GPU tech keeps coming down in price, especially as it's making inroads in science and medical fields by performing sometimes up to 30 times faster than current CPU tech.  A decent card will still put you back a couple hundred, but it's worth the price for the performance IMHO.
Title: Re: ELDER SCROLLS V
Post by: Cain on January 19, 2011, 05:43:06 PM
The card on this is actually surprisingly good, considering....my main worry is the RAM size, which is pretty pathetic for a computer running Vista, and its overall processing power.  Those are definitely the main limiting factors.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 21, 2011, 04:32:53 PM
Why not use Windows XP or Windows 7? Vista uses too much ram.

Also, a supposed map of the new game:
(http://i.imgur.com/MhEVV.png)
Title: Re: ELDER SCROLLS V
Post by: Jasper on January 21, 2011, 07:30:45 PM
Did someone say Haarfingar?

[/Betty White]
Title: Re: ELDER SCROLLS V
Post by: Triple Zero on January 22, 2011, 01:44:11 AM
Quote from: Cain on January 19, 2011, 05:43:06 PM
The card on this is actually surprisingly good, considering....my main worry is the RAM size, which is pretty pathetic for a computer running Vista, and its overall processing power.  Those are definitely the main limiting factors.

TTM is right, Vista uses an assload of RAM. Best to go either one version down (XP) or up (Win7).

Putting extra RAM in your computer is not only possible, relatively easy*, but also quite cheap, especially considering the performance boost it will give you. I've heard it described as being nearly as good as getting a new computer.

*not that I ever done it, but it is, but I really don't have a good excuse either.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 24, 2011, 04:00:38 AM
Keep in mind, that if you're not using a 64 bit OS (and have a processor that is 64 bit) you will be limited to how much RAM you can actually use.
Title: Re: ELDER SCROLLS V
Post by: Requia ☣ on January 24, 2011, 04:08:01 AM
There's ways around that actually (iirc with the right tweaks windows home 32 bit can get 16 gigs, though its an artificial limitation, the real limit is 256), though you're still stuck with 4 gigs per process, and some hardware drivers may not work.
Title: Re: ELDER SCROLLS V
Post by: Cain on January 24, 2011, 02:04:23 PM
And how would installing XP help with the fact my computer has a one gig limit on its RAM size, and almost all computer games in the past 3 years give two gig as the minimum system requirement?

Oh, wait, it wouldn't.

But, you know, thanks for assuming I'm a fucking idiot who knows nothing about my own computer.
Title: Re: ELDER SCROLLS V
Post by: Triple Zero on January 24, 2011, 09:14:22 PM
Quote from: Cain on January 24, 2011, 02:04:23 PM
And how would installing XP help with the fact my computer has a one gig limit on its RAM size, and almost all computer games in the past 3 years give two gig as the minimum system requirement?

Oh, wait, it wouldn't.

But, you know, thanks for assuming I'm a fucking idiot who knows nothing about my own computer.

Well excuse me, I was just trying to help. I didn't realize your computer was that old, that it'd have a 1GB limit.

Still, while not helping to play recent games, XP should run a lot snappier than Vista, especially on such an old machine.
Title: Re: ELDER SCROLLS V
Post by: Jasper on January 25, 2011, 01:55:13 AM
If you can run morrowind, you can run oldblivion.  For serious.  If it can't, I will eat my avatar.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 25, 2011, 02:25:00 PM
Quote from: Cain on January 24, 2011, 02:04:23 PM
And how would installing XP help with the fact my computer has a one gig limit on its RAM size, and almost all computer games in the past 3 years give two gig as the minimum system requirement?

Oh, wait, it wouldn't.

But, you know, thanks for assuming I'm a fucking idiot who knows nothing about my own computer.

Dude what?

First of all, not knowing something doesn't make anybody an idiot. Second of all, most people don't bother to learn much about hardwear. Third, you're running Vista on a computer with a mobo that supports a maximum of 1 gig? Are you sure? What board is it?

Also, chill the fuck out. It's ok, I'll wait.

Done? Relaxed? Ok.

You should install XP because it's way more efficient than Vista and even Windows 7. Run as few processes as possible while gaming and you should be able to squeeze a little more power from your system for gaming.

If you've got a little extra time and money, you can build a respectable gaming rig for $400-600 (maybe even less) that should last you a few years if you don't mind eventually playing new games on lower settings towards the end of your computer's life as a gaming rig (which can be used as a DVR/Netflix box when you're done using it as a gaming rig).
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on January 25, 2011, 02:26:15 PM
Oh yeah, came here to post this: http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/24/skyrim-building-better-combat.aspx
Title: A Trailer for you fuckers
Post by: Disco Pickle on February 03, 2011, 11:57:25 PM
http://www.gamespot.com/special_feature/most-anticipated-2011/day-2/index.html?page=4

It's pretty light on any info what-so-ever but since I'm dicking around on gaming sites waiting on Marvel vs Capcom 3 and saw it, I thought I'd whet your whistles.

Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on June 09, 2011, 10:04:17 PM
http://www.elderscrolls.com/

bump for delicious trailer.

release date 11/11/11.

Between this, Alice, and Duke Nukem, and the next Bioshock, I'm going to have enough game to last me through 2012, easy.
Title: Re: ELDER SCROLLS V
Post by: Luna on June 09, 2011, 10:06:33 PM
Quote from: Disco Pickle on June 09, 2011, 10:04:17 PM
http://www.elderscrolls.com/

bump for delicious trailer.

release date 11/11/11.

Between this, Alice, and Duke Nukem, and the next Bioshock, I'm going to have enough game to last me through 2012, easy.

This one, I might actually pick up a game system for.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on June 09, 2011, 10:08:17 PM
Quote from: Disco Pickle on June 09, 2011, 10:04:17 PM
http://www.elderscrolls.com/

bump for delicious trailer.

release date 11/11/11.

Between this, Alice, and Duke Nukem, and the next Bioshock, I'm going to have enough game to last me through 2012, easy.

+ Mass Effect 3
+ Assassins Creed 3 (set in Constantinople!!)

gonna be a lot of video games this winter.
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on June 09, 2011, 10:14:16 PM
Quote from: Cramulus on June 09, 2011, 10:08:17 PM
Quote from: Disco Pickle on June 09, 2011, 10:04:17 PM
http://www.elderscrolls.com/

bump for delicious trailer.

release date 11/11/11.

Between this, Alice, and Duke Nukem, and the next Bioshock, I'm going to have enough game to last me through 2012, easy.

+ Mass Effect 3
+ Assassins Creed 3 (set in Constantinople!!)

gonna be a lot of video games this winter.


completely forgot about those. 

still haven't finished the first Assasins Creed 3. 

Still haven't picked up Mass Effect 2.

OH, and Deus Ex: Human Revolution on 11/8/11

I'm going to have to cancel Thanksgiving dinner. 

Maybe Christmas too.
Title: Re: ELDER SCROLLS V
Post by: Telarus on June 10, 2011, 05:54:04 AM
Quote from: Cramulus on June 09, 2011, 10:08:17 PM
Quote from: Disco Pickle on June 09, 2011, 10:04:17 PM
http://www.elderscrolls.com/

bump for delicious trailer.

release date 11/11/11.

Between this, Alice, and Duke Nukem, and the next Bioshock, I'm going to have enough game to last me through 2012, easy.

+ Mass Effect 3
+ Assassins Creed 3 (set in Constantinople!!)

gonna be a lot of video games this winter.


Looks to be an interesting winder indeed. Nintendo's announced it's new console, and I'm waiting to see if Guild Wars 2 lives up to it's buzz.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 10, 2011, 07:39:45 AM
I'm going to wait four years and pick this up for £5 off Amazon.

Like I do with pretty much every other game (Oblivion, Civ 5, Assassin's Creed, Deus Ex, Bioshock, Planescape: Torment etc etc)
Title: Re: ELDER SCROLLS V
Post by: Cainad (dec.) on June 10, 2011, 05:51:51 PM
Quote from: Cain on June 10, 2011, 07:39:45 AM
I'm going to wait four years and pick this up for £5 off Amazon.

Like I do with pretty much every other game (Oblivion, Civ 5, Assassin's Creed, Deus Ex, Bioshock, Planescape: Torment etc etc)

This is how I roll, too. To date, my only major concession to this rule has been Portal 2.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 10, 2011, 05:55:39 PM
My only concession was Dragon Age: Origins, because the voucher was worth £15.

It is strange though, knowing I can now buy games which were made in the last two years, up until the present, and my laptop can now handle them.  Before, I had no choice, because my laptop was crap, but now I have such a huge backlog of games, waiting wont be an issue anyway.
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 23, 2011, 04:58:27 AM
I simply don't trust Bethesda anymore. Kind of. Oblivion was a painful kick in the balls after clocking well over a thousand hours into Morrowind, it was a buggy mess that felt all... hollow. The world was dull, lifeless and hardly as original as Vvardenfell. The main quest was dull and uninspired, and only one guild was mildly interesting. The whole atmosphere of the game blew, and in the end it just wound up being kind of okay.

BUT WAIT.

Fallout 3 was a kick in the balls to Fallout 1 and 2 fanatics, but lets ignore that. The game had a wonderful atmosphere (Though it still felt lifeless when it came to communities) and was very immersive, so they learned something. I hope. I don't know. Bethesda makes flawed games that are later fixed by modders, and even vanilla they're rather fun. If everything they've hinted at about Skyrim is true, then it should combine everything that made Morrowind and amazing and timeless game, combined with Oblivions, uhm... better combat, I guess? I expect bugs though. Bugs out the anal cavity, mang.

But they could fuck it up on a galactic scale and kill it for me. Oh well, I can only hope for the other (ME3, Deus Ex, etc) RPGs to not suck. And if those suck? That is the end of it, I am done video games forever. The magic will be all but eradicated from me.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on June 23, 2011, 02:20:54 PM
if you spend a thousand hours playing any game, you will hate the sequel.

I am amused at the image of these franchises repeatedly kicking you in the balls by not cloning their older games.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 23, 2011, 03:16:48 PM
I definitely prefer the open-endedness and replayability of Morrowind to Oblivion though, even though I felt the graphics and gameplay of the latter (in terms of improved class systems, combat etc) were awesome.  Given the amount of scheming and factions engaged in near-warfare with each other in the former, Cyrodiil seems positively peaceful by comparison.  It's slightly unnerving, because although I would expect less Canned Evil in Abandoned Crypts all over the place, I would expect the capital of the Empire to be a seething mass of political intrigue and betrayal on a level that would make Vvanderfell look like the backwards province it is.

Oh well.  I'm sure there is a mod to solve this.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on June 23, 2011, 03:42:18 PM
Like I said on page 2, Morrowind definitely had the best setting / writing in the series. If they could give me a setting that detailed, nuanced, and unique -- but with Oblivion's gameplay -- they will have made the perfect RPG for me.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 23, 2011, 03:47:39 PM
The strange thing is that they both had the same lead developers.  So I'm wondering if it was a time issue - writers never have enough time to go into the detail they like.
Title: Re: ELDER SCROLLS V
Post by: Cramulus on June 23, 2011, 03:58:17 PM
I suspect it's an issue of market size. They were aiming a lot higher with Oblivion than they were with Morrowind (in terms of sales), and that meant they needed to make it more accessible. This means writing a lot more generic Tolkeinesque content because it's something audiences will immediately recognize. It's the same reason that World of Warcraft is about as generic high-fantasy as you can get.
Title: Re: ELDER SCROLLS V
Post by: AFK on June 23, 2011, 06:17:58 PM
I dusted off my XBOX a couple of weeks ago so the wife and I could play some Whacked.  (It's a fun game if you like cartoons, gameshows, and senseless cartoonish violence)  I almost, almost dug out my Morrowind game as well.  But then I remembered the bugginess, all of those times I killed someone I shouldn't have and was fucked,...and the pterodactyls.  THE PTERODACTYLS!!!!  I then, quietly, and carefully put it back, and just stuck to my Whacked.  

ETA:  I also discovered that Nintendo just added Chrono Trigger to WiiWare.  I just need to get one of those regular Nintendo controllers, download that puppy, and RPG old-school style.  
Title: Re: ELDER SCROLLS V
Post by: Idem on June 23, 2011, 06:32:13 PM
Quote from: Cain on June 23, 2011, 03:47:39 PM
The strange thing is that they both had the same lead developers.  So I'm wondering if it was a time issue - writers never have enough time to go into the detail they like.

I thought they fired a bunch of their writers and canon people when they started Oblivion.
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 23, 2011, 06:55:18 PM
Quote from: Cramulus on June 23, 2011, 02:20:54 PM
if you spend a thousand hours playing any game, you will hate the sequel.

I am amused at the image of these franchises repeatedly kicking you in the balls by not cloning their older games.

You're probably right about the first bit. Though I likely would've enjoyed Oblivion a hell of a lot more if they had made a world that felt vibrant and alive, along with a great atmosphere. Decent writing would've helped. The raw gameplay was much better then in Morrowind, so that was an improvement. They just fucked everything up.
Title: Re: ELDER SCROLLS V
Post by: Eater of Clowns on June 23, 2011, 08:02:34 PM
Emerging from the dungeon tutorial in Oblivion and seeing the bright, lush, breathtaking world that you're now free to explore is probably one of my favorite video game moments ever.  Then it went downhill from there.

It isn't as good of a game as Morrowind, and yes a lot of that has to do with accessibility.  Morrowind felt huge, foreign, dark, and dangerous.  You could walk into the wrong door and just be owned up by some pissed off dude with a big fucking hammer.  I remember all of my save files, that little photo next to the time stamp was always a door.  Oblivion's level scaling made it too easy.  I had no fear, I could take just about anything.
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 23, 2011, 09:54:10 PM
Quote from: Eater of Clowns on June 23, 2011, 08:02:34 PM
Emerging from the dungeon tutorial in Oblivion and seeing the bright, lush, breathtaking world that you're now free to explore is probably one of my favorite video game moments ever.  Then it went downhill from there.

It isn't as good of a game as Morrowind, and yes a lot of that has to do with accessibility.  Morrowind felt huge, foreign, dark, and dangerous.  You could walk into the wrong door and just be owned up by some pissed off dude with a big fucking hammer.  I remember all of my save files, that little photo next to the time stamp was always a door.  Oblivion's level scaling made it too easy.  I had no fear, I could take just about anything.

Pretty much. Then if you make the 'wrong' character, you spend 15 minutes wailing on one enemy at level 30. At level 30 you rape everything with your fist in Morrowind, and at level one? ... You cry.
Title: Re: ELDER SCROLLS V
Post by: P3nT4gR4m on June 24, 2011, 11:40:45 AM
I never played Morrowind so Oblivion was my first encounter with TES series. I was blown away! World was lush, alchemy was a total trip. Fair enough the dungeons were a bit repetitive but what the fuck, there were a million of them? I did eventually give up on it on PC cos of the "1 crash per 30 secs of gameplay" issue but I grabbed a copy for PS3 and it was a lot better. I just hope I don't feel like you guys when I get my hands on skyrim and it turns out to be dumbed down and shite :sad:
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 24, 2011, 05:02:32 PM
Quote from: P3nT4gR4m on June 24, 2011, 11:40:45 AM
I never played Morrowind so Oblivion was my first encounter with TES series. I was blown away! World was lush, alchemy was a total trip. Fair enough the dungeons were a bit repetitive but what the fuck, there were a million of them? I did eventually give up on it on PC cos of the "1 crash per 30 secs of gameplay" issue but I grabbed a copy for PS3 and it was a lot better. I just hope I don't feel like you guys when I get my hands on skyrim and it turns out to be dumbed down and shite :sad:

Well Oblivion was dumbed down in some pointless idiotic ways. In Morrowind you had long swords, short swords, maces, axes and spears for combat. In Oblivion? Axes and swords, spears were cut out of the game completely. Now, the funny thing was that the fusion of maces and axes was justified in game, as they both require a similar technique. But by fusing sword swords and swords, that implies that a thief skilled with a slender dagger will somehow know how to effectively use a claymore. Then the sense of exploration was totally eradicated by quick travel... Which Morrowind had, you just couldn't use it all the time and it wouldn't take you anywhere. With Oblivion? Any fuckass can teleport anywhere for no reasons, and there isn't even an interesting place to explore should you choose to totally ignore quick travel.

So, the only way they can dumb Skywim down anymore is if they were to fuse every weapon and armour skill together into some thing called Combat, and let you teleport onto any spot of the map. Oh and have a compass that was akin to Fable 2's idiotic glowing trails. But there is some hope.. although, Skyrim is cutting down combat skills to one handed and two handed, but really? The RPG experience isn't about numbers and the manipulation of them, its about the experience, the world and the immersion. That is why Oblivion utterly failed as an RPG, to me at least. But who knows, if everything they've hinted at about Skyrim is true then it could be fantastic.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 25, 2011, 08:05:17 AM
P3nt, you should totally buy Morrowind.  It's like £5 on Amazon, fully patched GOTY edition and with the two expansion packs.

The graphics are a little crappy, as you would expect (though the distance art, in particular the night sky, was breathtaking), but you can use mods to upgrade it to Oblivion level looks in no time.

Also alchemy is much better in Morrowind, because the effects stack.  You make an intelligence fortifying potion, use it, the benefits from that stack when you make your next potion and so on and so forth.  Somewhere down the line you end up having potions that raise your intelligence by several thousand and last months in real time as effects.

No poisoning people with bad potions though  :sad:
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 25, 2011, 10:24:24 AM
Quote from: Cain on June 25, 2011, 08:05:17 AM
P3nt, you should totally buy Morrowind.  It's like £5 on Amazon, fully patched GOTY edition and with the two expansion packs.

The graphics are a little crappy, as you would expect (though the distance art, in particular the night sky, was breathtaking), but you can use mods to upgrade it to Oblivion level looks in no time.

Also alchemy is much better in Morrowind, because the effects stack.  You make an intelligence fortifying potion, use it, the benefits from that stack when you make your next potion and so on and so forth.  Somewhere down the line you end up having potions that raise your intelligence by several thousand and last months in real time as effects.

No poisoning people with bad potions though  :sad:

Oh yes, becoming a god with potions is such fun. And, with an hour and a half of working and one hell of a computer, Morrowind can look like this:

http://img101.imageshack.us/img101/9184/mgescreenshot44.jpg
http://img819.imageshack.us/img819/9264/1800e.jpg
http://img687.imageshack.us/img687/5830/mgescreenshot52.jpg
http://img821.imageshack.us/img821/8729/mgescreenshot60.jpg
Or you could just disable the shadows, most shaders and some lighting and get a very similar experience. Same textures, anyhow.
Title: Re: ELDER SCROLLS V
Post by: Thurnez Isa on June 27, 2011, 01:49:32 AM
Quote from: Cain on June 25, 2011, 08:05:17 AM
P3nt, you should totally buy Morrowind.  It's like £5 on Amazon, fully patched GOTY edition and with the two expansion packs.

The graphics are a little crappy, as you would expect (though the distance art, in particular the night sky, was breathtaking), but you can use mods to upgrade it to Oblivion level looks in no time.

Also alchemy is much better in Morrowind, because the effects stack.  You make an intelligence fortifying potion, use it, the benefits from that stack when you make your next potion and so on and so forth.  Somewhere down the line you end up having potions that raise your intelligence by several thousand and last months in real time as effects.

No poisoning people with bad potions though  :sad:

Morrowind was awesome.
I find it didn't age as well as Oblivion, probably due to the combat is a little lackluster, but I remember having way more fun at the time with Morrowind then with Oblivion.
The music is better too - and even with the lesser graphics the game had more of a serene somber feel then Oblivion.
Title: Re: ELDER SCROLLS V
Post by: Jasper on June 27, 2011, 11:41:14 PM
Morrowind was great because it felt like a place.  Not being able to travel conveniently, the complete and total lack of automatically generated landscapes, and the absurd level of back story, depth, and random cultural stuff (BOOKSBOOKSBOOKS) forced you to appreciate it as a place.  In Oblivion, the land is just stuff that happens in between quests, and if you've seen one wilderness, you've seen them all. 

If I one day hiked across Washington, doing odd jobs, fighting off PTERODACTYLS, and reading every book I could find, I'd feel like I was having a proper There And Back Again adventure, Morrowind style.
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on June 28, 2011, 12:52:25 PM
Levitate + 100% resist magica + Boots of Blinding Speed: greatests spell/equip combo ever.
Title: Re: ELDER SCROLLS V
Post by: AFK on June 28, 2011, 01:40:46 PM
The one that really sucked though was that one that allowed you to jump 3 miles into the air but didn't arm you with a parachute. 
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on June 28, 2011, 02:13:20 PM
Quote from: R.W.H.N. on June 28, 2011, 01:40:46 PM
The one that really sucked though was that one that allowed you to jump 3 miles into the air but didn't arm you with a parachute. 

That's why you needed to get a slowfall spell or potion before you used it. 

Was funny seeing the guy you got them from land.  Easy to miss it if you're not looking for it though.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 28, 2011, 03:53:43 PM
Quote from: Thurnez Isa on June 27, 2011, 01:49:32 AM
Morrowind was awesome.
I find it didn't age as well as Oblivion, probably due to the combat is a little lackluster, but I remember having way more fun at the time with Morrowind then with Oblivion.
The music is better too - and even with the lesser graphics the game had more of a serene somber feel then Oblivion.

Yeah, the combat is more than a little simple - get it in the crosshairs and hit that attack button like a crazy bastard - but in some ways I kinda like that.  And yes, the music is pretty amazing.

Quote from: Jasper on June 27, 2011, 11:41:14 PM
Morrowind was great because it felt like a place.  Not being able to travel conveniently, the complete and total lack of automatically generated landscapes, and the absurd level of back story, depth, and random cultural stuff (BOOKSBOOKSBOOKS) forced you to appreciate it as a place.  In Oblivion, the land is just stuff that happens in between quests, and if you've seen one wilderness, you've seen them all. 

If I one day hiked across Washington, doing odd jobs, fighting off PTERODACTYLS, and reading every book I could find, I'd feel like I was having a proper There And Back Again adventure, Morrowind style.

I'm sure I remember reading somewhere that if you read every book in Morrowind, it added up to something like 3.5 novels.  Which is an achievement in and of itself (I'd like to see a wordcount on the DAO Codex though - that's pretty damn large in size too).

Also, I never found it that hard to get around in Morrowind.  Sure, finding some places are hard (I'm looking at you, Telvanni mages who haven't paid their guild dues), but with the Mage's Guild membership, scrolls of Mark and Recall and Amulet's of Divine and Almisivi Intervention, oh and the Silt Strider and boats, you can usually fall within half an hour's walk of where you need to go.  I think it was more of a case of the game providing the possibility of getting around lots of unnecessary walking, if you wanted, but you had to work at it a little and understand the game mechanics.  Plus if you opted for the cheap option, you could loot bandit caves and ancesteral tombs along the way.

In that sense, I think the Oblivion game mechanics represent an unnecessary dumbing down.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 28, 2011, 03:57:51 PM
Quote from: Disco Pickle on June 28, 2011, 02:13:20 PM
Quote from: R.W.H.N. on June 28, 2011, 01:40:46 PM
The one that really sucked though was that one that allowed you to jump 3 miles into the air but didn't arm you with a parachute. 

That's why you needed to get a slowfall spell or potion before you used it. 

Was funny seeing the guy you got them from land.  Easy to miss it if you're not looking for it though.

And if you had Light Armour as a major skill, you could pick up armour that was 60% as good as Glass Amour within the first week of play, so long as you had Tribunal installed.

In fact, I made a fortune off selling Dark Brotherhood light armour to Creeper. 
Title: Re: ELDER SCROLLS V
Post by: Disco Pickle on June 28, 2011, 04:21:37 PM
Quote from: Cain on June 28, 2011, 03:57:51 PM
Quote from: Disco Pickle on June 28, 2011, 02:13:20 PM
Quote from: R.W.H.N. on June 28, 2011, 01:40:46 PM
The one that really sucked though was that one that allowed you to jump 3 miles into the air but didn't arm you with a parachute. 

That's why you needed to get a slowfall spell or potion before you used it. 

Was funny seeing the guy you got them from land.  Easy to miss it if you're not looking for it though.

And if you had Light Armour as a major skill, you could pick up armour that was 60% as good as Glass Amour within the first week of play, so long as you had Tribunal installed.

In fact, I made a fortune off selling Dark Brotherhood light armour to Creeper. 

One of the earliest things I'd do in any play through, after joining the thieves guild, is make my way to the ghost gate (pain in the ass at early levels but worth it) and steal all of the glass equipment from the tower of dusk, then go pay off the bounty.

Man, now I want to play it again. 
Title: Re: ELDER SCROLLS V
Post by: Cain on June 28, 2011, 04:28:47 PM
I'm earning my glass armour the legit way - killing people and bribing bandits for House Hlaalu.  You can get a curaiss and greaves just for completing the Balmora-based House quests.
Title: Re: ELDER SCROLLS V
Post by: Captain Swampass on June 28, 2011, 06:00:19 PM
Quote from: Disco Pickle on June 28, 2011, 04:21:37 PM
Quote from: Cain on June 28, 2011, 03:57:51 PM
Quote from: Disco Pickle on June 28, 2011, 02:13:20 PM
Quote from: R.W.H.N. on June 28, 2011, 01:40:46 PM
The one that really sucked though was that one that allowed you to jump 3 miles into the air but didn't arm you with a parachute. 

That's why you needed to get a slowfall spell or potion before you used it. 

Was funny seeing the guy you got them from land.  Easy to miss it if you're not looking for it though.

And if you had Light Armour as a major skill, you could pick up armour that was 60% as good as Glass Amour within the first week of play, so long as you had Tribunal installed.

In fact, I made a fortune off selling Dark Brotherhood light armour to Creeper. 

One of the earliest things I'd do in any play through, after joining the thieves guild, is make my way to the ghost gate (pain in the ass at early levels but worth it) and steal all of the glass equipment from the tower of dusk, then go pay off the bounty.

Man, now I want to play it again. 

... Pay off the bounty? Where the hell would you get the money to do that? Personally I find robbing the vaults to be a great way to get it, or taunting Buoyant Armigers.
Title: Re: ELDER SCROLLS V
Post by: Cain on June 28, 2011, 06:04:28 PM
I thought you got significant discounts, depending on your rank in the Thieves Guild.  Plus if you can steal glass amour, why not steal the money to pay off the bounty?  Or things to sell to pay off the bounty, at least.
Title: Re: ELDER SCROLLS V
Post by: AFK on June 28, 2011, 06:14:05 PM
I'd try to make some bank by going into houses, buildings, etc., and stealing all of the potion/magic making paraphernalia.  Some of that stuff could get you some good bank.  though some of it was really heavy too so it wasn't an easy thing to do until you've leveled up a bit. 
Title: Re: ELDER SCROLLS V
Post by: Thurnez Isa on June 29, 2011, 11:16:46 PM
In Oblivion I would break into peoples houses and watch people sleep

:eek:
Title: Re: ELDER SCROLLS V
Post by: Chairman Risus on June 30, 2011, 12:24:16 AM
Quote from: Thurnez Isa on June 29, 2011, 11:16:46 PM
In Oblivion I would break into peoples houses and watch people sleep

:eek:

Then initiate conversation and run!

They find you two days later, sneaking in a dungeon. "Hello, how may I help you?"
Title: Re: ELDER SCROLLS V
Post by: Cain on June 30, 2011, 06:36:46 AM
Quote from: R.W.H.N. on June 28, 2011, 06:14:05 PM
I'd try to make some bank by going into houses, buildings, etc., and stealing all of the potion/magic making paraphernalia.  Some of that stuff could get you some good bank.  though some of it was really heavy too so it wasn't an easy thing to do until you've leveled up a bit. 

Absolutely.  With membership in the Mages Guild and 8 gold, you could teleport to Caldera, and in the top room (unoccupied) of their mages' guild is a Master Alchemist set, with all the additional equipment to make some badass potions.  So long as you make out like a kleptomaniac from when you arrive in Seyda Neen, stealing alchemical components from all over the place, you can make some serious cash.

Then again, I never left Seyda Neen without at least 1000 gold in my pockets anyway, and I'm normally playing an Imperial with a Personality of 75 at level one, so money has never presented a significant issue to me.
Title: Re: ELDER SCROLLS V
Post by: Shibboleet The Annihilator on July 16, 2011, 05:06:55 AM
Quote from: Cain on December 13, 2010, 01:40:45 PM
Quote from: Sigmatic on December 13, 2010, 08:38:57 AM
Yeah, although there are mods you can get that incorporate more satisfying leveling.  And better encounters.

And mile high floating wizard houses.  :lol:



The modding community make everything better.  Everything.   I want to nominate modders for Time Person of the Year.

I bet everyone would vote for them, and the Time would go and pick Bobby fucking Kotick instead.