I think the fine game of Hacky-Sack is a guideline for living a rewarding life. The players of the game may join or leave at any time, and there are no set rules for how many people can play- although when the circle becomes too large or too small, the game becomes difficult.
It's a game where there are no true winners and no losers, even though it's clear that some people are a lot better at the game than others. There are no inherent ranks- everyone gets a fairly equal position in the circle (as they ought to, but unfortunately do not always, in real life), and if the circle is broken there's a greater chance that the hack (representing the challenges of life) will fly out of control and end the game.
Every time one challenge is completed (someone hacks the sack) it gives birth to another challenge which will be given to another, seemingly at random- therefore there is no cure-all in life, just as there is no way to keep the hack in the air without effort (what goes up must come down). There will always be new challenges, and without them life would be quite boring- like a hacky-sack lying on the ground not being kicked. And so we humans must unite equally or die- form a circle without needless bureaucracy or rigid laws, so that we can [flame-retardant]keep our hacky-sack in the air.[/flame-retardant]
And, of course, there's the "just keep swimming" analogy which comes from the fact that if the hacky-sack is dropped, for whatever reason, true players of the game do not waste time arguing over whose fault it was, or make up stupid rules to prevent it from happening again- they just pick the damn thing up, re-serve it, and keep the game going. No harm, no foul, and that way everyone has more fun.
There's probably more to this, and I'm sure there's some holes in my theory, but hey- I felt really proud of myself when I came up with it while hacking with my droogs earlier today, and I haven't written up a good rant in a long time, so... there's my two cents for the day.
Life is only like hacky-sack, if the sack represents mankind.
You get kicked around, abused, have the shit knocked out of you, and then they stuff you in a box.
The end.
i prefer medeo's version.
Quote from: Slartibartfasti prefer medeo's version.
Mine's more accurate.
Sadly enough, I think it is, Roger.
Quote from: SssBella, Oracle of DoomSadly enough, I think it is, Roger.
Telling the truth(tm) will NOT make you popular at parties, though.
Maybe that's why none of my redneck scum neighbors/co-workers invite me to parties.
Quote from: The Good Reverend RogerQuote from: SssBella, Oracle of DoomSadly enough, I think it is, Roger.
Telling the truth(tm) will NOT make you popular at parties, though.
Maybe that's why none of my redneck scum neighbors/co-workers invite me to parties.
Yup, that's why they don't invite you over.
That's also why I can't drink and then do tarot readings.
When I'm drunk I tell the unvarnished truth instead of softening the blow.
All things are true for a given value of truth. You can be a nay-sayer or a yea sayer... and I will affirm life above all things even if it means I die a siphilitic madman who thinks he's napoleon and the orderly (who looks like a gay biker) is his jospehine...
Quote from: St. Trollax, ODDAll things are true for a given value of truth. You can be a nay-sayer or a yea sayer... and I will affirm life above all things even if it means I die a siphilitic madman who thinks he's napoleon and the orderly (who looks like a gay biker) is his jospehine...
Sucker.
Quote from: The Good Reverend RogerQuote from: St. Trollax, ODDAll things are true for a given value of truth. You can be a nay-sayer or a yea sayer... and I will affirm life above all things even if it means I die a siphilitic madman who thinks he's napoleon and the orderly (who looks like a gay biker) is his jospehine...
Sucker.
and having your mind whilst hiding in a hole and hating the world is any better? I will not make notes from underground, I intend to dance along a wire from on point to the other.
Your metaphor is very well thought out and fairly accurate. Unfortunetly, the hack is a game for hippies and I am now required by law to call you a Patchouli-stinking hippie, you patchouli-stinking hippie.
Ok. I apologize for the preceding outburst, it had to be done.
Quote from: EfrimYour metaphor is very well thought out and fairly accurate. Unfortunetly, the hack is a game for hippies and I am now required by law to call you a Patchouli-stinking hippie, you patchouli-stinking hippie.
Ok. I apologize for the preceding outburst, it had to be done.
Indeed. You could have let it slide, but that would be
wrong.
Quote from: The Good Reverend RogerQuote from: EfrimYour metaphor is very well thought out and fairly accurate. Unfortunetly, the hack is a game for hippies and I am now required by law to call you a Patchouli-stinking hippie, you patchouli-stinking hippie.
Ok. I apologize for the preceding outburst, it had to be done.
Indeed. You could have let it slide, but that would be wrong.
Damn straight. Gotta let the people know. Fight the good fight...
Quote from: EfrimQuote from: The Good Reverend RogerQuote from: EfrimYour metaphor is very well thought out and fairly accurate. Unfortunetly, the hack is a game for hippies and I am now required by law to call you a Patchouli-stinking hippie, you patchouli-stinking hippie.
Ok. I apologize for the preceding outburst, it had to be done.
Indeed. You could have let it slide, but that would be wrong.
Damn straight. Gotta let the people know. Fight the good fight...
hucks his hack into the air... Well I guess that means I am also a patchouli-stinking hippie... aside from the fact that I look like a conservative nerd and smell of aftershave...
MOTHER! GIVE ME THE MOON!
If playing Hacky-Sack makes one a hippie...
...then my school is the next Haight-Ashbury...
Hackey sacks have holes
QuoteHackey sacks have holes
So do I.
"There are at least two kinds of games: finite and infinite. A finite game is a game that has fixed rules and boundaries, that is played for the purpose of winning and thereby ending the game. An infinite game has no fixed rules or boundaries. In an infinite game you play with the boundaries and the purpose is to continue the game."
"Finite and Infinite Games - A Vision of Life as Play and Possibility" by James P. Carse (http://www.worldtrans.org/hw/infinitegames.html)