Principia Discordia

Principia Discordia => Propaganda Depository => RPG Ghetto => Topic started by: Phox on February 06, 2011, 11:34:37 PM

Title: Magic: The Gathering
Post by: Phox on February 06, 2011, 11:34:37 PM
Figured this would be a better place to continue this discussion than where it originally was.
Quote from: Canis latrans eques on February 06, 2011, 11:18:10 PM
I've had friends concede the game with in 10 turns of me just fucking with their game plan. I was a master of psychological dueling.
"I pacify your creature."
"I sac it and kill your creature and/or you lose life"

My deck was best utilized in games that featured more than two players, because it was creature heavy and generally required a few turns to get set up, but it was a life building/sapping deck, with lots of samurai thrown in for good measure. 

However, I was always pretty good at using the strengths of other people's decks to my advantage. Whether they were opponents or teammates, I could generally manipulate them into buying me enough time to get a basic set up going.

For one on one, I had a quicky black undead deck, and a quicky white angel deck that were generally useful against weak players, but required lucky hands from relatively early on in order to win against the better players.
Title: Re: Magic: The Gathering
Post by: Elder Iptuous on February 06, 2011, 11:51:21 PM
i still see the cards for sale at stores like wally world, is it still played a good bit?
i still fondly remember when the game came out and my buddy and i went and got our first starter decks and were figuring it out....
good times...

how much are the old heavy hitters selling for these days?  like a lotus,  moxys, timetwister, and the like...
Title: Re: Magic: The Gathering
Post by: Cainad (dec.) on February 07, 2011, 12:13:02 AM
Quote from: Iptuous on February 06, 2011, 11:51:21 PM
i still see the cards for sale at stores like wally world, is it still played a good bit?
i still fondly remember when the game came out and my buddy and i went and got our first starter decks and were figuring it out....
good times...

how much are the old heavy hitters selling for these days?  like a lotus,  moxys, timetwister, and the like...

Quite a bit. There are tournaments and everything still going on.
Title: Re: Magic: The Gathering
Post by: Elder Iptuous on February 07, 2011, 12:37:46 AM
sweet. i'll have to break out my old cards and play again some time!
they're probably up to 20th standard edition by now, huh?
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 12:53:57 AM
Turn 1:
Play and tap Black lotus, generate 1 black mana.
Use that to cast dark ritual, generate 3 black mana
Use one of those to cast another dark ritual, total 5 floating black mana.
Use those 5 to cast Demonic Hordes.

Congratulations, you've just lost the game on turn 1.

TGRR,
Genius at this shit.
Title: Re: Magic: The Gathering
Post by: Phox on February 07, 2011, 01:03:08 AM
Quote from: The Good Reverend Roger on February 07, 2011, 12:53:57 AM
Turn 1:
Play and tap Black lotus, generate 1 black mana.
Use that to cast dark ritual, generate 3 black mana
Use one of those to cast another dark ritual, total 5 floating black mana.
Use those 5 to cast Demonic Hordes.

Congratulations, you've just lost the game on turn 1.

TGRR,
Genius at this shit.

You suck, Roger.  :lulz:
Title: Re: Magic: The Gathering
Post by: Elder Iptuous on February 07, 2011, 01:08:23 AM
if only you could have a seven card deck....
Title: Re: Magic: The Gathering
Post by: navkat on February 07, 2011, 02:07:55 AM
TGRR highlights why it's so important to have a quick-acting deck. I, unfortunately, can never seem to cull them down to 60 cards.

The crack about Blue/black deck in the "other" Magic thread was a jab at myself, BTW.
Title: Re: Magic: The Gathering
Post by: Phox on February 07, 2011, 02:20:29 AM
Quote from: navkat on February 07, 2011, 02:07:55 AM
The crack about Blue/black deck in the "other" Magic thread was a jab at myself, BTW.
I figured.  :wink:
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 07, 2011, 02:28:14 AM
Quote from: navkat on February 07, 2011, 02:07:55 AM
TGRR highlights why it's so important to have a quick-acting deck. I, unfortunately, can never seem to cull them down to 60 cards.

The crack about Blue/black deck in the "other" Magic thread was a jab at myself, BTW.

I never understood that.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 02:47:48 AM
Quote from: navkat on February 07, 2011, 02:07:55 AM
TGRR highlights why it's so important to have a quick-acting deck. I, unfortunately, can never seem to cull them down to 60 cards.

The crack about Blue/black deck in the "other" Magic thread was a jab at myself, BTW.

If it isn't part of the engine, it isn't part of the deck.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 02:48:27 AM
Quote from: Doktor Phox on February 07, 2011, 01:03:08 AM
Quote from: The Good Reverend Roger on February 07, 2011, 12:53:57 AM
Turn 1:
Play and tap Black lotus, generate 1 black mana.
Use that to cast dark ritual, generate 3 black mana
Use one of those to cast another dark ritual, total 5 floating black mana.
Use those 5 to cast Demonic Hordes.

Congratulations, you've just lost the game on turn 1.

TGRR,
Genius at this shit.

You suck, Roger.  :lulz:

Anyone can WIN in one turn.  It takes a GENIUS to LOSE before the other player even gets to play.
Title: Re: Magic: The Gathering
Post by: Phox on February 07, 2011, 02:52:34 AM
Quote from: The Good Reverend Roger on February 07, 2011, 02:48:27 AM
Quote from: Doktor Phox on February 07, 2011, 01:03:08 AM
Quote from: The Good Reverend Roger on February 07, 2011, 12:53:57 AM
Turn 1:
Play and tap Black lotus, generate 1 black mana.
Use that to cast dark ritual, generate 3 black mana
Use one of those to cast another dark ritual, total 5 floating black mana.
Use those 5 to cast Demonic Hordes.

Congratulations, you've just lost the game on turn 1.

TGRR,
Genius at this shit.

You suck, Roger.  :lulz:

Anyone can WIN in one turn.  It takes a GENIUS to LOSE before the other player even gets to play.
Good point.  :lulz:
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 07, 2011, 02:54:49 AM
Quote from: The Good Reverend Roger on February 07, 2011, 02:47:48 AM
Quote from: navkat on February 07, 2011, 02:07:55 AM
TGRR highlights why it's so important to have a quick-acting deck. I, unfortunately, can never seem to cull them down to 60 cards.

The crack about Blue/black deck in the "other" Magic thread was a jab at myself, BTW.

If it isn't part of the engine, it isn't part of the deck.
TROOF

Title: Re: Magic: The Gathering
Post by: navkat on February 07, 2011, 03:23:02 AM
Totally.

My problem is that I have all these cards that fit the strategy that I keep forgetting that it's a far better tool having the power of probability on your side than to dilute that by adding possibilities.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 03:29:39 AM
Quote from: navkat on February 07, 2011, 03:23:02 AM
Totally.

My problem is that I have all these cards that fit the strategy that I keep forgetting that it's a far better tool having the power of probability on your side than to dilute that by adding possibilities.

Not strategy.

Engine.
Title: Re: Magic: The Gathering
Post by: navkat on February 07, 2011, 03:51:34 AM
Quote from: The Good Reverend Roger on February 07, 2011, 03:29:39 AM
Quote from: navkat on February 07, 2011, 03:23:02 AM
Totally.

My problem is that I have all these cards that fit the strategy that I keep forgetting that it's a far better tool having the power of probability on your side than to dilute that by adding possibilities.

Not strategy.

Engine.

This single post is going to make me spend the rest of the night reading all my cards and rebuilding my deck based the concept of creating an "engine."

"An engine that generates what?" the red haired lady in my head, asks.
"Kill your darlings," the old saying goes.
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 07, 2011, 09:01:45 PM
I have several decks some of which use engines, others are less structured...

I have the "Ratatosk" deck which can generate infinite squirrels... then I found out the combo I was using is technically illegal since "infinite" anything is not allowed :( Even without it though, the Squirrel Mob side of the deck is still pretty nasty by the fifth turn.

I also have the "Dumbo" deck which utliizes "Wonder" and "Brawn" When Brawn is in your graveyard, all creatures have trample, when Wonder is in your graveyard all creatures have flying. All creatures are elephants... things go bad around turn 5.

My "Nom Nom Nom" deck kills in 5 turns pretty regularly. Throw out a bunch of cheap goblins and a Boggart Shenanigans then on turn five drop a Voracious Dragon. The dragon devours all the goblins, does direct damage equal to twice the number of goblins devoured, gets a +1/1 for each goblin devoured and Boggart Shenanigans deals one damage for each goblin that goes to the graveyard. I generally have at least one if not two Mudbutton Torchrunners out by then... they deal 3 damage to target player when they go to the graveyard.

Wow... thats a pretty nerdy post...
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 09:07:55 PM
I haven't played in forever.

My brightest moment was getting my head handed to me while playing with a green/white deck.  Was down to about 4 life, no flying blockers other than one Scryb Sprite, a couple land critters.  My opponent was the nauseatingly cheerful player of a Shivan Dragon, which had been happily chewing my ass for the last round or two.

"Attack with Shivan Dragon."

"Righteousness.  My Scryb Sprites just ate your dragon."

:aaa:

She didn't even finish the game.
Title: Re: Magic: The Gathering
Post by: Cramulus on February 07, 2011, 09:15:29 PM
I used to play magic. I think I had a black/red deck? I remember demonic hordes being my favorite card but don't remember much else about my strategy.

I just can't stand collectible games. You build something cool, and then next month they introduce something that trumps it. I never ended up with anything I was satisfied with, the game's power creep just kept moving and forcing you to BUY BUY BUY.
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 09:21:01 PM
Quote from: Cramulus on February 07, 2011, 09:15:29 PM
I used to play magic. I think I had a black/red deck? I remember demonic hordes being my favorite card but don't remember much else about my strategy.

I just can't stand collectible games. You build something cool, and then next month they introduce something that trumps it. I never ended up with anything I was satisfied with, the game's power creep just kept moving and forcing you to BUY BUY BUY.

Yep.  I had the advantage of an employee discount buying the bloody things, and I still couldn't keep up.
Title: Re: Magic: The Gathering
Post by: Telarus on February 07, 2011, 09:22:22 PM
That's what lost me as well. I think I was an active player though a couple of releases after Ice Age, and then I decided that RPG books were a less expensive hobby.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 07, 2011, 09:35:06 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.

THIS

I occasionally buy a foil pack or so... but mostly I play with the cards I have...
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 09:35:37 PM
Quote from: Ratatosk on February 07, 2011, 09:35:06 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.

THIS

I occasionally buy a foil pack or so... but mostly I play with the cards I have...

Sold of most of my cards to fund a vacation.  Haven't really missed 'em.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 09:38:03 PM
Quote from: Luna on February 07, 2011, 09:35:37 PM
Quote from: Ratatosk on February 07, 2011, 09:35:06 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.

THIS

I occasionally buy a foil pack or so... but mostly I play with the cards I have...

Sold of most of my cards to fund a vacation.  Haven't really missed 'em.

Sold all but the "S1 Deck" (Coyote will get the reference), "Green Machine", and "Christmas Death".
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 09:40:37 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:38:03 PM
Quote from: Luna on February 07, 2011, 09:35:37 PM
Quote from: Ratatosk on February 07, 2011, 09:35:06 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.

THIS

I occasionally buy a foil pack or so... but mostly I play with the cards I have...

Sold of most of my cards to fund a vacation.  Haven't really missed 'em.

Sold all but the "S1 Deck" (Coyote will get the reference), "Green Machine", and "Christmas Death".

Somewhere I think I still have me "Just Call Me Angel" deck, if I can rescue it from the house.  Black/White deck, based on Serra and Fallen Angels.  It jammed up once in awhile, but when it worked, it rained down terror.
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 07, 2011, 09:41:35 PM
Serra Angel == :fap:
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 09:43:58 PM
Quote from: Luna on February 07, 2011, 09:40:37 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:38:03 PM
Quote from: Luna on February 07, 2011, 09:35:37 PM
Quote from: Ratatosk on February 07, 2011, 09:35:06 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:22:47 PM
When I quit, I was still winning games with 10 year old cards.

THIS

I occasionally buy a foil pack or so... but mostly I play with the cards I have...

Sold of most of my cards to fund a vacation.  Haven't really missed 'em.

Sold all but the "S1 Deck" (Coyote will get the reference), "Green Machine", and "Christmas Death".

Somewhere I think I still have me "Just Call Me Angel" deck, if I can rescue it from the house.  Black/White deck, based on Serra and Fallen Angels.  It jammed up once in awhile, but when it worked, it rained down terror.

Both good cards, if you can get the manna out fast enough.

Green Machine can legally play 20 land cards in 5 turns.  If I can make it to turn 3, you're up to your arse in flying beast tokens.

S1 shuts you down.  No untap phase, one spell per player per turn, yours always get countered.  I use this when I want people to quit playing forever.

Christmas Death is a red/green land destruction deck.  I always loose in multiple player games, because everyone pounds on me right quick.
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 09:47:00 PM
Quote from: The Good Reverend Roger on February 07, 2011, 09:43:58 PM

Both good cards, if you can get the manna out fast enough.

Yeah, it got constipated every now and then.  A draw with just one land in it was usually a sign that I was going down in flames, fast.

QuoteGreen Machine can legally play 20 land cards in 5 turns.  If I can make it to turn 3, you're up to your arse in flying beast tokens.

S1 shuts you down.  No untap phase, one spell per player per turn, yours always get countered.  I use this when I want people to quit playing forever.

Christmas Death is a red/green land destruction deck.  I always loose in multiple player games, because everyone pounds on me right quick.

Evil.  I like.   :evil:
Title: Re: Magic: The Gathering
Post by: Cuddlefish on February 07, 2011, 11:04:36 PM
Quote from: The Good Reverend Roger on February 07, 2011, 02:47:48 AM
If it isn't part of the engine, it isn't part of the deck.

This. There's no space for something that is or does something "cool," if that's all it's got going for it ("I just multiplied all my elf creatures! I control 1023 elves! What's that? Volcanic Fallout? Oh, never mind"). Even then, there's not a lot of space for the stuff that works, so choosing what works BEST is also very important (and, of course, what "works" and what "works best" is relative to what you choose for your win condition, which will not work, work, or work best, based on how good your reading comprehension level is).

And, Rog, anyone can pull that off using old banned and restricted cards. I have a mono-red deck that plays like a white/blue deck. However, it was Skullclamp that drove the engine for me. Wins (almost) every time, although, not technically tourney legal.

Quote from: Cramulus on February 07, 2011, 09:15:29 PM
I just can't stand collectible games. You build something cool, and then next month they introduce something that trumps it. I never ended up with anything I was satisfied with, the game's power creep just kept moving and forcing you to BUY BUY BUY.

I'm with you on this. But not. I agree that it can be bullshit to try to "stay current" with a CCG, seeing how new game term/mechanics are getting seemingly more and more powerful, so you feel that you'd better pony up some cash so you can keep winning.

On the other hand, if you just wait a while (I only started playing MTG about 2 years ago) you'll have more to browse and pick from, allowing you to build a deck from the best cards for your strategy from the past ten years (or more). I hand picked my decks and spent about 10-20 bucks on each one (I have 2) and I compete with (and sometimes utterly embarrass) players who have clearly spent too much money on the game, and equate cash investment to winning (these are my favorite victories. My 20$ deck crushing someone's 400$ deck).

Yes, spending money will get you the "best" cards of the current set, but those aren't necessarily the "best cards evar." And, really, the "best card" is usually the "best grouping of cards for my particular win condition," which can vary greatly from player to player.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 07, 2011, 11:17:06 PM
Quote from: Ratatosk on February 07, 2011, 09:41:35 PM
Serra Angel == :fap:

She's a card I always love seeing new artwork for. :fap: :fap:

Quote from: The Good Reverend Roger on February 07, 2011, 09:43:58 PM
S1 shuts you down.  No untap phase, one spell per player per turn, yours always get countered.  I use this when I want people to quit playing forever.


Ya, any time I got it into my head to play any kind of obvious resource control I got banned from playing that COLOR by my friends. :lulz:
Almost reduced a friend to tears when everything she did was rendered pointless AND hurt her.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 07, 2011, 11:21:51 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM
Yes, spending money will get you the "best" cards of the current set, but those aren't necessarily the "best cards evar." And, really, the "best card" is usually the "best grouping of cards for my particular win condition," which can vary greatly from player to player.

EMPHASISED FOR TRUTH!
Title: Re: Magic: The Gathering
Post by: Richter on February 07, 2011, 11:28:12 PM
Quote from: Canis latrans eques on February 07, 2011, 11:21:51 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM
Yes, spending money will get you the "best" cards of the current set, but those aren't necessarily the "best cards evar." And, really, the "best card" is usually the "best grouping of cards for my particular win condition," which can vary greatly from player to player.

EMPHASISED FOR TRUTH!

YES.  That was how I built most of my really good decks.  Most of them were combos off of cards that most other players considered the throwaways of the set, with a prefference for black/green.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 11:31:05 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM

And, Rog, anyone can pull that off using old banned and restricted cards.

This is why Magic sucks ass.  Seriously.  Even saying "That card is banned" will get a motherfucker slapped at any table in Tucson.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 07, 2011, 11:31:38 PM
Quote from: Richter on February 07, 2011, 11:28:12 PM
Quote from: Canis latrans eques on February 07, 2011, 11:21:51 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM
Yes, spending money will get you the "best" cards of the current set, but those aren't necessarily the "best cards evar." And, really, the "best card" is usually the "best grouping of cards for my particular win condition," which can vary greatly from player to player.

EMPHASISED FOR TRUTH!

YES.  That was how I built most of my really good decks.  Most of them were combos off of cards that most other players considered the throwaways of the set, with a prefference for black/green.

"Chaoslace" is a CRUSHER against White decks.
Title: Re: Magic: The Gathering
Post by: navkat on February 07, 2011, 11:34:35 PM
M favorite angel card:

(http://sales.starcitygames.com/cardscans/MAG_ROE/LinvalaKeeperofSilence.jpg)

Relatively low CMC for one hell of an ability.

As far as "engines" go, I suppose that's sort of what I've been trying to do all along...though I never heard the term "engine" until now. I played a bit in the 90s and then stopped for a long time. I just picked it back up last year and have been slowly getting others re-addicted so I have people to play with.

I have a card called "Goblin Assault" I use to piss people off:
(http://sales.starcitygames.com/cardscans/MAGSHARDS/goblin_assault.jpg)

Just keeps popping out 1/1 goblins who have no choice but to hurl themselves at someone each turn. Get one o those out early enough and it can e someone's undoing. Works great with enchantments and equipment that give +1/+1 for each goblin creature you control.
Title: Re: Magic: The Gathering
Post by: Cuddlefish on February 07, 2011, 11:35:47 PM
Quote from: The Good Reverend Roger on February 07, 2011, 11:31:05 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM

And, Rog, anyone can pull that off using old banned and restricted cards.

This is why Magic sucks ass.  Seriously.  Even saying "That card is banned" will get a motherfucker slapped at any table in Tucson.

Don't get me wrong, I used banned cards in one of my decks (Skullclamp). All I'm saying is that you shouldn't be playing a "Vintage" deck against someones "Standard" deck. It's not fair.
Title: Re: Magic: The Gathering
Post by: Luna on February 07, 2011, 11:40:30 PM
Quote from: navkat on February 07, 2011, 11:34:35 PM
M favorite angel card:

(http://sales.starcitygames.com/cardscans/MAG_ROE/LinvalaKeeperofSilence.jpg)

Relatively low CMC for one hell of an ability.

Dang, if I still played, I'd be tracking her down for my angels deck.
Title: Re: Magic: The Gathering
Post by: Richter on February 07, 2011, 11:56:20 PM
I played a black / white denial deck that could have used 3 or 4 of those.  (Yes, even though it's a legend.  Couple reasons depending on teh version of the Legends rule in use)
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 08, 2011, 12:06:11 AM
Quote from: Cuddlefish on February 07, 2011, 11:35:47 PM
Quote from: The Good Reverend Roger on February 07, 2011, 11:31:05 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM

And, Rog, anyone can pull that off using old banned and restricted cards.

This is why Magic sucks ass.  Seriously.  Even saying "That card is banned" will get a motherfucker slapped at any table in Tucson.

Don't get me wrong, I used banned cards in one of my decks (Skullclamp). All I'm saying is that you shouldn't be playing a "Vintage" deck against someones "Standard" deck. It's not fair.

"Fair"?  What is this "fair" you speak of?   :lulz:

There's no fucking crying at the game table.

TGRR,
Played for random ante, bitches.
Title: Re: Magic: The Gathering
Post by: Cuddlefish on February 08, 2011, 12:10:10 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:06:11 AM
Quote from: Cuddlefish on February 07, 2011, 11:35:47 PM
Quote from: The Good Reverend Roger on February 07, 2011, 11:31:05 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM

And, Rog, anyone can pull that off using old banned and restricted cards.

This is why Magic sucks ass.  Seriously.  Even saying "That card is banned" will get a motherfucker slapped at any table in Tucson.

Don't get me wrong, I used banned cards in one of my decks (Skullclamp). All I'm saying is that you shouldn't be playing a "Vintage" deck against someones "Standard" deck. It's not fair.

"Fair"?  What is this "fair" you speak of?   :lulz:

There's no fucking crying at the game table.

TGRR,
Played for random ante, bitches.

:lulz: :lulz: :lulz:

Right, right. Let's replace the word "fair" in my post to "nice."
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 08, 2011, 12:15:36 AM
Quote from: Cuddlefish on February 08, 2011, 12:10:10 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:06:11 AM
Quote from: Cuddlefish on February 07, 2011, 11:35:47 PM
Quote from: The Good Reverend Roger on February 07, 2011, 11:31:05 PM
Quote from: Cuddlefish on February 07, 2011, 11:04:36 PM

And, Rog, anyone can pull that off using old banned and restricted cards.

This is why Magic sucks ass.  Seriously.  Even saying "That card is banned" will get a motherfucker slapped at any table in Tucson.

Don't get me wrong, I used banned cards in one of my decks (Skullclamp). All I'm saying is that you shouldn't be playing a "Vintage" deck against someones "Standard" deck. It's not fair.

"Fair"?  What is this "fair" you speak of?   :lulz:

There's no fucking crying at the game table.

TGRR,
Played for random ante, bitches.

:lulz: :lulz: :lulz:

Right, right. Let's replace the word "fair" in my post to "nice."

I'm told I'm a tad too competitive at games, from MtG to D&D (yes, that's a Goddamn competitive game). 

I don't see it.
Title: Re: Magic: The Gathering
Post by: Cuddlefish on February 08, 2011, 12:19:41 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:15:36 AM
D&D (yes, that's a Goddamn competitive game). 

:lulz: Munchkin much?
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 12:22:50 AM
Quote from: TGRRD&D (yes, that's a Goddamn competitive game). 

Ever played Paranoia?
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 08, 2011, 12:30:46 AM
Quote from: Dr. James Semaj on February 08, 2011, 12:22:50 AM
Quote from: TGRRD&D (yes, that's a Goddamn competitive game). 

Ever played Paranoia?

PERMISSION TO REPAIR FLYBOT DENIED.

PLEASE REPORT LOCATION UPON IMPACT.
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 12:32:37 AM
Quote
PERMISSION TO REPAIR FLYBOT DENIED.

PLEASE REPORT LOCATION UPON IMPACT.

So, that's a yes then.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 08, 2011, 12:33:05 AM
Quote from: Cuddlefish on February 08, 2011, 12:19:41 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:15:36 AM
D&D (yes, that's a Goddamn competitive game). 

:lulz: Munchkin much?

There is no other way to play.  The DM is your enemy.  He is there to be beaten about the head and neck with his own encounters.

When you're the DM, your job is to build a balanced encounter, and then flog the players with it to the last hit point.

Also, NPCs can measure their lifespan in fractions of a gold piece.

"I nudge the torch-bearer forward with my sword.  At 3SP/day, he's definitely going to earn that money."
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 08, 2011, 12:33:29 AM
Quote from: Dr. James Semaj on February 08, 2011, 12:32:37 AM
Quote
PERMISSION TO REPAIR FLYBOT DENIED.

PLEASE REPORT LOCATION UPON IMPACT.

So, that's a yes then.

IF YOU ARE NOT HAPPY, YOU MAY BE USED AS REACTOR SHIELDING.
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 12:38:52 AM
Quote
IF YOU ARE NOT HAPPY, YOU MAY BE USED AS REACTOR SHIELDING.

Might find this story interesting...

     
Quote from: Alex MoraA clone gets trapped in a large crate in the RAD Shipping area, when he finally escapes he finds himself in a strangely colored room filled with bald men in white robes.

      Clone:
      Greetings citizen, Where can I get one of those nifty robes?
      Hey, what color is that anyway?

      Ultra:
      CITIZEN, you are in a restricted Area! This zone is class Ultraviolet!
      Your presence in this area constitutes Treason. Report to GOO sector for protein reprocessing!

      Clone: (begins to sweat profusely)
      Uhhh, NO.

      Ultra:
      Citizen, Disobeying a high programmer is Treason!
      Treason is punished by death!

      Computer:
      Warbots are being deployed! Remain calm, the computer is your Friend.

      Clone:
      Computer, I cannot have possibly committed treason.
      FACT I am security clearance red.

      Computer:
      That is correct citizen.

      Clone:
      FACT, you just told me that this was an ultraviolet clearance zone.

      Computer:
      That is also correct citizen.

      Clone:  (Speaking quickly)
      FACT, allowing a person of red security clearance into a ultraviolet clearance zone is treasonous. FACT, the computer is the supreme director of Alpha complex and the beloved protector of all citizens THEREFORE responsible for keeping me from entering area's outside my security clearance as well as protecting the security, nay the very existence of Alpha Complex by protection the High programmers by keeping intruders out of ultraviolet areas. the clone takes a huge breath and continues.

      THEREFORE wouldn't YOU guilty of treason?

      Computer:
      The computer cannot commit treason.
      To doubt the computer is treason.

      Clone:
      I agree, the computer is the beloved defender of Alpha complex. The computer is my friend and would never do anything that would cause me to commit treason, THEREFORE I am not in an Ultraviolet zone.

      Computer:
      Primary logic core failure 1:209:144-4

      Clone:
      At my security clearance am I allowed in this location?

      Computer:
      That information is not available at your security clearance citizen.

      Clone:
      Is dispensing information about ultraviolet level security to a red clearance citizen treason?

      Computer:  (a trace of ozone flows from the terminal)
      Secdary lgic cre errr: n data fa:
      Answer=true

      Clone:
      So if the Computer cannot commit treason and dispensing information about ultraviolet level security to a red clearance citizen is treason as well as being in an ultraviolet area is treason and this is an ultraviolet area then where am I and how did I get here?

      Computer:
      Secondary Logic Failure!
      A General protection fault has occurred in the module KERNEL.EXE
      A blue screen appears and the whole sector goes black.

      Clone:
      Computer, What is the security clearence of this area?
      Computer?

      Well, this didn't really happen like that in one game.  I usually wind up the one running the game and only rarely do I recieve the joy of a player that devious.  The general idea was kind of reconstructed from various incidents in games I have run/played in.  I actually only pulled this as a player once, I managed to corral the computer into trying to resolve a logical paradox.  The GM ruled that it crashed the local node of the computer logic core and the whole sector crashed.  Including the primary power grid...  and the pumps to the reactor core two levels below the building was in...  and the transport tubes leading out...

Title: Re: Magic: The Gathering
Post by: Phox on February 08, 2011, 04:08:47 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:33:05 AM
Quote from: Cuddlefish on February 08, 2011, 12:19:41 AM
Quote from: The Good Reverend Roger on February 08, 2011, 12:15:36 AM
D&D (yes, that's a Goddamn competitive game). 

:lulz: Munchkin much?

There is no other way to play.  The DM is your enemy.  He is there to be beaten about the head and neck with his own encounters.

When you're the DM, your job is to build a balanced encounter, and then flog the players with it to the last hit point.

Also, NPCs can measure their lifespan in fractions of a gold piece.

"I nudge the torch-bearer forward with my sword.  At 3SP/day, he's definitely going to earn that money."
This.  :lulz:
Title: Re: Magic: The Gathering
Post by: navkat on February 08, 2011, 07:06:57 AM
I do miss playing Mage (Cult of Ecstasy, anyone?) and Shadowrun.
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 08:30:11 PM
QuoteI do miss playing Mage (Cult of Ecstasy, anyone?) and Shadowrun.

Sons of Ether or GTFO!

(Though the Cult was my second choice)
Title: Re: Magic: The Gathering
Post by: Luna on February 08, 2011, 08:33:15 PM
Quote from: Dr. James Semaj on February 08, 2011, 08:30:11 PM
QuoteI do miss playing Mage (Cult of Ecstasy, anyone?) and Shadowrun.

Sons of Ether or GTFO!

(Though the Cult was my second choice)

Heh.  Last time I played Mage, I snuck a character in with a crapload of Fame and Blatancy.  Justification:  She's a famous stage illusionist.

A wave of the cape and a "Ta Dah..."  The Storyteller almost murdered me.
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 08:37:26 PM
Someone tried to do that in one of my games. Bastard did pretty well, until he built up to much paradox.

I had a paradox spirit pop out of his hat.  :lulz:
Title: Re: Magic: The Gathering
Post by: Luna on February 08, 2011, 08:42:50 PM
Quote from: Dr. James Semaj on February 08, 2011, 08:37:26 PM
Someone tried to do that in one of my games. Bastard did pretty well, until he built up to much paradox.

I had a paradox spirit pop out of his hat.  :lulz:

It was a short-term campaign, I never built up enough paradox for it to do anything nasty.

Love the spirit popping out of his hat.   :D  I DID expect to blow a roll, sooner or later, I just didn't.
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 08:47:10 PM
Quote
It was a short-term campaign, I never built up enough paradox for it to do anything nasty.

Love the spirit popping out of his hat.    :D I DID expect to blow a roll, sooner or later, I just didn't.

I'd been waiting for a long time. Long campaign allows you to be patient.

I usually played a Son of Ether Adventurer. Always fun to play.   :)
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 08, 2011, 08:48:48 PM
Quote from: navkat on February 08, 2011, 07:06:57 AM
I do miss playing Mage (Cult of Ecstasy, anyone?) and Shadowrun.


And surprisingly Shadowrun 4th ed is a workable system!
Title: Re: Magic: The Gathering
Post by: The Wizard on February 08, 2011, 08:50:06 PM
QuoteAnd surprisingly Shadowrun 4th ed is a workable system!

Have the books but never played it. Good?
Title: Re: Magic: The Gathering
Post by: Luna on February 08, 2011, 08:50:25 PM
My favorite White Wolf character had to have been my vampire.

Malkavian...  In a fit of "what the hell was I thinking," she was a five year old little girl.

"What?  I didn't do anything wrong...  It was the Count!"

(She carried around a stuffed Sesame Street Count doll...  I had one for a prop.)
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 08, 2011, 08:54:34 PM
Quote from: Dr. James Semaj on February 08, 2011, 08:50:06 PM
QuoteAnd surprisingly Shadowrun 4th ed is a workable system!

Have the books but never played it. Good?

It was... still a couple fistfulls of dice, but generally speaking much better than earlier editions.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 09, 2011, 12:14:11 AM
Quote from: Luna on February 08, 2011, 08:50:25 PM
My favorite White Wolf character had to have been my vampire.

Malkavian...  In a fit of "what the hell was I thinking," she was a five year old little girl.

"What?  I didn't do anything wrong...  It was the Count!"

(She carried around a stuffed Sesame Street Count doll...  I had one for a prop.)

I'm banned from playing V:tM for life. :lulz:
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 09, 2011, 12:31:28 AM
Quote from: Canis latrans eques on February 09, 2011, 12:14:11 AM
Quote from: Luna on February 08, 2011, 08:50:25 PM
My favorite White Wolf character had to have been my vampire.

Malkavian...  In a fit of "what the hell was I thinking," she was a five year old little girl.

"What?  I didn't do anything wrong...  It was the Count!"

(She carried around a stuffed Sesame Street Count doll...  I had one for a prop.)

I'm banned from playing V:tM for life. :lulz:

What a heartbreaker.

AH CANNOT PLAY NPC THEATER NO MOREZ!   :lulz:
Title: Re: Magic: The Gathering
Post by: navkat on February 09, 2011, 02:41:43 PM
Quote from: Luna on February 08, 2011, 08:50:25 PM
My favorite White Wolf character had to have been my vampire.

Malkavian...  In a fit of "what the hell was I thinking," she was a five year old little girl.

"What?  I didn't do anything wrong...  It was the Count!"

(She carried around a stuffed Sesame Street Count doll...  I had one for a prop.)

That's awesome. I get the feeling I would have had a blast playing with you.
Title: Re: Magic: The Gathering
Post by: Luna on February 09, 2011, 02:48:50 PM
Quote from: navkat on February 09, 2011, 02:41:43 PM
Quote from: Luna on February 08, 2011, 08:50:25 PM
My favorite White Wolf character had to have been my vampire.

Malkavian...  In a fit of "what the hell was I thinking," she was a five year old little girl.

"What?  I didn't do anything wrong...  It was the Count!"

(She carried around a stuffed Sesame Street Count doll...  I had one for a prop.)

That's awesome. I get the feeling I would have had a blast playing with you.

Thanks.  :D  The tough part was playing it with a straight face.

"The Count doesn't LIKE you...  He thinks you're MEAN..."
Title: Re: Magic: The Gathering
Post by: Richter on February 09, 2011, 02:49:26 PM
I'm banned from playing Malkavians.  Trying to sell used cars on the Malkavian Madness Network started it all.  While I'm not specifically banned from playing Gangrel, asking every useless functionary we met if they were the Prince's catamite nearly made the Storyteller cry (I'd heard about the ways of these city-fied vampires, and jsut wanted to know where people stood.).  
Title: Re: Magic: The Gathering
Post by: Luna on February 09, 2011, 02:53:44 PM
Quote from: Richter on February 09, 2011, 02:49:26 PM
I'm banned from playing Malkavians.  Trying to sell used cars on the Malkavian Madness Network started it all.  While I'm not specifically banned from playing Gangrel, asking every useless functionary we met if they were the Prince's catamite nearly made the Storyteller cry (I'd heard about the ways of these city-fied vampires, and jsut wanted to know where people stood.).  

I'd pay cash money to see you loose in a game with some GM's I've had the misfortune of playing with.   
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 10, 2011, 05:58:53 AM
I am banned from playing any creatures that have "Shadow"
Title: Re: Magic: The Gathering
Post by: navkat on February 10, 2011, 12:32:15 PM
Quote from: Canis latrans eques on February 10, 2011, 05:58:53 AM
I am banned from playing any creatures that have "Shadow"

For some reason, this post reminded me of this episode of the Twilight Zone:
http://en.wikipedia.org/wiki/The_Shadow_Man

Shit scared me out of my pance when I was nine.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 10, 2011, 04:26:34 PM
Quote from: Canis latrans eques on February 10, 2011, 05:58:53 AM
I am banned from playing any creatures that have "Shadow"

Kick them in the face.

Fucking crybabies.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 14, 2011, 07:23:37 AM
Quote from: The Good Reverend Roger on February 10, 2011, 04:26:34 PM
Quote from: Canis latrans eques on February 10, 2011, 05:58:53 AM
I am banned from playing any creatures that have "Shadow"

Kick them in the face.

Fucking crybabies.

Short list of things I was banned from doing playing Magic.

Playing any deck that can consistently return any permanents to their owners hands. It is not my fault you tried to play control with no way to control the game.

Cause the death of my own creatures to inflict damage/loss of life/reduce power and/or toughness on other creatures. I'm sorry, but I didn't really feel like letting you locking down my creature.

Play any deck that can ignore anything my friends did because it worked on a faster tempo. You would think that building a deck on a mana curve with 25 single mana casting cost creatures and 15 lands was a war crime.

Finding ways to creatively drag out games until everyone is sick of Magic. What? You said the games were too quick.

Playing to win like winning matters. Yes sure, I'll play badly for a few more turns so you can play your giant "I Win Teh Game" monster.

Interpreting rules correctly for the current standard environment according the DCI. You do know that you can't tap lands for mana unless the land actually says you can tap it for mana right?


I have this thing where if you aren't going to play be the rules as written you shouldn't get asshurt when people outside of your clique don't want to play with you or tell you NO YOU CAN'T SEARCH THROUGH YOUR DECK JUST BECAUSE YOU GOT MANA SCREWED WITHOUT THE PROPER SPELL TO DO THAT!!!!!!


Consequently, I had a slow backsliding of what little skill I had. My brother was fucking brutal in Magic, so we grew up being fucking brutal in Magic to eachother but it was just a game. Nothing was personal. my friends seemed to take it personally when I steamrolled them due to bad draws or simply shitty deck design.
Title: Re: Magic: The Gathering
Post by: navkat on February 14, 2011, 02:10:57 PM
Sounds like you're playing with pussies.
Title: Re: Magic: The Gathering
Post by: Phox on February 14, 2011, 02:11:27 PM
Quote from: navkat on February 14, 2011, 02:10:57 PM
Sounds like you're playing with pussies.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 14, 2011, 02:17:01 PM
Quote from: navkat on February 14, 2011, 02:10:57 PM
Sounds like you're playing with pussies.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 14, 2011, 03:42:45 PM
 :lol:
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 14, 2011, 03:43:50 PM
Quote from: Canis latrans eques on February 14, 2011, 03:42:45 PM
:lol:

Tell the fuckers to quit their fucking whining and play the game.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 14, 2011, 03:46:52 PM
Quote from: The Good Reverend Roger on February 14, 2011, 03:43:50 PM
Quote from: Canis latrans eques on February 14, 2011, 03:42:45 PM
:lol:

Tell the fuckers to quit their fucking whining and play the game.

I haven't played since '02 because of this shit and because I moved.
Title: Re: Magic: The Gathering
Post by: Cainad (dec.) on February 14, 2011, 05:22:44 PM
Wow, you really were playing with pussies. Damn.

I quit because (a) I suck at it, (b) people would get touchy and make it seem personal if anyone initiated the attack, especially in 3+ person matches, and (c) it turns out I am a twitchy bitch and the glacial pace of the way most people I know play made me pull my hair out.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 14, 2011, 07:52:32 PM
Quote from: Cainad on February 14, 2011, 05:22:44 PM
Wow, you really were playing with pussies. Damn.

I quit because (a) I suck at it, (b) people would get touchy and make it seem personal if anyone initiated the attack, especially in 3+ person matches, and (c) it turns out I am a twitchy bitch and the glacial pace of the way most people I know play made me pull my hair out.

Ya, like I said, when it was just me playing against my brother, the tempo was usually high. He started it when he discovered "Unnaffected by Summoning Sickness" in Mirage and we ended both going towards who can make the faster deck. My friends didn't appreciate "turn one shock your first critter/you, turn two, shock your next critter/you, turn three I destroy the only land you have played so far and shock you" or "turn two I attack you for 3, turn three I attack you for 6 etc" Simple fucking tempo control would just kill their game and they would just get sad/upset over it and whine. Me, I would concede as soon as I realized that I couldn't regain the momentum.

Title: Re: Magic: The Gathering
Post by: Cuddlefish on February 14, 2011, 08:51:47 PM
Quote from: Canis latrans eques on February 14, 2011, 07:23:37 AM

Cause the death of my own creatures to inflict damage/loss of life/reduce power and/or toughness on other creatures. I'm sorry, but I didn't really feel like letting you locking down my creature.


This is practically the basis of my mono-red skullclamp deck. Kill my creatures, you die. Don't kill them, you die. Thanks for playing!
Title: Re: Magic: The Gathering
Post by: Eater of Clowns on February 14, 2011, 08:57:18 PM
When I played, ten years ago or so, I would hate when people tried to tell me how you should play, whether that be with an efficient murder machine deck or a drawn out attack and counterattack deck.

I was a fan of monstrous, stupid powerful creatures, and my decks were designed to shut down creatures long enough to let me get my stupid powerful ones out.  It wasn't crazy effective, but I had fun with it.  There'd always be the guys at the tournaments I knew for sure would bring me down with their ridiculous combos 9/10 times and that was fine.  That one time I got the right card out and fucked their worlds was pretty awesome as well.

Shit, my friend and I used to roll team games against each other with 3 decks a piece, doing nothing but build for like 10 rounds and then having a stupidly powerful battle.

I think I still have a monochrome deck of every color but blue built in my basement.
Title: Re: Magic: The Gathering
Post by: Luna on February 14, 2011, 09:11:08 PM
EoC, don't you realize?  The point of a game is to WIN, to reduce the person across the table from you to TEARS!

How DARE you think you should be having fun?
Title: Re: Magic: The Gathering
Post by: Bebek Sincap Ratatosk on February 14, 2011, 09:14:35 PM
My regular gaming group ends up rooting for each other half the time, or saying "Oh you should totally take out my X rather than my Y with that  Path to Exile..."

Title: Re: Magic: The Gathering
Post by: Don Coyote on February 15, 2011, 12:03:00 AM
Quote from: Luna on February 14, 2011, 09:11:08 PM
EoC, don't you realize?  The point of a game is to WIN, to reduce the person across the table from you to TEARS!

How DARE you think you should be having fun?

No EoC is on the correct motorcycle. He does what is fun for him, and doesn't give a shit that his way doesn't win. My friends on the other hand, do what they think is fun, AND THEN sulk, cry and/or quit because they lost.
Title: Re: Magic: The Gathering
Post by: The Good Reverend Roger on February 15, 2011, 12:03:58 AM
For a few months, we specialized in making the WORST decks, hence my reply on page 1.
Title: Re: Magic: The Gathering
Post by: navkat on February 15, 2011, 12:39:14 AM
Wow. I play for fun. Sometimes I get my ass handed to me, sometimes I mop up the table. Every game, I learn something which is exactly why it's infinitely fun for me.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 15, 2011, 12:44:11 AM
Quote from: The Good Reverend Roger on February 15, 2011, 12:03:58 AM
For a few months, we specialized in making the WORST decks, hence my reply on page 1.

For a while I was doing that, although it was more "how shitty can I make this deck and still win" I did make some really terrible decks.
Title: Re: Magic: The Gathering
Post by: Phox on February 15, 2011, 12:59:56 AM
Quote from: Canis latrans eques on February 15, 2011, 12:44:11 AM
Quote from: The Good Reverend Roger on February 15, 2011, 12:03:58 AM
For a few months, we specialized in making the WORST decks, hence my reply on page 1.

For a while I was doing that, although it was more "how shitty can I make this deck and still win" I did make some really terrible decks.


I went through that phase too. I still managed to win at least half the time.  :lol:
Title: Re: Magic: The Gathering
Post by: Luna on February 15, 2011, 03:10:40 AM
Quote from: Canis latrans eques on February 15, 2011, 12:03:00 AM
Quote from: Luna on February 14, 2011, 09:11:08 PM
EoC, don't you realize?  The point of a game is to WIN, to reduce the person across the table from you to TEARS!

How DARE you think you should be having fun?

No EoC is on the correct motorcycle. He does what is fun for him, and doesn't give a shit that his way doesn't win. My friends on the other hand, do what they think is fun, AND THEN sulk, cry and/or quit because they lost.

That WAS sarcasm, actually.

I stopped playing mostly because I got sick of people whining if they lost... and even if they won, but didn't win RIGHT.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 15, 2011, 03:12:52 AM
Quote from: Luna on February 15, 2011, 03:10:40 AM
Quote from: Canis latrans eques on February 15, 2011, 12:03:00 AM
Quote from: Luna on February 14, 2011, 09:11:08 PM
EoC, don't you realize?  The point of a game is to WIN, to reduce the person across the table from you to TEARS!

How DARE you think you should be having fun?

No EoC is on the correct motorcycle. He does what is fun for him, and doesn't give a shit that his way doesn't win. My friends on the other hand, do what they think is fun, AND THEN sulk, cry and/or quit because they lost.

That WAS sarcasm, actually.

I stopped playing mostly because I got sick of people whining if they lost... and even if they won, but didn't win RIGHT.

wait...wut?

whining because they didn't win the right way?

I have no words to describe the rage and wrath. Instead I am going to the nearest game store and gunning down everyone.
Title: Re: Magic: The Gathering
Post by: Luna on February 15, 2011, 03:26:04 AM
Quote from: Canis latrans eques on February 15, 2011, 03:12:52 AM
Quote from: Luna on February 15, 2011, 03:10:40 AM
Quote from: Canis latrans eques on February 15, 2011, 12:03:00 AM
Quote from: Luna on February 14, 2011, 09:11:08 PM
EoC, don't you realize?  The point of a game is to WIN, to reduce the person across the table from you to TEARS!

How DARE you think you should be having fun?

No EoC is on the correct motorcycle. He does what is fun for him, and doesn't give a shit that his way doesn't win. My friends on the other hand, do what they think is fun, AND THEN sulk, cry and/or quit because they lost.

That WAS sarcasm, actually.

I stopped playing mostly because I got sick of people whining if they lost... and even if they won, but didn't win RIGHT.

wait...wut?

whining because they didn't win the right way?

I have no words to describe the rage and wrath. Instead I am going to the nearest game store and gunning down everyone.

Seriously.  We had people who would gripe because, even though they won the game, their deck didn't perform like the wel-tuned machine it was SUPPOSED to be.  You know, that "random draw" thing would bite them in the ass.

Gunning down a game store won't solve the problem.  At least the stupid is at the table, not out on the streets.
Title: Re: Magic: The Gathering
Post by: Don Coyote on February 15, 2011, 03:29:52 AM
Quote from: Luna on February 15, 2011, 03:26:04 AM


Seriously.  We had people who would gripe because, even though they won the game, their deck didn't perform like the wel-tuned machine it was SUPPOSED to be.  You know, that "random draw" thing would bite them in the ass.

Gunning down a game store won't solve the problem.  At least the stupid is at the table, not out on the streets.
Wow....just fucking wow. If your deck pulls off a win despite shitty performance that means you probably have a decent deck, know how to play and/or your opponent was a retard. 2 out of the 3 are good things. I just don't...even
Title: Re: Magic: The Gathering
Post by: Luna on February 15, 2011, 03:47:16 AM
Quote from: Canis latrans eques on February 15, 2011, 03:29:52 AM
Quote from: Luna on February 15, 2011, 03:26:04 AM


Seriously.  We had people who would gripe because, even though they won the game, their deck didn't perform like the wel-tuned machine it was SUPPOSED to be.  You know, that "random draw" thing would bite them in the ass.

Gunning down a game store won't solve the problem.  At least the stupid is at the table, not out on the streets.
Wow....just fucking wow. If your deck pulls off a win despite shitty performance that means you probably have a decent deck, know how to play and/or your opponent was a retard. 2 out of the 3 are good things. I just don't...even

Like I said...  The stoopid is contained at the card table, not out where civilized people congregate.  This is a good thing.