Quote from: Cain on August 17, 2014, 11:31:44 AM
The trick to Civilization has always been to maximise population growth and translate that into military/economic power/scientific research (in that order). It's a surefire winner, because no matter how complex they make the model, they never remove that basic essence of gameplay. Sure, you can play around with fancy diplomatic victories (just done one in Civ5), but it's easier when you have lots of money to bribe your vassal states with, and a big army to deter others and protect your trade routes.
Haven't played Sim City since 2, but from what I remember, a 2:1:2 ratio of accomodation, commercial and industrial does the trick pretty nicely.
And no. I'm saying PD.com is a vast alien, Lovecraftian entity which will destroy everything you cherish.
The new SimCity ain't bad, the only problem I have with it is the limitation on space. I'll try that ratio in a new save though.
And to be fair, Cthulhu doesn't look all that threatening.

Kinda cute, actually. He can go ahead and destroy my cities all he wants. <3 I don't mind.