Difference between revisions of "Rewards"
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!width="325"|Effect | !width="325"|Effect | ||
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− | | | + | |Dream Shield || 3 || -- || You gain 1 armor point. They can be refreshed by holding your Dreamstone and concentrating for 60 seconds. |
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− | | | + | |Dream Armor || 6 || Protection || You gain 2 armor points. They can be refreshed by holding your Dreamstone and concentrating for 60 seconds. |
|- | |- | ||
|Persistent Flurry || 5 || The ''Flurry'' skill || You now have 4 flurries instead of 3. | |Persistent Flurry || 5 || The ''Flurry'' skill || You now have 4 flurries instead of 3. | ||
|- | |- | ||
|Persistent Flanking || 5 || The ''Flank Attack'' skill || You now have 3 flank attacks instead of 2. | |Persistent Flanking || 5 || The ''Flank Attack'' skill || You now have 3 flank attacks instead of 2. | ||
+ | |- | ||
+ | |Spell Battery || 5 || Any Evocation spell || All your Evocation spells gain an additional charge. | ||
|- | |- | ||
|Inspiration || 10 || -- || Once per day, you may refresh a daily skill (other than this one) during a rest. You must be holding your Dreamstone for this to work. | |Inspiration || 10 || -- || Once per day, you may refresh a daily skill (other than this one) during a rest. You must be holding your Dreamstone for this to work. | ||
|- | |- | ||
− | | | + | |Resilience || 10 || -- || Once per day, your five minute rest is shortened to 1 minute. You must be holding your Dreamstone in your hand for this to work. |
+ | |- | ||
+ | |Werewolf || 15 || completed the "Airitech" Dream Walk || You gain [[Werewolf Form]], which you may use Once per day, but only within 3 days of a full moon. For example, if the full moon is on the 10th of the month, you may use Werewolf Form between the 7th and 13th day of the month. | ||
+ | |- | ||
+ | |Vampire || 15 || completed the "Vampire" Dream Walk || You gain [[Vampire Traits]]. | ||
+ | |- | ||
+ | |Phoenix Blessing || 15 || completed the "Invoke the Phoenix" Ritual || Once per day, when you die, you may say "I rise from my ashes, heal 5 wounds to self" | ||
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− | [[Category: TheDreaming]] | + | [[Category: TheDreaming]] [[Category: Dreaming Rewards]] |
Revision as of 18:33, 24 January 2010
The Dreamstone
Anyone who spends some time in the Dreaming may create a Dreamstone. This is a special stone which grants you powers or abilities. Every character may only own one Dreamstone. It will only work for that player, and cannot be stolen or traded.
Gaining Lucidity
The Dreamstone "wakes up" over time by taking it with you during your travels. Every time you complete a Dream Walk which is Archived, you gain a point of lucidity. This lucidity can be spent to awaken your Dreamstone's powers.
You can also be awarded Lucidity for good archiving. This means writing good blog posts or submissions to the game. For example, if you post an interesting journal, speech, artwork, or essay, a staff member might reward you Lucidity in that post's comments. If you do something in the Dreaming which creates drama, story, or inspires others, you can be awarded Lucidity.
In your profile, there is a section titled "Dream Log". This section is used to record when and how you received lucidity. List the date and title of each Dream Walk you go on. For example, if you go on the Dream Walk titled "Fae Rescue" on November 4th, record "11/24 - Fae Rescue".
Spending Lucidity
To awaken the Dreamstone's power, you must spend lucidity.
To spend a point of Lucidity in your Dream Log, put an asterisk (*) before its entry. When you purchase a power, you'll have to spend several points and make a post on the Announcement forum.
In this post, you'll list which points of lucidity you spent on what power. The purpose of this is to make it clear to everybody how you've advanced. If you think a player has a power he or she shouldn't have, check the Announcement forum. Each point of lucidity spent should correspond to an entry Archived on the game's blog.
Powers
Name | Cost | Requirements | Effect |
---|---|---|---|
Dream Shield | 3 | -- | You gain 1 armor point. They can be refreshed by holding your Dreamstone and concentrating for 60 seconds. |
Dream Armor | 6 | Protection | You gain 2 armor points. They can be refreshed by holding your Dreamstone and concentrating for 60 seconds. |
Persistent Flurry | 5 | The Flurry skill | You now have 4 flurries instead of 3. |
Persistent Flanking | 5 | The Flank Attack skill | You now have 3 flank attacks instead of 2. |
Spell Battery | 5 | Any Evocation spell | All your Evocation spells gain an additional charge. |
Inspiration | 10 | -- | Once per day, you may refresh a daily skill (other than this one) during a rest. You must be holding your Dreamstone for this to work. |
Resilience | 10 | -- | Once per day, your five minute rest is shortened to 1 minute. You must be holding your Dreamstone in your hand for this to work. |
Werewolf | 15 | completed the "Airitech" Dream Walk | You gain Werewolf Form, which you may use Once per day, but only within 3 days of a full moon. For example, if the full moon is on the 10th of the month, you may use Werewolf Form between the 7th and 13th day of the month. |
Vampire | 15 | completed the "Vampire" Dream Walk | You gain Vampire Traits. |
Phoenix Blessing | 15 | completed the "Invoke the Phoenix" Ritual | Once per day, when you die, you may say "I rise from my ashes, heal 5 wounds to self" |