Difference between revisions of "Faerie Rescue"
Deprecated: Creation of dynamic property PPDStack::$accum is deprecated in /var/www/principiadiscordia.com/cramulus/includes/parser/Preprocessor_DOM.php on line 753
From Cramulus
(cleared) |
|||
Line 1: | Line 1: | ||
− | == | + | == Introduction == |
− | |||
− | + | On this Dream Walk, you will venture through a portal to the realm of Faerie. Dangerous monsters dwell there, who have a number of Fae trapped beneath the surface. If you can reach the abattoir, you will be able to rescue two of the Fae and bring them back to the Dreaming. | |
− | |||
− | |||
− | + | This Dream Walk is ideal for people that | |
− | + | *want to rescue the unfortunate Fae who are still trapped on Faerie, or | |
+ | *wish to open channels for monsters to enter the Dreaming | ||
− | + | '''Requirements:''' At least six people, one of which must be a Fae. Everybody needs boffer weapons. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | One scene will require an area where you can mark "jump stones" on the ground. See '''Scene 2''' for details. | ||
− | + | '''Props:''' two small boxes or containers. X props to represent keys, where X is the number of PCs on the module x 2. (do not count Shades) | |
− | ''' | + | '''Guides:''' 1/3rd (rounded up) of the players on this Dream Walk will be Guides. |
− | + | ---- | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | == Scene 1 == | ||
− | + | '''Instructions for Guides:''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[Category: TheDreaming]] | + | == Scene 2 == |
− | [[Category: Dream Walks]] | + | |
+ | |||
+ | |||
+ | |||
+ | Remember to Archive the Dream Walk to gain Resonance! | ||
+ | |||
+ | |||
+ | |||
+ | [[Category: TheDreaming]][[Category:Dream Walks]] |
Revision as of 23:11, 9 February 2010
Introduction
On this Dream Walk, you will venture through a portal to the realm of Faerie. Dangerous monsters dwell there, who have a number of Fae trapped beneath the surface. If you can reach the abattoir, you will be able to rescue two of the Fae and bring them back to the Dreaming.
This Dream Walk is ideal for people that
- want to rescue the unfortunate Fae who are still trapped on Faerie, or
- wish to open channels for monsters to enter the Dreaming
Requirements: At least six people, one of which must be a Fae. Everybody needs boffer weapons.
One scene will require an area where you can mark "jump stones" on the ground. See Scene 2 for details.
Props: two small boxes or containers. X props to represent keys, where X is the number of PCs on the module x 2. (do not count Shades)
Guides: 1/3rd (rounded up) of the players on this Dream Walk will be Guides.
Scene 1
Instructions for Guides:
Scene 2
Remember to Archive the Dream Walk to gain Resonance!