Smash and Dash Playtest
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From Cramulus
Deck Contents
Card Name | Amount in Deck | Text |
Informational Card 1 | 1 | Contains additional game rules:
Not Under My Roof is a fast-paced fighting game in which two opponents battle their way through a residential living space. Opponents attack and defend by playing cards, some of which must utilize local features such as chairs, tables, brooms, and refrigerators.
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Informational Card 2 | 1 | Contains the game rules and website:
Before the Match:
During Your Turn:
Some cards have an bonus ability you can use if a certain object is handy. In many cases the card will destroy that object, meaning it cannot be used again during this match. |
Pope Card | 1 | The bearer of this card is a blah blah blah |
Attack (Chair) | 2 | Play this card against an opponent in the room with you. You have two options:
If there is a chair in the room with you, you may destroy it and perform a knock down attack instead. Knock Down Attack: Your opponent is off balance and cannot voluntarily move. The next time he is allowed to move, he regains his balance instead of moving. |
Attack (Push) | 2 | Play this card against an opponent in the room with you. You have two options:
If there is a set of shelves in the room with you, you may destroy them and perform a power attack instead. Power Attack: You push your opponent into the shelves. You have two options:
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Attack (Slam) | 2 | Play this card against an opponent in the room with you. You have two options:
If there is a table, desk, or counter in the room with you, you may destroy it and perform a power attack instead. Power Attack: You slam your opponent onto the surface. You have two options:
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Attack (Smash) | 2 | Play this card against an opponent in the room with you. You have two options:
If there is a TV or computer monitor in the room with you, you may destroy it and perform a power attack instead. Power Attack: You smash the screen over your opponent's head. You have two options:
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Attack (Broom) | 1 | Play this card against an opponent in the room with you. You have two options:
If there is a broom in the room with you, you may perform a weapon attack instead. Weapon Attack: Once per turn, you may return this card to your hand instead of discarding it. You may not move weapons to other rooms. |
Attack (Frying Pan) | 1 | Play this card against an opponent in the room with you. You have two options:
If there is a frying pan in the room with you, you may perform a weapon attack instead. Weapon Attack: Once per turn, you may return this card to your hand instead of discarding it. You may not move weapons to other rooms. |
Throw Stuff (Lamp) | 2 | Play this card against an opponent in an adjacent room. A throw attack cannot force somebody through an exit, even if they are stunned. You throw things at your opponent. You have two options:
If there is a lamp in the room with you, you may destroy it and perform a power attack instead. Power Attack: Destroy the lamp. You have two options:
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Throw Stuff (From the Fridge) | 1 | Play this card against an opponent in an adjacent room. A throw attack cannot force somebody through an exit, even if they are stunned. You throw things at your opponent. You have two options:
If there is a refrigerator in the room with you, you may destroy it and perform a power attack instead. Power Attack: You throw all of the fridge's contents at your opponent. You have two options:
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Throw Stuff (Garbage) | 2 | Play this card against an opponent in an adjacent room. A throw attack cannot force somebody through an exit, even if they are stunned. You throw things at your opponent. You have two options:
If there is a garbage can in the room with you, you may destroy it and perform a power attack instead. Power Attack: You throw all the garbage at your opponent. You have two options:
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Attack and Move | 4 | Play this card when in the same room as your opponent. Make an attack, and then move to an adjacent room. Your attack has two options:
You may choose to play this card as a regular move or a regular attack. |
Move and Attack | 4 | Play this card against an opponent in an adjacent room. Move into your opponent's room and then make an attack.
Your attack has two options:
You may choose to play this card as a regular move or a regular attack. |
Move | 10 | Move to an adjacent room. |
Double Move | 4 | Move up to 2 rooms. |
Block | 4 | When an opponent stuns you or forces you to move, cancel the stun or reduce forced movement by 1 room. No objects are destroyed by the blocked attack. |
Block and Counter | 2 | When an opponent stuns you or forces you to move, cancel the stun or reduce forced movement by 1 room. No objects are destroyed by the blocked attack. If you are still in the same room as your opponent, and you have a red (melee attack) card, you may play it immediately. |
Obstacle | 2 | Put this card down in the same room as you. You create an obstacle which keeps opponents from voluntarily entering or leaving this room. The obstacle can be targeted like an opponent and destroyed/discarded by any attack. |
Steal | 1 | Play this against an opponent in the same room as you who has at least 1 card in his hand. Steal a card at random from your opponent and put it in your hand. Return it to your opponent's discard pile after it is played. |
Focus | 1 | Play this card at any time, even if it's not your turn. Draw 2 cards and put them in your hand. |