Dreaming Class
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Revision as of 00:25, 29 December 2009 by Cramulus (talk | contribs) (New page: This is a design page, it is a '''work in progress.''' basic design rules: *fighters beat rogues *rogues beat mages *mages beat fighters *each class has something that can thwart another ...)
This is a design page, it is a work in progress.
basic design rules:
- fighters beat rogues
- rogues beat mages
- mages beat fighters
- each class has something that can thwart another member of that class
- each class has a few encounter skills and a few daily skills
Contents
General Skills
These skills may be selected by anybody.
- Weapon training - gain the ability to use one weapon. Typical choices: swords, maces, hammers, axes, two handed swords, two handed blunts, polearms
Warrior
- Flurry - Encounter - You get three swings for 2 damage. This skill refreshes when you rest.
- Critical Strike - Encounter - You get one swing for 6 damage. This skill refreshes when you rest.
- Parry - Encounter - You may call "parry" and not take the effects of one melee attack. This skill refreshes when you rest.
- Fortitude - Daily - You may call "resist" and not take the effects of any attack which includes the poison or knockout calls. This skill refreshes at sunrise.
- Health - Passive - You start with +3 health
Rogue
- Poison - Daily - you must spend 10 seconds coating a melee weapon or arrow with poison. The next attack delivered with that weapon deals 10 poison damage.
- Health - Passive - You start with +1 health
- Bow - Passive - you may use a bow.
- Knockout - Daily - you may knock someone out using a small weapon or sap. You must be directly behind them and be able to see both of their shoulder blades.
- Sidestep - Encounter - you may call "sidestep" and not take the effects of any one packet attack. This skill refreshes when you rest.
- Flank Attack - Encounter - you may call "6 damage" twice per encounter, but you must be directly behind them and be able to see both of their shoulder blades.
Mage
- Ice Shards - Encounter - Say an incantation of at least 30 words. You gain five spell packets which each do "1 ice". This skill refreshes when you rest.
- Flame Bolt - Encounter - Say an incantation of at least 30 words. You gain 3 spell packets which each do "2 flame". This skill refreshes when you rest.
- Lightning Bolt Encounter - Say an incantation of at least 30 words. You gain 1 spell packet which does "6 shock". This skill refreshes when you rest.
- Disarm - Encounter - You may throw a packet and say "disarm". This skill refreshes when you rest.