Card Combat
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From Cramulus
The Card-based combat rules are a way to resolve conflict using game cards. This style of gameplay is ideal if you're playing in a space where live boffer combat might not be acceptable, like a library or busy street.
The Deck
Everybody should have access to a game deck. These can be purchased on the game website. If a group of people are sharing a deck, shuffle it up, and divide the cards roughly evenly between them.
Each player draws a "hand" of 3 cards. All other cards will remain in a pocket, called a Draw pile. Another pocket will be your Discard pile.
The Round
A round begins when somebody plays a card. This player is called the Round leader. As soon as this happens, everybody in the vicinity must freeze where they stand. Everybody in the vicinity may play one card in response, in order of distance from the round leader. Once everybody has played a card or passed, the round ends.
Each card has a number (1-10) representing its speed. A higher number means a faster card.
If more than one person wants to initiate a round at once, everybody picks the card they wish to play. They are then committed to playing that card for the round. The person holding the card with the highest speed is the Round leader.
Cards
- Attack cards - labeled 1-10 in speed, and 1-5 in power. As speed goes up, power goes down.
- Defense cards - labeled 1-10 in speed, 1-5 in power. As speed goes up, power goes down.