« on: Yesterday at 05:52:48 pm »
Requiem has no health regen.
Well, in the case of Alternate Start's "left for dead"* option, what happens is that you are literally left for dead. You wake up somewhere in the wilderness, in miner's gear, with no supplies, no gold, no weapons.
With hypothermia and realistic needs mods, this is frequently deadly. With Requiem it is doubly so, as it's an unlevelled world, where running and jumping have actual stamina costs, enemies are frequently much higher level than you and everything costs thousands of septims to buy. Oh, and no fast travel.
You will learn to despise frostbite spiders. A single hit from their venom can bring your health down by 40 points or more...in addition to blurring your vision, effectively making fighting impossible and your death a certainty. Bleak Falls Barrow is no longer a starter quest, but a major undertaking...draugr are resistant to most weapons, impervious to arrows (except silver) and can Shout. Oh, and there are lots of them. BFB is suggested as a level 10 quest, which, in vanilla Skyrim terms, is like a level 30 quest. And dragons...now dragons really are the end of the world, capable of engaging multiple soliders without breaking a sweat.
Archery is much less powerful, except against unarmoured targets. Light armor now emphasizes the "light" part...meaning you'll die in 2-3 hits while wearing it, instead of just one without it. Heavy armor emphasizes the "heavy"...meaning lighter opponents will be able to dance away from you and launch hit-and-run attacks, or else employ deadly magics from range. Each attack costs stamina, and if you get exhausted, you get disarmed and killed. Stealth is also nerfed, so expect less spectacular sneak attacks...especially against targets without vital organs. Stamina also affects spellcasting, as does armor. No more running around summoning daedra in your fancy ebony armor (not without a LOT of perks, anyway).
Oh, and vampire bosses are typically level 80, and decked out in ebony armor AND fire resistance enchantments. They're blood-sucking fiends, not morons.
As such, Dawnbreaker is now about the best single sword in the game. But good luck trying to get to it...
Requiem is actually my favourite game overhaul. I did like SkyRe quite a bit, but it's basically a perk and combat overhaul. Requiem is much, much more, though the combat itself is harsh and unforgiving. It's meant to be a roleplaying overhaul and does quite well at that task, given the limitations of the Skyrim engine. It's much closer to Baldur's Gate and Morrowind than Oblivion, lets put it that way.
*there are other options. Starting with a guild isn't a terrible start, especially with Requiem's improved RPG atmosphere.