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Messages - P3nT4gR4m

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46
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 19, 2017, 07:19:19 pm »
More adventures learning to pose this fucking thing.

And more fuck ups.

I keep telling myself it'll be worth it in the end when I can set up a scene in a couple of minutes. Doing it by hand in Medium would take days.

47
Aneristic Illusions / Re: Democrats Decide to Just Go Ahead and Implode
« on: September 19, 2017, 07:55:35 am »
Benjamin Franklin? Wasn't he the dude that thought flying kites in lightning storms was a good idea? Kinda posterboy for US government dontcha think?

48
Aneristic Illusions / Re: Democrats Decide to Just Go Ahead and Implode
« on: September 18, 2017, 06:24:05 pm »
Fuck yeah!
:mittens:

49
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 18, 2017, 08:04:43 am »
Thanks dude! The effect you're talking about is called "bloom" or "HDR bloom" one of those effects they stuck in rt rendering engines a while back. Around HL2 time if memory serves. Not sure how you'd do it in blender but there's bound to be something. Hopefully now you have a technical term to punch into google you should have a bit more luck.

50
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 17, 2017, 10:23:14 am »

51
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 15, 2017, 05:43:25 pm »
So in 3d modelling you pose your characters by building a "rig" and then a bunch of other complicated as fuck bullshit. When it goes wrong the armour splodeys!  :eek:


52
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 14, 2017, 11:52:29 pm »
New version of Blender just came out the other day. Did a quick test shot of the story so far. A little bit of proper lighting goes a long way

53
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 14, 2017, 10:23:29 pm »
Started on the arms. By now you should be realising why I said there was no rush for the script. Reckon this armour has at least another couple of weeks to go. Plus maybe another week rigging it. Rigging a robot will be good practice for rigging the faces which are harder and might well take another couple of weeks :eek:

As I'm sure said at the start, tho, once I have the assets built, and a slightly firmer grip on what the fuck I'm doing at the back end, I'll start churning out panels like fuck. Will be snowball effect, just you watch.




54
Apple Talk / Re: people still post on forums, technically
« on: September 14, 2017, 09:26:14 am »
Notification; The Abyss requests access to gaze into your contacts, call logs, browser history, camera and microphone, you need to provide these for comtinued access to The Abyss unless you subscribe.

Yeah but who the fuck would want to visit The Abyss now it's mostly either on fire, under water or cosplaying a 1939 revival?

55
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 13, 2017, 07:42:54 pm »
Orange you say? Went a bit more yellow cos I had JCB in my head but I can go oranger if you prefer?





So these are test shots straight out of Medium of vastly inferior lighting and finished model quality to the finals but, that said, I'm thinking he's looking pretty good shape-wise? I fixed the waistline which meant I had to lose the chains for the time being but they'll be back once I get him into Blender and figure out some pathing tricks to automate the process a bit. Right now it would be half an hours work every time I change the pose and you can fuck right the hell off if you think I'm chucking 5 hours of my life away every time your script tells me there's ten of these pricks in a frame.

I was going to model my own environments but I'm pretty stoked with the effect I'm getting here using just stock photos as scenery cards. I'll see how it pans out. Maybe do a mix. Depends on the set requirements I guess.

56
Apple Talk / Re: Are you ready for the finals?
« on: September 13, 2017, 02:41:18 pm »
Was doing fine until I got to question nine and couldn't find the - Grab nearest chainsaw and try not to get raging boner caught in the crossfire - option. Now I'll never know if I'm ready! :argh!:

57
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 12, 2017, 08:59:52 pm »
So I'm kinda locking down the head, collar and chestpiece here so if this really fucking sucks or should look completely different you better let me know now. The full standing pose isn't working so the waist is going to have come up a bit and the legs straighten out to make it look less like he's taking a shit.

The chains fastening the torso onto the chestpiece were an afterthought but I was thinking they could be "laced" on the chest a whole bunch of different ways maybe to denote rank. Can do stars and triangles and chevrons?






58
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 11, 2017, 07:42:40 pm »
...bit more like this

59
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 11, 2017, 06:33:07 pm »
Yeah the clown shoes we'll lose at some point, I'm still at the - figuring out how he's going to look stage. Case in point - helmet. Too artsy fartsy. Brow especially. No way a bunch of numbskulls living in a sewer were going to get the brow all caricatured like that. They would try to finesse it out of a sense of loyalty to Payne but their attempts should be crude and utilitarian.

Templars, historically, were never considered a great art movement. They were more in the business of killing people and it showed in their approach to design so I sorta headed more in that direction. Blocky seams, straight lines and hard angles.

At some point in the proceedings, when I was starting to feel like I had a kinda no-nonsense but still reasonably badass thing going on. I was working on the idea of the countersunk rivet heads  it occurred to me that it's job was to protect a fellow from hordes of rampaging monsters. Given that I'd already figured out that subtlety wasn't a thing what was the best defense I could think of. Then the "best defense is a good offense" thing popped in my head.



I'ma redo the chestpiece too. I think it looks kinda interesting but lets face it there's no way you're going to leave the vitals as exposed as that. It's a f'kin invitation for the Nessies to finish the job.

60
Apple Talk / Re: More Futurisitic Fun Than You Really Wanted, part I of V
« on: September 10, 2017, 07:13:13 pm »
 8)

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