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Messages - Cain

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1
Think for Yourself, Schmuck! / Re: privledge
« on: Today at 01:15:12 am »
But at least I can spell the words in my titles correctly.  In fact, let me show you, it would be my privilege

2
T̫̺̳o̬̜ ̬͎̲̟nv̖̗̻̣̹̕o͖̗̠̜̤k͍͚̹͖̼e̦̗̪͍̪͍ ̬ͅt̕h̠͙̮͕͓e̱̜̗͙̭ ̥͔̫͙̪͍̣͝ḥi̼̦͈̼v҉̩̟͚̞͎e͈̟̻͙̦̤-m̷̘̝̱͚̞̦̳n̝̲̯̙̮͞d̴̺̦͕̫ ̗̭̘͎͖r̞͎̜̜͖͎̫͢ep͇r̝̯̝͖͉͎̺e̴s̥e̵̖̳͉͍̩̗n̢͓̪͕̜̰̠̦t̺̞̰i͟n҉̮̦̖̟g̮͍̱̻͍̜̳ ̳c̖̮̙̣̰̠̩h̷̗͍̖͙̭͇͈a̧͎̯̹̲̺̫̭̞̜̣̯͕s̶̤̮̩̘.̨̻̪̖͔
̳̭̦̭̭̦̞́I̠͍̮n͇̹̪̬v̴͖̭̗̖o̸k҉̬̤͓͚̠͍i͜n̛̩̹͉̘̹g͙ ̠̥ͅt̰͖͞h̫̼̪e̟̩̝ ̭̠̲̫͔fe̤͇̝̱e͖̮̠̹̭͖͕l͖̲̘͖̠̪i̢̖͎̮̗̯͓̩n̸̰g̙̱̘̗͚̬ͅ ͍o͍͍̩̮͢f̖͓̦̥ ̘͘c̵̫̱̗͚͓̦h͝a̝͍͍̳̣͖͉o͙̟s̤̞.̙̝̭̣̳̼͟
̢̻͖͓̬̞̰̦W̮̲̝̼̩̝͖i͖͖͡ͅt̘̯͘h̷̬̖̞̙̰̭̳ ̭̪̕o̥̤̺̝̼̰̯͟ṳ̞̭̤t̨͚̥̗ ̟̺̫̩̤̳̩o̟̰̩̖ͅr̞̘̫̩̼d̡͍̬͎̪̺͚͔e͓͖̝̙r̰͖̲̲̻̠.̺̝̺̟͈
̣̭T̪̩̼h̥̫̪͔̀e̫̯͜ ̨N̟e҉͔̤zp̮̭͈̟͉͈ṛ̹̜̺̭͕d̺̪̜͇͓i̞͕̹̣̻n͉͘ ̗͔̭͡h̲͖̣̺̺i͔̣̖̤͎̯v̠̯̘͖̭̱̯e̡̥͕-m͖̭̣̬̦͈i͖n̞̩͕̟̼̺͜d̘͉ ̯o̷͇̹͕̦f̰̱ ̝͓͉̱̪̪c͈̲̜̺h̘͚a̞͔̭̰̯̗̝o̙͍s͍͇̱͓.̵͕̰͙͈ͅ ̯̞͈̞̱̖Z̯̮̺̤̥̪̕a͏̺̗̼̬̗ḻg͢o̥̱̼.̺̜͇͡ͅ ̴͓͖̭̩͎̗
̧̪͈̱̹̳͖͙H̵̰̤̰͕̖e̛ ͚͉̗̼̞w̶̩̥͉̮h̩̺̪̩͘ͅọ͎͉̟ ̜̩͔̦̘ͅW̪̫̩̣̲͔̳a͏͔̳͖i͖͜t͓̤̠͓͙s̘̰̩̥̙̝ͅ ̲̠̬̥Be̡̙̫̦h̰̩i̛̫͙͔̭̤̗̲n̳͞d̸ ͎̻͘T̛͇̝̲̹̠̗ͅh̫̦̝ͅe̩̫͟ ͓͖̼W͕̳͎͚̙̥ą̙l̘͚̺͔͞ͅl̳͍̙̤̤̮̳.̢
̟̺̜̙͉Z̤̲̙̙͎̥̝A͎̣͔̙͘L̥̻̗̳̻̳̳͢G͉̖̯͓̞̩̦O̹̹̺!̙͈͎̞̬ *

3
Aneristic Illusions / Re: OFFICIAL POLITICAL CARTOONS/PIC FREAD.
« on: Yesterday at 11:03:55 pm »
 :roll:

4
Yeah, totally.  The core game was a pretty competent stealth/roguelike game...far more so than other popular alternatives that put out a game every year and have pretty much abandoned the idea of stealth altogether, but Maddson as Daud was really very good, and his interaction with the seedier side of Dunwall definitely helped the setting come to life.

New setting could be interesting, too.  We don't know much about Karnaca, except that it's in the south of the Empire. I honestly thought they might be taking it to Tyvia, for all it was talked about in the first game.

5
I've basically accepted the next five years are going to a shit sandwich on an epic scale.

I got all my "oh fuck"s out of the way in the first week, so I've moved on to the acceptance stage of grief.  And I've accepted, on a larger scale, that no-one gives a fuck.  If they did, we wouldn't be in the situation we're in.

6
So I also totally missed that Dishonored 2 is in production.  Emily Kaldwin as protagonist isn't surprising, but I do approve.  Female no-choice protagonist is something I can get behind, given how many games will only offer a female character if it's optional (or just never give the option in the first place).

7
Yeah I need to get back on with it myself.

Still bumming around the first 3rd of the game, it seems.

8
Said mod is fully compatible with Duel, Combat Evolved, Deadly Dragons, Dragon Combat Overhaul, Skyrim Immersive Creatures and Revenge of the Enemies (patchs included in download, check the folder).  Along with Frostfall and iNeed there is a very significant element of danger.

I also used Disparity so my character is somewhat weaker, in some aspects, than they would otherwise be (Disparity gives bonuses for your class and race specializations...but everything else is set to 5, skill wise.  Lower carrying weight and starting stats too)

9
Everyone likes Morrowind.

Though I'll admit I'm waiting for Skywind to be released, because it has dated quite badly in terms of playability and UI.

Morrowloot basically delevels loot like Morrowind, so instead of upon getting to level 45 everyone has ebony weapons and you're finding daedric loot in every boss chest, items are handplaced into the world space regardless of level.  So bandits will only rarely carry anything above steel, and nothing above orcish/scale (for bandit bosses).  Elven and dwarven weapons and armour are only available on Thalmor patrols or in dwemer ruins, as well as on occasional bandit chiefs or in boss chests.  Glass and Ebony items are all handplaced in the world and will only be found on major faction leaders or bosses.  Orcs have Orcish armour.  Dunmer wear Chitin, Bonemold or Glass.  Daedric items are truly legendary, with only a single set existing in game, unless you craft it yourself (and additional restrictions are placed on that.  Namely, night time, Skyforge and completion of a certain quest).  Basically, if you want better tier material, you're going to have to go into (logically) dangerous places and fight things for it.

This iteration of Morrowloot is a bit better than previous ones, because it also delevels the encounter zones, meaning you can face very tough enemies early on.  It also nerfs smithing improvements and gives additional damage to higher tier weapons, so you wont feel gimped when you find an ebony blade but can improve a steel weapon to do the same damage.  Armour is similarly improved.  Potions cannot be spammed, each one overwrites the effect of the previous one, and they have an effect over time.   And this mod was made with compatibility in mind...it's easy to ruin Morrowloot's sense of balance by installing something like Immersive Weapons or Armour which will reintroduce levelled loot.

Oh and it reintroduces some specific items from earlier games.  So far I've only found the Sanguine Amulet of Smithing, but the entire Sanguine set from Morrowind is around...somewhere.

10
Literate Chaotic / Re: Unofficial What are you Reading Thread?
« on: Yesterday at 11:29:48 am »
Is that the Dawna Markova one?

I'm instantly suspicious of anyone who puts "Ph.D" on the cover of their book.  That suspicion is reconfirmed when it appears all she does is peddle "self-actualization" bullshit at CEOs.

11
With bitcoin, via telegram, as per usual.

12
Well, 2012 did feel like ages ago.

13
I've been busy testing the latest iteration of Morrowloot.  Since this basically turns Skyrim into an extremely dangerous scavenger hunt, it's a lot of testing.

On the plus side, it is fairly fun.  Scored an ebony sword at level 17, which is pretty damn good, even if the fight to get it was really scary :(  (King Olaf One-Eye as a Draugr Deathlord when you're level 17 is no bueno...and with the ebony weapon buff, also means a OHK for him against my character).

Still looking for decent armour, however.  I did manage to kill the Old Orc (who had an ebony battleaxe and full orcish armour) but I'm using light armour, so that doesn't work for me.  Might have to go find a Thalmor patrol...Thieves Guild armour just isn't cutting it.

All in all it seems good so far.  And if you use the suggested mods on the page, it actually does feel quite a bit like Requiem.  You never have enough cash and everything's expensive and enemies are scary and higher level than you and at low levels your best option is pretty much hit and run or abuse poor pathfinding.  On the plus side, when you get decent stuff...it's very decent indeed.  Ebony sword wrecks even without smithing, and if you use Improved Artifacts, guild quest items are actually properly powerful and unique.  Oh, and levelling speed is halved, which alongside the smithing nerf makes power levelling much more difficult.  I'm also using Frostfall, Realistic Room Rental and iNeed, so I have additional money sinks too, but they're probably not necessary if you use Trade and Barter for an appropriately harsh economy (I'm using that too, but I have thievery and Become a Bard for living expenses).

14
Literate Chaotic / Re: Unofficial What are you Reading Thread?
« on: July 05, 2015, 09:15:21 pm »
Black Company series by Glen Cook.  Nearly finished.

CAN'T TALK.  MUST READ.

Once you're done with that, you really should read The Malazan Books of the Fallen.  It's the Black Company cranked up to 11.

I never thought of it that way, but it totally is. I suppose the glowing endorsement by Glen Cook on the cover of the Malazan paperbacks should have made me realize that.

That and Erikson basically admitting much the same in the intro to Gardens of the Moon.

Alternatively, if you want a "shorter" series, you could always try Joe Abercrombie's First Law trilogy (The Blade Itself, Before They Are Hanged and The Last Argument of Kings).  It's intensely cynical, grim and hilarious as a series, with a pretty decent plot to boot.

15
RPG Ghetto / Re: Running my own take on The Temple of Elemental Evil.
« on: July 04, 2015, 11:39:19 pm »
They sound like a clever group.  Then again, if you've been DMing for them for any length of time, they'd have to be.

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