Difference between revisions of "Wild Westchester Explorer Guild"
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Revision as of 23:02, 29 April 2011
Summary
The Wild Westchester Explorer Guild is a group of people who meet on Saturdays to explore a bit of a dungeon hidden underneath Tarrytown, New York.
You pay $10-20 and get to go on a hour long module involving tactical boffer combat and RPG elements. Within the dungeon, you'll be able to solve puzzles, fight mythological monsters, interact with ghosts who haunt Tarrytown (some of which are based on real historical characters), work against an evil cult bent on destroying the town, and hopefully score some treasure you can use to get better gear on your next venture in.
Players don't create a character or gain levels. Each time they enter, they may choose which gear to bring into the dungeon. Each piece of gear represents a different character class skill. For example, an wand lets you cast an attack spell, a charm lets you heal allies, a dagger lets you backstab, a sword lets you swing "2 damage" attacks, et cetera.
The Guild is led by the mad explorer Cramulus, a resident of Westchester, who gives your party tasks and quests you can complete within the dungeon.
Within the dungeon, you can receive quests which involve exploring, locating, or retrieving something somewhere in westchester. For example, the ghost of Mark Twain might send you to check out one of his books at the local library. There's a note stuffed in the book which gives a clue about a challenge within the dungeon.