Goals
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From Cramulus
So you've created a character. You've got some boffer weapons. Now what?
Your character needs goals. This will give you something to do when you go into the game. A good goal is something that you can work towards. An interesting goal is one that conflicts with other players, creating a tension between you and them.
The Dreaming becomes a boring place if everybody is friends with each other. Don't be afraid to make enemies, thwart others, or hold unfair prejudices. The drama that you create will become fuel for others' game experience.
If you're bored, do something about it! The game is just as interesting as players make it. Create guilds, orders, plots to kill each other, marketplaces, events, et cetera. The game will be so much more interesting if you engage yourself in the politics rather than trying to be cool with everyone. World peace would be nice in real life, but it would make a really boring Dreaming!
Some suggested goals:
- Kill members of a specific race
- Turn two players against each other
- Persuade everybody to agree with a certain opinion