Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::open($save_path, $session_name) should either be compatible with SessionHandlerInterface::open(string $path, string $name): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 172

Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::close() should either be compatible with SessionHandlerInterface::close(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 187

Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::read($id) should either be compatible with SessionHandlerInterface::read(string $id): string|false, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 201

Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::write($id, $dataStr) should either be compatible with SessionHandlerInterface::write(string $id, string $data): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 229

Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::destroy($id) should either be compatible with SessionHandlerInterface::destroy(string $id): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 335

Deprecated: Return type of MediaWiki\Session\PHPSessionHandler::gc($maxlifetime) should either be compatible with SessionHandlerInterface::gc(int $max_lifetime): int|false, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/PHPSessionHandler.php on line 355

Deprecated: Creation of dynamic property LoadBalancer::$mWriteIndex is deprecated in /var/www/principiadiscordia.com/cramulus/includes/db/loadbalancer/LoadBalancer.php on line 95

Deprecated: Return type of ResultWrapper::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php on line 174

Deprecated: Return type of ResultWrapper::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php on line 192

Deprecated: Return type of ResultWrapper::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php on line 185

Deprecated: Return type of ResultWrapper::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php on line 202

Deprecated: Return type of ResultWrapper::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/db/DatabaseUtility.php on line 163

Deprecated: Creation of dynamic property LoadBalancer::$mWriteIndex is deprecated in /var/www/principiadiscordia.com/cramulus/includes/db/loadbalancer/LoadBalancer.php on line 95

Deprecated: strlen(): Passing null to parameter #1 ($string) of type string is deprecated in /var/www/principiadiscordia.com/cramulus/includes/db/Database.php on line 1742

Deprecated: Return type of MediaWiki\Session\Session::count() should either be compatible with Countable::count(): int, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 555

Deprecated: Return type of MediaWiki\Session\Session::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 560

Deprecated: Return type of MediaWiki\Session\Session::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 570

Deprecated: Return type of MediaWiki\Session\Session::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 565

Deprecated: Return type of MediaWiki\Session\Session::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 580

Deprecated: Return type of MediaWiki\Session\Session::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 575

Deprecated: Return type of MediaWiki\Session\Session::offsetExists($offset) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 589

Deprecated: Return type of & MediaWiki\Session\Session::offsetGet($offset) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 601

Deprecated: Return type of MediaWiki\Session\Session::offsetSet($offset, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 610

Deprecated: Return type of MediaWiki\Session\Session::offsetUnset($offset) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/principiadiscordia.com/cramulus/includes/session/Session.php on line 614

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Deprecated: Message implements the Serializable interface, which is deprecated. Implement __serialize() and __unserialize() instead (or in addition, if support for old PHP versions is necessary) in /var/www/principiadiscordia.com/cramulus/includes/Message.php on line 159

Deprecated: RawMessage implements the Serializable interface, which is deprecated. Implement __serialize() and __unserialize() instead (or in addition, if support for old PHP versions is necessary) in /var/www/principiadiscordia.com/cramulus/includes/Message.php on line 1232

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Difference between revisions of "Shout It Out Playtest" - Cramulus

Difference between revisions of "Shout It Out Playtest"


Deprecated: Creation of dynamic property PPDStack::$accum is deprecated in /var/www/principiadiscordia.com/cramulus/includes/parser/Preprocessor_DOM.php on line 753
From Cramulus

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Line 23: Line 23:
 
'''Before the Match'''
 
'''Before the Match'''
  
 +
*Shuffle and divvy up the cards.
 
*Building the level: agree on at least two Exits.  
 
*Building the level: agree on at least two Exits.  
 
*You begin in any room you'd like.  
 
*You begin in any room you'd like.  
Line 44: Line 45:
 
|''Play versus someone in this room.''  
 
|''Play versus someone in this room.''  
  
*Push opponent into <adjacent room>.  
+
*Beat opponent into <adjacent room>.  
*<Use Chair> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use Chair> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.  
 
*Stun opponent until the end of your turn.  
Line 58: Line 59:
  
 
*Push opponent into <adjacent room>.  
 
*Push opponent into <adjacent room>.  
*<Use shelves> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use shelves> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.  
 
*Stun opponent until the end of your turn.  
Line 68: Line 69:
 
|''Play versus someone in this room.''  
 
|''Play versus someone in this room.''  
  
*Push opponent into <adjacent room>.  
+
*Toss opponent into <adjacent room>.  
*<Use table, desk, counter> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use table, desk, counter> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.  
 
*Stun opponent until the end of your turn.  
Line 79: Line 80:
 
|''Play versus someone in this room.''  
 
|''Play versus someone in this room.''  
  
*Push opponent into <adjacent room>.  
+
*Make opponent retreat into <adjacent room>.  
*<Use TV or Computer> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use TV or Computer> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.  
 
*Stun opponent until the end of your turn.  
Line 92: Line 93:
 
''Weapons include brooms, frying pans, and anything else you agree to before the match. If a weapon is in the room, you may choose to discard another card in your hand instead of this card.''
 
''Weapons include brooms, frying pans, and anything else you agree to before the match. If a weapon is in the room, you may choose to discard another card in your hand instead of this card.''
  
*Push opponent into <adjacent room>.  
+
*Assault opponent into <adjacent room>.  
*<Use Weapon> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use Weapon> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.  
 
*Stun opponent until the end of your turn.  
Line 104: Line 105:
  
 
*Throw! Force opponent into <room adjacent to them>.
 
*Throw! Force opponent into <room adjacent to them>.
*<Use Lamp> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use Lamp> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.
 
*Stun opponent until the end of your turn.
Line 115: Line 116:
  
 
*Throw! Force opponent into <room adjacent to them>.
 
*Throw! Force opponent into <room adjacent to them>.
*<Use Food> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use Food> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.
 
*Stun opponent until the end of your turn.
Line 125: Line 126:
  
 
*Throw! Force opponent into <room adjacent to them>.
 
*Throw! Force opponent into <room adjacent to them>.
*<Use Garbage> Power Attack! Force opponent into <location up to 2 rooms away>.
+
*<Use Garbage> Power Attack! Force opponent <up to 2 rooms away>.
  
 
*Stun opponent until the end of your turn.
 
*Stun opponent until the end of your turn.
Line 133: Line 134:
 
|'''Attack and Move'''
 
|'''Attack and Move'''
 
|4
 
|4
|''Play versus someone in the same room as you. Then move to an adjacent room. You may choose to skip either action.''
+
|''Play versus someone in the same room as you. Then move to an adjacent room. You may choose to play this as a regular move or regular attack''
  
 
*Push opponent into <adjacent room>.  
 
*Push opponent into <adjacent room>.  
Line 141: Line 142:
 
|'''Move and Attack'''
 
|'''Move and Attack'''
 
|4
 
|4
|''Move into an adjacent room. Then attack someone in that room. You may choose to skip either action.''
+
|''Move into an adjacent room. Then attack someone in that room. You may choose to play this as a regular move or regular attack.''
  
 
*Push opponent into <adjacent room>.  
 
*Push opponent into <adjacent room>.  
Line 147: Line 148:
 
|- style="background:white; color:blue"
 
|- style="background:white; color:blue"
 
|'''Move'''
 
|'''Move'''
|10
+
|9
 
|Move to an adjacent room.
 
|Move to an adjacent room.
 +
|- style="background:white; color:blue"
 +
|'''Let's Dance'''
 +
|1
 +
|Play this card when an opponent is in an adjacent room. Switch places with that opponent.
 
|- style="background:white; color:blue"
 
|- style="background:white; color:blue"
 
|'''Run'''
 
|'''Run'''
Line 165: Line 170:
 
|'''Obstacle'''
 
|'''Obstacle'''
 
|2
 
|2
|You create an obstacle in this room. The obstacle does not affect you. An opponent cannot voluntarily enter or leave a room with an obstacle. Anyone can destroy an obstacle by playing any attack in its room or an adjacent room.  
+
|You create an obstacle in this room. Only you may voluntarily enter or leave this room until the obstacle is destroyed. Anyone may destroy it by playing any attack card in this room or an adjacent room.  
  
 
|- style="background:white; color:green"
 
|- style="background:white; color:green"
Line 175: Line 180:
 
|1
 
|1
 
|Play this card at any time, even if it's not your turn. Draw 2 cards and put them in your hand.
 
|Play this card at any time, even if it's not your turn. Draw 2 cards and put them in your hand.
 +
|- style="background:white; color:green"
 +
|'''Comeback'''
 +
|1
 +
|Choose one card from your discard pile and put it in your hand.
 +
|- style="background:white; color:green"
 +
|'''Improvise a Weapon'''
 +
|1
 +
|Play this card at the same time as an attack. You may use any option on the card, even if it specifies an object which isn't present.
 
|}
 
|}

Revision as of 16:51, 11 June 2011

Deck Contents

Card Name Amount in Deck Text
Informational Card 1 1 Contains additional game rules:

Not Under My Roof! is a fast-paced fighting game in which opponents battle their way through a building. Play cards to atack, defend, and make use of objects such as tables, chairs, brooms, and lamps. You will knock each other from room to room until somebody is thrown out of the building.

Not Under My Roof! is meant to be played while standing up and moving around. It may be easier to use use one pocket as a draw pile and another pocket as a discard pile. Once you run out of cards in your draw pile, shuffle your discard pile and switch it to the other pocket.

Each match should settle a real or made-up dispute you have with your opponent(s).

Movie quality effects such as crashes and explosions can be cheaply simulated by using the human mouth. Ham it up, show off your ridiculous action moves.

Informational Card 2 1 Contains the game rules and website:

Before the Match

  • Shuffle and divvy up the cards.
  • Building the level: agree on at least two Exits.
  • You begin in any room you'd like.
  • To win, throw your opponent through an Exit. First, Stun your opponent with an attack card. While they’re Stunned, they can be thrown from an Exit by a close range attack (ie: not a Throw card).


During Your Turn

  • Draw until you have 3 cards in your hand.
  • Play as many cards as you'd like, in any order. After you announce your card, discard it and act it out.
  • Discard any cards you don't want.

If a card lists multiple options, choose one when you play the card. Some options are only available under certain conditions, like if a certain object (like a table, lamp, or set of shelves) is in the same room as you.

Pope Card 1 The bearer of this card is a blah blah blah
Beat Down 2 Play versus someone in this room.
  • Beat opponent into <adjacent room>.
  • <Use Chair> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use Chair> Power Stun! Stun opponent until the end of your next turn.
  • <Use Chair> Knock Down Attack! The next time your opponent plays a card which allows him to move, he stands up instead.
Push 2 Play versus someone in this room.
  • Push opponent into <adjacent room>.
  • <Use shelves> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use shelves> Power Stun! Stun opponent until the end of your next turn.
Slam 2 Play versus someone in this room.
  • Toss opponent into <adjacent room>.
  • <Use table, desk, counter> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use table, desk, counter> Power Stun! Stun opponent until the end of your next turn.
Smash 2 Play versus someone in this room.
  • Make opponent retreat into <adjacent room>.
  • <Use TV or Computer> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use TV or Computer> Power Stun! Stun opponent until the end of your next turn.
Weapon 2 Play versus someone in this room.

Weapons include brooms, frying pans, and anything else you agree to before the match. If a weapon is in the room, you may choose to discard another card in your hand instead of this card.

  • Assault opponent into <adjacent room>.
  • <Use Weapon> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use Weapon> Power Stun! Stun opponent until the end of your next turn.
Lights Out 2 Play versus someone in an adjacent room.
  • Throw! Force opponent into <room adjacent to them>.
  • <Use Lamp> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use Lamp> Power Stun! Stun opponent until the end of your next turn.
Barrage 1 Play versus someone in an adjacent room.
  • Throw! Force opponent into <room adjacent to them>.
  • <Use Food> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use Food> Power Stun! Stun opponent until the end of your next turn.
Trash Talk 2 Play versus someone in an adjacent room.
  • Throw! Force opponent into <room adjacent to them>.
  • <Use Garbage> Power Attack! Force opponent <up to 2 rooms away>.
  • Stun opponent until the end of your turn.
  • <Use Garbage> Power Stun! Stun opponent until the end of your next turn.
Attack and Move 4 Play versus someone in the same room as you. Then move to an adjacent room. You may choose to play this as a regular move or regular attack
  • Push opponent into <adjacent room>.
  • Stun opponent until the end of your turn.
Move and Attack 4 Move into an adjacent room. Then attack someone in that room. You may choose to play this as a regular move or regular attack.
  • Push opponent into <adjacent room>.
  • Stun opponent until the end of your turn.
Move 9 Move to an adjacent room.
Let's Dance 1 Play this card when an opponent is in an adjacent room. Switch places with that opponent.
Run 4 *Move to an adjacent room.
  • Move two rooms away.
Block 4 When an opponent stuns you or forces you to move, cancel the stun or reduce forced movement by 1 room.
Block and Counter 2 When an opponent stuns you or forces you to move, cancel the stun or reduce forced movement by 1 room. If you are still in the same room as your opponent, and you have a red (melee attack) card, you may play it immediately.
Obstacle 2 You create an obstacle in this room. Only you may voluntarily enter or leave this room until the obstacle is destroyed. Anyone may destroy it by playing any attack card in this room or an adjacent room.
Steal 1 Play this against an opponent in the same room as you who has at least 1 card in his hand. Steal a card at random from your opponent and put it in your hand. Return it to your opponent's discard pile after it is played.
Focus 1 Play this card at any time, even if it's not your turn. Draw 2 cards and put them in your hand.
Comeback 1 Choose one card from your discard pile and put it in your hand.
Improvise a Weapon 1 Play this card at the same time as an attack. You may use any option on the card, even if it specifies an object which isn't present.
Personal tools

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