Also, a quick set of mod reviews.Arissa the Wandering Rogue
is fairly good, if you are in the market for a thief-like travelling companion. Recruitment mission is fun, even if you see it coming, and the trust system, which allows you to unlock more commands and functionalities for her is a unique take on companions in Skyrim. Basically, she approves of: sneak attacks, lockpicking, stealthy theft, persuasion topic options. She disapproves of threatening people, needless murder and cannibalism (though strangely she has no opinion on vampirism or werewolves).
Voice-acting is decent (though the volume comes across as just slightly too high in comparison with other NPCs) and her commentary is frequently amusing and more in-depth than vanilla companions, while not being overbearing or in depth as, say, your average Bioware character (which may or may not be a good thing). There is also no DLC commentary as of yet, though I believe it is planned for the future.
She's also useful in more hardcore settings because, as you gain her trust, you can borrow lockpicks and poisons from her. If you play with a mod like Stealth Skills Rebalanced, where picks are almost like gold-dust, this can be useful. Also, she has an unlimited carry capacity, which can be useful if you're not going for a full immersion or survival build, and just want to steal as much stuff as possible.Alchemy Redone
- an extension of vanilla alchemy, unlocking more options and more powerful potions in the late-game stages. I've only looked at it a bit, but it seems balanced and useful. Also because it doesn't alter basic game assets, it is very compatible with other alchemy mods.Following Mercer
- a very fun quest mod. So, Mercer Frey has been looting the wealth of the Thieves Guild for 25 years. Where did it all go? This mod attempts to answer that. You get five new dungeons (some quite sizeable), filled with traps and enemies to test the wits of any Nightingale, recover the stolen plans of the Thieves Guid and, if that were not incentive enough, a shit-ton
of treasure. I was clearing 7000 septims per location just from gold...throw in the jewellry, gems and levelled items and it was probably triple that. Totally throws the economy of Skyrim out the airlock, but if you're not playing a realism/immersion mod, it's worthwhile. Oh, and you also get Mercer's armour, which is much superior to the Guildmaster Armor, and even the Nightingale armor set.Helgen Reborn
. Worth your time. Like the name suggests, this mod allows you to rebuild Helgen, through a multiple stage quest system. I played version 1.04 which used radiant quests for part of the mod, but I see this has been replaced by handpicked and personally designed dungeons and ruins - which should be good going by the quality of the rest of the mod. There is a minor Civil War Overhaul incompatability, but all you have to do to avoid it is recruit independent guards for Helgen.
All in all, it feels like it should have been part of the game. Helgen is where it all starts...and it's a great way to finish the game, by rebuilding the town and moving into the tower.Thief player home in Riften Canal
. Best thief home, hands down. Sure, it's small, and it's in the less desirable part of Riften (that's to say, it's in Riften). But it has everything you need. And I do mean everything. All your smithing, alchemy, enchanting needs can be met here, there's a fully functional kitchen, a bed up on the second floor and plenty of named storage. No more chucking everything in a chest at the end of your bed - you have specific places for ingots, animal remains, bows, scrolls etc.
You can also easily access the Ragged Flaggon via the home, and vice-versa. Which saves on endless loading screens and makes vendoring so much easier.
Oh, and there is a secret room. Of course. Inside you'll find an awesome display set for the dragon priest masks and claws, as well as some of the more unique items in the game (including all the thief guild "litany of larceny" quest items), an altar to Nocturnal and a place to keep your ill-gained loot. Definitely an awesome themed home and a must-have for anyone who likes to play as a collector...and isn't terribly fussy about relieving the previous owners of their belongings. I will probably use this one in my Requiem playthrough, but with a few adjustments (the gems will go in the river, the smelting will be done in town).