So I've played the first two hours of the Andromeda singleplayer demo campaign. So far, so good. It seems to run well on my PC with a steady 60 FPS (GTX 1060, 16 gig ram, 4.2 mhz intel i7 processor), and while the movements seem just a little sluggish, the keyboard and mouse controls seem fairly decent so far (remains to be seen how well that continues once profiles are available).
Graphically it's definitely pretty to look at, slightly better than Dragon Age Inquisition, though the lip-syncing is questionable in places.
Combat appears to be fun, despite my currently limited options. I can definitely see playing a vanguard working - using the jetpack to launch yourself into the air, shooting a few enemies to soften them up and reduce the fall speed, then rushing in with a biotic charge and finishing them up. Currently playing on hardcore, have died a few times but that could be from being on the nightshift.
Very disappointed to see that my plans to play as an infiltrator have been nerfed by the requirement for 9 skill points in the tech tree before I can take tactical cloak. Very sad. Plans on being a space ninja, using tac-cloak and melee, have been put on hold. M-8 Avenger is as useless as it always was. M-3 Predator continues in its role of being slightly less useless than the Avenger, but only when you court carpal tunnel syndrome by spamming it. Power tracking over/around cover appears to have been toned down as well, but requires more testing.
Can't really speak to the plot so far, as not much has happened on that front. Our candidate for a new home sucks, and is overrun by hostile aliens and even more hostile wildlife and even more hostile weather. We crashed due to the last one, so we're currently bumming around the surface, looking for lost supplies and team mates. Voice acting is as good as you'd expect, though.