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#21
RPG Ghetto / Re: Working on a setting, and ...
Last post by Pergamos - August 21, 2026, 06:16:21 AM
at the moment I'm using google docs.  The material is a mess at the moment, but once it's not, I'll post links for you to look at if you're interested, I'm not using any other software right now, I'm not sure what would be useful.
#22
Apple Talk / Re: Introductions VIII: Some ...
Last post by DishpitDipshit - August 21, 2026, 04:47:08 AM
Hello, I am a new spag here. I only learned of discordianism a couple months ago, so I will make a complete fool of myself. This may be intentional.
I also really suck at introductions.
My current goal I am working towards is gathering enough brass scrap to cast into an apple.(gold is far too expensive for me)
#23
Propaganda Depository / Re: Flyers&Brainstorming
Last post by Abbot Mythos - August 21, 2026, 04:04:15 AM
There's an Introductions VIII: topic pinned at the top of the Apple Talk board. Being a new member, you may want to consider introducing yourself there. If not, then carry on.
#24
Propaganda Depository / Flyers&Brainstorming
Last post by DishpitDipshit - August 21, 2026, 12:40:36 AM
I'll probably put incomplete ideas and finished flyers into this thread. They will probably be shit, but it doesn't appear that this topic is too active as of late, so I might as well.
#25
RPG Ghetto / Re: Working on a setting, and ...
Last post by Abbot Mythos - August 20, 2026, 09:41:13 PM
Pergamos,

Your project sounds like a substantial undertaking.

So, would you mind telling us something about the basics? For instance, what software will you be using to design your game?

Thanks.
#26
RPG Ghetto / Re: Working on a setting, and ...
Last post by Pergamos - August 20, 2026, 04:39:51 PM
Quote from: Doktor Howl on August 20, 2026, 02:54:38 PM
Quote from: Pergamos on August 20, 2026, 06:55:53 AMwell, maybe, if your job is biosphere engineering, or political organizing, or adjusting air chemistry.  I'm also planning on including beehive as a playable character type.

All I'm saying is, most people play TTRPGs as a way of indulging in a shared universe in which you can deal with any problems you have with a big burning axe.  This is its entire appeal to the 20-45 year old set; It gives you a relief from a world in which no problems have permanent consequences. 

It turns out that being a murder hobo is good for you.

I do understand that.  I don't know about the entire appeal, but I know it's a big part of the appeal.  I'm aiming to work on a slightly different kind of escapism, building a better world, in slightly more realistic ways that are still easier, and more rewarding, than the frustrating shit pit that is the real world.  Online discourse suggests there are people that like that style of play, it might be wrong, I suppose I'll see, at worst I'll have had some fun building mechanics and a setting.
#27
RPG Ghetto / Re: Working on a setting, and ...
Last post by Doktor Howl - August 20, 2026, 02:54:38 PM
Quote from: Pergamos on August 20, 2026, 06:55:53 AMwell, maybe, if your job is biosphere engineering, or political organizing, or adjusting air chemistry.  I'm also planning on including beehive as a playable character type.

All I'm saying is, most people play TTRPGs as a way of indulging in a shared universe in which you can deal with any problems you have with a big burning axe.  This is its entire appeal to the 20-45 year old set; It gives you a relief from a world in which no problems have permanent consequences. 

It turns out that being a murder hobo is good for you.
#28
RPG Ghetto / Re: Working on a setting, and ...
Last post by Pergamos - August 20, 2026, 06:55:53 AM
well, maybe, if your job is biosphere engineering, or political organizing, or adjusting air chemistry.  I'm also planning on including beehive as a playable character type.
#29
RPG Ghetto / Re: Working on a setting, and ...
Last post by Doktor Howl - August 19, 2026, 06:51:39 PM
Quote from: Pergamos on August 19, 2026, 05:23:47 PMTTRPG, and yeah, basically skill check theater, making something other than combat crunchy in the way that combat usually is.

So this is "Going to Work, the RPG?"

I'm not saying it can't work.  I'm saying good luck.

#30
RPG Ghetto / Re: Working on a setting, and ...
Last post by Pergamos - August 19, 2026, 05:23:47 PM
TTRPG, and yeah, basically skill check theater, making something other than combat crunchy in the way that combat usually is.